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Re: ChipGeek post# 112909

Tuesday, 10/23/2012 10:39:24 PM

Tuesday, October 23, 2012 10:39:24 PM

Post# of 152297

This behavior during load is my biggest worry about ultrabooks, convertible or otherwise.



I don't see why it should be a surprise. Better performance directly translates into more power used. If you don't do anything demanding, it'll scale down and not be hot.

If anybody is hoping that Ivy Bridge ultrabooks are going to provide a mobile gaming platform, I think they will be disappointed. And that's too bad, because I think that's something that could really propel mass market acceptance.



"Mass market" meaning few million units or Intel-wise "Mass market"? I know these will do well running really popular games like World of Warcraft, Starcraft 2, League of Legends, and that's what people will care about. No one buys these things expecting to play Crysis(or revision of).

What I don't know is if things will improve with less resource-intensive games. If somebody fires up Angry Birds, will the simple act of turning on the high-performance graphics core crater the system power? Basically, I'm wondering if ultrabooks could come up short relative to tablets when playing casual games, because tablets have low-power graphics cores while Ivy Bridge is still chasing high-performance. I don't think that the EUs within the Ivy Bridge graphics core are dynamically configurable. Are they?



Why do you think it can't? How does a system with 17W chip power get 6 hours of battery life with a 47WHr capacity one? That's because it can scale.

You haven't bothered to read these things, have you? Angry Birds isn't even a game in terms of what we are talking about(that is, resource and power). The original Starcraft that was introduced in 1995 is more demanding than Angry Birds. Not to mention they are both 2D, which doesn't need EUs or jargons used in graphics.

Plus, no Tablet or Smartphone graphics is even near what's on PC. First of all, the screens are relatively tiny, so developers can scale down details and quality and it would be far less noticeable. PC gamers play in average probably 19 inch screens, and lot of them have 24+ inch ones.

Tablet/Smartphone "Casual" gaming = Angry Birds, Slotomania, Fruit Ninja, etc

PC "Casual" gaming = LoL, WoW, SC2, etc
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