The actual rendering and smoothness of the website depends heavily on the single threaded performance of the CPU.
Stand-alone game, no. Multiplayer, almost certainly yes.
And, once again, you need local performance AS WELL as your magical X86 server in the sky to enable a good experience.
Don't get me wrong, the application processor is always refreshing your pixels and looking for finger contact but the useful stuff is almost always done at least in part if not majority on a server somewhere.
I'd bet $100 that you do not own a smartphone or a tablet. Am I correct?
The actual rendering and smoothness of the website depends heavily on the single threaded performance of the CPU.
Stand-alone game, no. Multiplayer, almost certainly yes.
And, once again, you need local performance AS WELL as your magical X86 server in the sky to enable a good experience.
Don't get me wrong, the application processor is always refreshing your pixels and looking for finger contact but the useful stuff is almost always done at least in part if not majority on a server somewhere.
I'd bet $100 that you do not own a smartphone or a tablet. Am I correct?
Stand-alone game, no. Multiplayer, almost certainly yes.
or run some other app on my phone/tablet
Depends on the app. If it is entirely self-contained - both on the compute side and on the database/internet access no, otherwise yes. E.g. fart app or jiggle boobs, ARM can handle that no problem. Google maps, finding closest restaurant, or updating facebook status etc certainly yes.
that it's running on an X86 server somewhere?
Don't get me wrong, the application processor is always refreshing your pixels and looking for finger contact but the useful stuff is almost always done at least in part if not majority on a server somewhere. Without connectivity to the cloud a smart phone is basically a Nintendo DS. big smile
A) This is no different for PC's surfing the web... B) Surfing the web is 90% of what consumers do with computers.
I.e. Most people can get along just fine with what you call a "Nintendo DS."
And now the mobile platforms are running on PC-level hardware too, opening the door to non-Intel neo-PC's.
Excluding AMD, Intel used to have this market ~100% to itself, steadily funding all their higher ambitions. Now it doesn't.
fpg
PS: Nintendo DS? If that's your view you're seriously out of touch. You could at the very least reference Nvidia Shield...