>FPG, A lot of machines are going to be sold for next-gen games like HL2, DOOM3, the next UT, and FarCry.
Which one of these games are going to be released only in a 64-bit version?
Who cares? What matters is which company will be selling a 32-bit only consumer machine and will miss out on the new-wave. (Hint - That company won't be AMD.)
Reminds me of the OS/2 fanatics, when they praised Galactic Civilizations because it was a game exclusively for OS/2. The way these fanatics talked, it's like GalCiv was the only game worth playing at the time.
Sounds just like what you're promoting... OS-2 exclusive... 64-bit exclusive... And don't bet for a minute that your little example has any bearing on something like Doom3 or HL2.
>It takes a LOT of marketing $$$ to overcome a simple 20-30% performance deficit
Only to the early adopters and high-end gamers. When will that "20-30%" performance advantage become mainstream? (Funny how my 20% best-case scenario turns into a 20-30% inevitability.)
Hello, it's already mainstream. AMD64 machines are out there and no more expensive than any other mid- to high-end PC.
Knock-knock, your "best case scenario" is already beaten by 50% with Far Cry, the one game optimized for AMD64 so far.
>Do the math.
WAG math. Wonderful.
No guessing. Only a sucker would buy an Intel-based gaming machine now. And this is going to be a big year for games.
NV40 will come out in a few weeks. Care to guess which systems will show it off best? Care to guess who will make the showcase system-of-choice? FREE AMD MARKETING!
fpg