looks like revenue projections were for 6.2, but actual were 6.1.
Not a big deal at all. It's membership growth that counts which is as strong as ever, not because they didn't meet some analyst projections by a lousy 100,000.
The only thing I can figure is A) Sell on News although it isn't much selling volume. B) Shorts used it as a Sell on News opportunity. C) There wasn't anything substantive about Social Game revenue.