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HailMary

03/28/04 12:13 AM

#29923 RE: fastpathguru #29922

That must be why none of the big names in gaming are targeting the AMD64 platform for their latest showcase games.

I don't think we'll see any exclusive 64-bit games anytime soon, but AMD64 will become the platform of choice for best performance with the most features enabled. Game developers still push the bleeding edge. They just make sure they have modes to run on older hardware so they can sell as many games as possible. It is in their best interest to make a port to AMD64 as they'll be able to make demonstrations of their new games with the most features enabled.

Game development starting now for games to be released in 2 or 3 years might even move to being 64-bit exclusive now that developers know Intel is going to back it. This is good news for AMD as it means developers will be buying Athlon64 and Opteron machines now. Epic, the developer of the Unreal Tournament games, has already stated their intent to do this.
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yourbankruptcy

03/28/04 12:16 AM

#29924 RE: fastpathguru #29922

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Tenchu

03/28/04 1:23 AM

#29926 RE: fastpathguru #29922

FPG, I was talking about games that only work on a 64-bit platform. I'm pretty sure this year we'll see a trickle of games that also work in 64-bit mode. Most likely those games will simply use the extra registers in the AMD64 ISA, rather than actually require four or more gigs of memory.

But I don't doubt that the game developers sure could use 64-bit addressing in their 3-D rendering.

Tenchu