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The price keeps climbing steadily but I expect an explosion once volume starts to significantly increase. With only 500,000 total shares outstanding there is just no stock around. Big news and it’s all over, triple digits not out of the question imo. $100 share price is still only a $50M market cap, which would be a more reasonable valuation. But even then may still be undervalued depending on how well @Nft500 is received. Gl to everyone!
Insiders buy offering at huge discounts then the company does stock buyback? Seems suspect to me.
TAPM starting to establish new range!
If you follow @nft500 on Twitter the number of great buys TAPM has made is impressive. The NFT portfolio must be worth some serious coin already. I have a feeling this is going to be epic when platform release happens in next few weeks.
Actually on the chart there is a gap to fill from April uplist news. That is 2.50.
Just needs a little time to rid us of weak hands
a watched pot never boils
i would say not just gaming but crypto and internet industries also. so i figured an average accros industries would be about 10x. only a rough estimate on my part.
agreed. if volume comes in this will go bananas.
eps out in next 2 weeks... and from interviews seems like NASDAQ was pick.
this should all be coming to a head very soon.
should be trading well over $100/share if TAPM trades at a valuation equal to the industry. if trading at a premium with NFT500? who knows...
the NFT500 release should put a spotlight on how undervalued TAPM actually is. TAPM trades about 1x Sales while others trades 10x higher. and that is only valuing the mobile gaming. so a successful launch of NFT500 would also be worth several times current market cap of TAPM.
imo TAPM should see a significant revaluation in the coming weeks.
that happened to me in CELH. it was about $3 at the time. it worked out ok
would love to see close above 2.29
Simplicity Esports Enters into Joint Venture with ESTV to Host Live Esports Events at Simplicity Gaming Centers
August 09, 2021 09:25 ET | Source: Simplicity Esports and Gaming Company
ESTV will host at least four Ultimate Gaming League events annually at Simplicity Esports gaming centers that include participation from celebrity athletes such as Marshawn Lynch and Rashad Jennings, as well as rappers E40 and Droop-E.
Boca Raton, Florida, Aug. 09, 2021 (GLOBE NEWSWIRE) -- Simplicity Esports and Gaming Company (OTCQB:WINR) (“Simplicity Esports”), announced that it entered into a joint venture agreement with ESTV, the global leader in 24-7 linear esports content streaming channel to host multiple Ultimate Gaming League and Fortnite Box Fighting Championship live in-person events inside its esports gaming centers. ESTV will provide streaming, broadcasting, and production of the events.
Roman Franklin, CEO of Simplicity Esports, stated, “I am excited to partner with the team at ESTV. Eric Yoon has created a prominent global platform for esports and gaming content that can be watched via Roku, Amazon Fire, Sling, and many other providers in over 40 countries. To date, ESTV has logged more than 29.6 million unique viewers with over 124.8 million minutes watched.”
Eric Yoon, CEO of ESTV, stated “We are thrilled to partner with Simplicity Esports to host and create exciting events and tournaments for gamers as well as content utilizing Simplicity Esports gaming centers as ESTV’s production facility and studio for our celebrity focused esports league, the Ultimate Gaming League.”
https://www.globenewswire.com/news-release/2021/08/09/2277205/0/en/Simplicity-Esports-Enters-into-Joint-Venture-with-ESTV-to-Host-Live-Esports-Events-at-Simplicity-Gaming-Centers.html
seems like Flamengo is starting to get more press. here is an article about Jed Kaplan in Brazilian press. also the news friday in Brazilian press about Motorola and Flamengo reality show venture is huge imo and i expect press coverage here once it gets noticed. i would imagine a PR is coming also. with the reality show news, in addition to numbers and uplist being imminent, i think my patience it about to finally pay off.
Who is Jed Kaplan? Meet the CEO of Flamengo Esports
American executive started his career in the financial market and collects participations in sports franchises
Jed Kaplan is a veteran finance executive who since January 2020 has been part of the management of the Flamengo Esports team . Owner of the Simplicity company, the CEO used a mindset similar to that used on Wall Street, a famous North American street known for being the heart of the country's financial district, to improve the performance of the Rubro-Negro team in League of Legends . Thus, the team also expanded its performance in the competitive scenario of other games such as Free Fire , Wild Rift , PUBG , Brawl Stars and Pro Evolution Soccer (PES) . Check out some details about the executive below.
