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wbmw

07/10/03 12:03 PM

#8373 RE: yourbankruptcy #8369

YB, Re: I recall a very recent interview with a big game developer (was he from UT or Doom?), who said that 64-bit video rendering will become the absolutely "must" in nearest future, maybe even this year.

You must have heard it incorrectly. Games and rendering take far more advantage of vector processing units using packed SIMD data. 64-bit integer capabilities won't help a bit.

Re: Sure, he was talking about graphics chips that must be 64-bit now.

Actually, graphics chips now read data from direct connect memory and process that data 256-bits at a time. 64-bit graphics processing is ancient history.

Re: So that stuff is ready to be migrated all over to 64-bit, but this is just Intel, which is holding this process. Once A64 grabs at least 10% of the market, the 64-bit will be routinely introduced in all new games.

You demonstrate a lack of understanding in this subject.