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yourbankruptcy

07/10/03 12:40 PM

#8382 RE: wbmw #8373

wbmw, no, he mentioned 64-bit "double" floating point operations, nothing to do with the integer.

If P4 can multiply 64-bit floating-point as fast as A64 can, then no problem. If not then welcome to the AMD 64-bit world.

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jjayxxxx

07/10/03 4:48 PM

#8420 RE: wbmw #8373

Might not be precisely addressing the point, but is similar. Maybe this is what YB is recalling?

http://www.amd.com/us-en/Weblets/0,,7832_8366_7823_8718^8320,00.html

Tim Sweeney, Founder and President, Epic Games

"We're going to ship the 64-bit version of UT2003 at or before the consumer [upcoming AMD]Athlon™ 64 [processor] launch. And our next-generation engine won't just support 64-bit, but will basically REQUIRE it on the content-authoring side. "

JJ