Origin and trajectory
Jed Kaplan grew up in Brooklyn, New York City, USA, and studied Business Administration at City University of New York (CUNY). The first steps in the American's professional career took place in the financial market, in 1986. Today, at 56, the manager participates in basketball, soccer and esports teams. Kaplan is one of the minority owners of the Memphis Grizzlies, a franchise of the United States National Basketball League (NBA), and Swansea City, the English football second division team. The last acquisition of the executive took place in September 2020, a small slice of the shares of the duo Orlando City and Orlando Pride, men's and women's soccer teams, respectively, which represent Florida in the US leagues (MLS and NWSL). Always on the lookout for new business opportunities, Kaplan founded Simplicity Esports in 2017. The company is publicly traded and manages professional teams and gaming centers across the US, providing the public with a social environment focused on games, regardless of the player's skill or experience. .
The arrival to Flamengo
The insertion of Simplicity in the Brazilian market was completed on January 22, 2020. The licensing agreement signed with Flamengo Esports lasts for three years, with the possibility of renewal. The agreement was signed with a joint venture between the American organization, which holds 90% of the partnership, and Team oNe from Goiás, with 10%. The Brazilian company provided the training centers and was in charge of administrative tasks, but all these attributions were transferred to Simplicity's control in April of the same year.
Kaplan does not hide his desire to explore the Brazilian club's brand internationally and stated, to the website Sports Pro Media, that the acquisition of a Brazilian LoL team was a monumental step for Simplicity. “We believe that we are on the right path in one of the biggest esports markets in the world”, celebrated the CEO.
The new management took over the project after the carioca team's good results in the Brazilian League of Legends Championship ( CBLoL ), including the vice-championship in the first split of 2019 and the title in the second. Under the command of Simplicity, Rubro-Negro continued its success.
Flamengo has a good performance in CBLOL 2021. In addition, it won the first split of the CBLOL Academy , a tournament focused on youth categories, consolidating once and for all the team's name as one of the greats on the national scene. Heavyweight athletes like newcomers Jean Carlo “Jean Mago” Dias (middle) and Korean Sangwon "Parang" Lee (Top) were drawn to the team.
Between so many rounds, Kaplan does not abandon the fan side. The manager is very participative in social networks, interacts with the nation (as the red-black crowd is known), comments on the players' performance and makes demands, which have already generated negative reactions from the community.
After Flamengo's streaks of defeat at last year's CBLOL, the executive classified the performance as embarrassing and tweeted “no comment” accompanied by a gif that showed a man, in a suit, burning money. Kaplan excluded the publication and apologized later.
But the CEO vibe goes beyond the MOBA. Flamengo's first adventure outside LoL took place under the management of Simplicity. The Free Fire lineup was announced in August 2020, followed by PES . Currently, Kaplan's company commands several influencers from the Rio de Janeiro team and pro-players of Wild Rift (male and female) and PUBG, in addition to confirming its entry into the competitive scenario of Brawl Stars, which already has an exclusive Rubro-Negro skin .
https://www.techtudo.com.br/noticias/2021/08/quem-e-jed-kaplan-conheca-o-ceo-do-flamengo-esports.ghtml
well since you bring it up, my cost is .30 so i let my winners run. i realize that has not been possible if you invested in AGN. if you get a winr try it. its patience vs being stuck
not really. but i agree if you can't discern between integrity and something like AGN, it could make an individual jaded.
Alkaline88’s Eco-Friendly Aluminum Bottle is Now Available in Over 9,000 Stores Nationwide
The Fully-Recyclable 16-Ounce Aluminum Bottle Grew Over 300% In Store Count Presence in the Past Three Months
August 05, 2021 09:15 AM Eastern Daylight Time
SCOTTSDALE, Ariz.--(BUSINESS WIRE)--The Alkaline Water Company Inc. (NASDAQ and CSE: WTER) (the “Company”), the country’s largest independent alkaline water company and The Clean Beverage Company™, is pleased to announce that its eco-friendly, fully-recyclable 16-ounce aluminum bottle is now available in over 9,000 locations across the country. It is being carried by independent grocers and leading chains including Albertsons (and their subsidiary Vons), Sprouts Farmers Market, Meijer, H-E-B, and Harris Teeter.
“Sales of our entire line of single serves continue to grow. Having our aluminum bottle available in 9,000 stores nationwide is incredible”
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“Sales of our entire line of single serves continue to grow. Having our aluminum bottle available in 9,000 stores nationwide is incredible,” said Ricky Wright, President and CEO of The Alkaline Water Company. “We are seeing great growth and product acceptance where the aluminum bottle is currently available. We’re already the number-one, best-selling aluminum alkaline water for some of our major clients. Just 3 short months ago, I shared that our new etched-white aluminum bottle was in 2,700 retail locations and, since then, its store count presence has increased by over 330%. Consumers are quickly discovering just how refreshing and enjoyable it is to drink Deliciously Smooth™ Alkaline88® from our ice-cold aluminum bottle.”
“The future looks bright for our eco-friendly aluminum bottle. Through our distribution and brokerage partnerships including Natural Distributors, KeHE, and UNFI, we now have reach into over 75,000 independent, regional, and national retail grocery locations. With more of them currently reviewing our aluminum bottle for their next resets, we anticipate significant retail expansion for the product this year. Add to that the additional channels that have reopened this year like hospitality and foodservice, where our fully-recyclable and resealable aluminum bottles are a natural fit, and we expect sales to continue to grow,” concluded Mr. Wright.
Alkaline88® is known for its superior hydration with a perfect 8.8pH balance. The brand was developed to deliver a Deliciously Smooth™ taste that encourages consumers to drink more and fully hydrate. The Company is dedicated to purity, quality, value, and taste. The water’s ingredient deck is simple, easy to understand, and free of buffers. Alkaline88 ionized water contains just two ingredients that customers trust — purified water and Pink Himalayan Rock Salt.
The Alkaline Water Company is The Clean Beverage Company™ making a difference in the water you drink and the world we share.
The Alkaline88® flagship brand of premium alkaline water is now available in 75,000 stores across all trades in the U.S. For more information, visit www.thealkalinewaterco.com.
About The Alkaline Water Company:
https://www.businesswire.com/news/home/20210805005270/en/Alkaline88%E2%80%99s-Eco-Friendly-Aluminum-Bottle-is-Now-Available-in-Over-9000-Stores-Nationwide
i won't argue with either number.
not sure about apple and oranges but certainly quality over substandard.
similar to when he got involved with PZZA. a turnaround situation. stock was around 35 at the time.
H.C. Wainwright analyst Patrick Trucchio initiated coverage of MindMed with a Buy rating and $10 price target. The analyst is "most intrigued" by the company's 18-MC, an ibogaine derivative, which he says has anti-addictive properties and potential to alleviate America's addiction crisis, which kills more than 250 people each day. Trucchio also believes LSD-enhanced therapy for anxiety disorders has "multi-blockbuster potential."
339M shares outstanding btw...
some interesting news psychedelic area. psychedelics getting expanded coverage all the time. remains to be seen if AGN is really in the space or only using the space to raise money. history of AGN says the latter.
MindMed initiated with a Buy at H.C. Wainwright
H.C. Wainwright analyst Patrick Trucchio initiated coverage of MindMed with a Buy rating and $10 price target. The analyst is "most intrigued" by the company's 18-MC, an ibogaine derivative, which he says has anti-addictive properties and potential to alleviate America's addiction crisis, which kills more than 250 people each day. Trucchio also believes LSD-enhanced therapy for anxiety disorders has "multi-blockbuster potential."
WINR's subsidiary Flamengo Esports, Motorola and YouTube in deal to do reality esports show!
Exclusive: Reality show will choose new Flamengo Wild Rift players...
New players of Wild Rift Flamengo Esports will be defined from a reality show , whose registration starts this Thursday (5). The program, called Power 2 Game, is a Motorola brand initiative .
20 participants will be selected to live in confinement for five months. The forecast is that the selective ends in December. The five winners will sign a six-month contract with the team and will also produce content for Power 2 Game's YouTube channel....
Registration is free, on the project's website . Any resident of the national territory can participate, but places are limited.
"The initiative makes room for e-sport amateurs to transform themselves into professional players, in a program with an unprecedented exhibition format", says Juliana Mott , marketing head of Motorola Brazil. It remains to be seen, however, whether this "unprecedented display format" will include a television channel or just broadcast online.
Also it has not yet defined the dynamics of the program - for example, if there is evidence of fitness and disposal, or whether there will be public participation, such as the BBB . New information must be revealed...
https://www.uol.com.br/start/ultimas-noticias/2021/08/05/exclusivo-reality-show-escolhera-novos-jogadores-de-wild-rift-do-flamengo.ht
Flamengo Esports, Motorola and YouTube in deal to do reality esports show!
float is only about 200k shares in WINR, which owns Flamengo Esports.
Exclusive: Reality show will choose new Flamengo Wild Rift players...
New players of Wild Rift Flamengo Esports will be defined from a reality show , whose registration starts this Thursday (5). The program, called Power 2 Game, is a Motorola brand initiative .
20 participants will be selected to live in confinement for five months. The forecast is that the selective ends in December. The five winners will sign a six-month contract with the team and will also produce content for Power 2 Game's YouTube channel....
Registration is free, on the project's website . Any resident of the national territory can participate, but places are limited.
"The initiative makes room for e-sport amateurs to transform themselves into professional players, in a program with an unprecedented exhibition format", says Juliana Mott , marketing head of Motorola Brazil. It remains to be seen, however, whether this "unprecedented display format" will include a television channel or just broadcast online.
Also it has not yet defined the dynamics of the program - for example, if there is evidence of fitness and disposal, or whether there will be public participation, such as the BBB . New information must be revealed...
https://www.uol.com.br/start/ultimas-noticias/2021/08/05/exclusivo-reality-show-escolhera-novos-jogadores-de-wild-rift-do-flamengo.htm
Flamengo Esports, Motorola and YouTube in deal to do reality esports show!
Exclusive: Reality show will choose new Flamengo Wild Rift players...
New players of Wild Rift Flamengo Esports will be defined from a reality show , whose registration starts this Thursday (5). The program, called Power 2 Game, is a Motorola brand initiative .
20 participants will be selected to live in confinement for five months. The forecast is that the selective ends in December. The five winners will sign a six-month contract with the team and will also produce content for Power 2 Game's YouTube channel....
Registration is free, on the project's website . Any resident of the national territory can participate, but places are limited.
"The initiative makes room for e-sport amateurs to transform themselves into professional players, in a program with an unprecedented exhibition format", says Juliana Mott , marketing head of Motorola Brazil. It remains to be seen, however, whether this "unprecedented display format" will include a television channel or just broadcast online.
Also it has not yet defined the dynamics of the program - for example, if there is evidence of fitness and disposal, or whether there will be public participation, such as the BBB . New information must be revealed...
https://www.uol.com.br/start/ultimas-noticias/2021/08/05/exclusivo-reality-show-escolhera-novos-jogadores-de-wild-rift-do-flamengo.htm
do you also still own 2.5M shares like Bruce does?
TAPM profitable earnings release!
Tapinator Announces Record Q2 2021 Financial Results
- Revenues Increase 21% Year-Over- Year to $1.4 Million
Tapinator, Inc.
- Bookings* Increase 13% Year-Over-Year to Record $1.4 Million
- Adjusted EBITDA* Increases 20% Year-Over-Year to Record $374k
- Net Income Increases 239% Year-Over-Year to $216k
- Basic EPS of $0.38 and Fully Diluted EPS of $.37
News provided by
Aug 03, 2021, 08:00 ET
NEW YORK, Aug. 3, 2021 /PRNewswire/ -- Tapinator, Inc. (OTC: TAPM) ("Tapinator," the "Company," "we," "our" or "us"), a developer and publisher of category leading games for mobile platforms, today announced unaudited financial results for the three and six months ended June 30, 2021, and the filing of its quarterly report for the period ended June 30, 2021.
The quarterly report and financial statements have been published on OTC Markets and may be found at http://www.otcmarkets.com/stock/TAPM/disclosure. The results provided below replace, in its entirety, any guidance or projections previously issued by the Company.
For the three months ended June 30, 2021, Tapinator achieved record revenue of approximately $1.4 million, record bookings* of approximately $1.4 million, net income of approximately $216,000 and record adjusted EBITDA* of approximately $374,000. The Company's quarterly revenue, bookings*, net income and adjusted EBITDA* represent year-over-year improvements of 21%, 13%, 239% and 20%, respectively. The Company also announced basic and fully diluted net income per share of $0.38 and $0.37 per share, respectively.
For the six months ended June 30, 2021, Tapinator achieved record revenue of approximately $2.6 million, record bookings* of approximately $2.8 million, record net income of approximately $453,000 and record adjusted EBITDA* of approximately $574,000. The Company's quarterly revenue, bookings*and adjusted EBITDA* represent year-over-year improvements of 26%, 23% and 42%, respectively. The Company also announced record basic and fully diluted net income per share of $0.82 and $0.80 per share, respectively.
Ilya Nikolayev, CEO of Tapinator commented, "We are extremely happy with our record performance in Q2. As we have previously noted, we are proud of the quality, feature set and overall performance of Video Poker Classic (VPC). We continue to incrementally improve the game and, in Q2, we launched a new Unlocks / Avatar feature, added more special events to the game and optimized the experience for our paying players.
We believe that the foundation that we have built out for VPC, including various reengagement and monetization systems, is now ready to be leveraged for a second social casino product. We are currently in design/development of a social casino game that is being built on top of the framework created for VPC. We believe that this approach for building this title will result in a shorter development timeline and a very high quality product, which will translate into strong engagement and monetization metrics.
Also, in Q2, we launched our newest idle game, Idle Industries, globally. The game had a great reception by both players, who rated it an average of 4.7 out of 5.0 stars, and Apple, which featured the title in the United States, Germany, France, the UK and a multitude of other countries. We have since gone live with five updates to the product, through which we have launched significant features such as Special Events as well as made various optimizations. In the coming weeks, we will be rolling out version 1.3 of the game, which includes a number of significant enhancements. We are proud of our team's work in creating a top quality idle game.
Finally, we are in development on NFT500, our NFT art collection and casting platform, and we expect to go live with the first version of the product in September of this year. To date, we have acquired over 100 NFT artworks and collectibles from more than 50 different artists and brands. Examples of such artists and brands include XCopy, Pak, Sarah Zucker, Art Blocks, Hackatao, Bored Ape Yacht Club, Larva Labs, Slime Sunday and Playboy. When we first conceptualized this product, it was our belief that displaying/casting NFTs will be an important direction for the NFT industry. Today, we are even more convinced that this is the case.
Unfortunately, our public company valuation does not, in our opinion, reflect the fundamental value of the products that we have built, not to mention the potential value of future products such as NFT500. We are unfazed by this. We will continue to focus on improving existing games and launching exciting new products and, eventually, we believe our public company valuation will catch up to our fundamentals."
Andrew Merkatz, President of Tapinator, also commented on the Company's results, "We are especially proud of the following operating accomplishments in the second quarter of 2021:
We achieved record revenue and bookings of approximately $1.4mm, representing growth of 21% and 13% year-over-year, respectively. This growth was achieved in the context of a previous record Q2 2020 comp resulting from a historic year ago quarter when widespread lockdowns drove significant consumer engagement with our mobile games. Our growth compares quite favorably to mobile game industry growth estimated at 5% in Q2, 2021, according to market research firm Sensor Tower.
Through a combination of top-line growth and continued aggressive cost management, we delivered net income of approximately $216k in the quarter, representing growth of approximately 239% year-over-year.
We reported record basic and fully diluted EPS of $0.38 and $0.37, respectively, up 217% and 236%, respectively from basic and fully diluted earnings per share of $0.12 and $0.11 in Q2 2020, respectively.
We reported adjusted EBITDA* of approximately $374k, representing growth of 20% year-over-year.
Our adjusted EBITDA* margin was 26% during the quarter, down nominally from 27% in Q2, 2020.
We successfully published our newest idle tapper game, Idle Industries, on the iOS App Store during the quarter, a game that was predominantly featured at launch by Apple in both the U.S. and Tier 1 international markets.
We continued development of NFT500, our mobile NFT collection and casting platform which is slated to launch in September. Within the NFT500 collection, we acquired more than 100 NFT artworks and collectibles from more than 50 premier artists and brands whose works we believe, in general, are well positioned to yield significant long term capital appreciation.
We initiated product development on a new social casino title slated to launch in Q4 of this year.
Current Outlook
We continue to have strong conviction regarding our mobile games business, and specifically our Category Leading Games. Our investments within our Revolution Blockchain subsidiary are more speculative, but we believe there are significant long-term opportunities for the Company within the nascent market representing the intersection of NFTs and mobile gaming. While we are not providing financial guidance currently, we continue to expect to deliver another full year of strong company-wide revenue and bookings growth along with adjusted EBITDA margins of at least 15% in 2021.
WTER eco-friendly aluminum bottled water sold out atm!
https://thealkalinewaterco.com/products/aluminum-water
Looks like you are losing money there not here.
Because when CNBC covers it the move will be over.
May God’s Blessings and Grace Be with your daughter and family.
Parabolic possibilities
Except in TAPM if mgmt decides to change share structure by simply splitting stock you could have a 10x move imo. They are growing revs at 30%+, profitable in gaming atm, and have NFT500 drop coming in less than 6 weeks. Plus mgmt owns more than 30%. To me this is a pretty nice setup.
The Shaq Paq getting this moving! A close above $2 would be a great weekly bar on the technicals.
I was 8.51 bid anyway :)
Seems like NFT500 is quietly accumulating for upcoming platform release. Chart looks to be curling.
Shaq starting on SM just may be the thing to get this to close above the range and establish a new one.
I remember when reading the new CFO’s employment contract there is a bonus incentive due if FY completed by the end of July. So I kind of expect numbers by end of month, which is Friday.