Most Talked About Person on iHub
Register for free to join our community of investors and share your ideas. You will also get access to streaming quotes, interactive charts, trades, portfolio, live options flow and more tools.
Register for free to join our community of investors and share your ideas. You will also get access to streaming quotes, interactive charts, trades, portfolio, live options flow and more tools.
not long before shareholders get their checks.
Appears to be laser accuracy.
Shareholders of Record include the DTC, which holds most of the shares of the company, and is where shares for all of the various individual retail purchasers of stock have their shares actually held.
If you read the press release, it clearly states
"For those shareholders who own shares in a brokerage account, the Company will be wiring the dividend payment directly to Depository Trust Corporation or DTC. DTC will allocate and deposit the aggregate dividend payment among the various brokerage firms for payment to the shareholder's individual account. "
Every shareholder of NTEK shares as of the date of record will receive a dividend payment based on their holdings. It makes no difference if the shareholder was issued a certificate by the company directly, or if if they purchased shares from a brokerage house.
Any attempt to purport anything different is an intentional dissemination of misinformation.
wow, you are a super hero.
yes I am
I don't have access to the sales break down, sorry.
LOL, check the volumes of messages on this board about me and my personal issues unrelated to NTEK and try and get all of that removed.
My reply was specifically about NTEK. I was asked to itemize my stock sales of NTEK shares and I provided the parameters for which I would openly post them here.
creates no problem at all. Long ago I handed over everything to the accounting staff, CPA's and auditors. There is nothing needed from me and there hasn't been for a long time now. You are bringing up 2012 financials.
that's already in the works.
nor were they ever claimed to be filed with the SEC. The OTC Markets do not have a separate form 4 and NTEK counsel advised the company to use the form 4's and file them with OTC Markets. NTEK is providing this information to continue its open approach to the investment community of insider transactions. NTEK will continue to disclose insider transactions to the public.
nor were they ever claimed to be filed with the SEC. The OTC Markets do not have a separate form 4 and NTEK counsel advised the company to use the form 4's and file them with OTC Markets. NTEK is providing this information to continue its open approach to the investment community of insider transactions. NTEK will continue to disclose insider transactions to the public.
more attempts at misinformation. The form 4's are filed with OTC markets so that the information is reported and current as they cannot be filed with the SEC until such time as the company is back in a reporting status. once the company is reporting, the form 4's along with all other filings posted on OTC will be filed with the SEC.
I was sentenced for two counts of conspiracy, there was nothing in my sentencing to do with money laundering. All other counts in both cases were dropped.
I think you have confused image quality with the overall display experience. Image quality means how good the image looks. The best way to describe it is to pause a video on a single frame and look at the pixels. If you do this with an video that is delivered at 24fps or 5 fps, the image quality will be the same. The frame rate doesn't affect the quality of the pixels. The frame rate affects the "smoothness" of the delivery. You need to display the video at the original frame rate that it was shot at, or an even multiple of that rate for the smoothest playback. While this does affect overall experience, it's not the image quality that changes based on frame rate. That would be up to the original method used to get the image into a digital format, the compression used to deliver it, and the technology used to scale the image to the full screen.
One thing that you do not want to do is force a 24 fps video into 30 or 60 fps. just as you don't want to force a 30fps image into 24fps. When you deliver non power of 2 multiples of a frame rate, you get unnatural jitter in the imagery as the frames are not equally played comparatively to each other.
As for codecs, VP9 is not H.264. VP9 is a completely different codec, using different technology than the H.26x system. VP9 has near identical compression results (sometimes better sometimes worse, but averaged over many videos about the same) as HEVC (H.265). We have done a lot of side by side comparisons of HEVC to VP9 and image quality is on par between the two.
As for requiring 30mbps for VP9 that is crazy. That would be a ceiling not a floor rate.
You are not editing in a digital world at 60fps if you are editing movies. All movies with only a rare few exceptions (such as the Hobbit at 48fps) are shot at 24fps. As you claim, it's an industry standard, and every movie put out by the movie industry follows that standard, so if you are watching a movie, whether it is on VHS, DVD, BluRay or streaming, it doesn't matter, movies will be delivered at 24fps. If you are taking a 24fps video and forcing it to 60fps, you are compromising the quality of the experience.
Again, your analogy about image quality and frame rates are incorrect. Image quality has to do with the quality of the pixels on the screen and their reproduction compared to the original image. Frame rate only deals with the smoothness of the display and the motion on screen. Stuttering, tearing and those types of problems are only related to frame rate when the device is not keeping up with the source image. That has nothing to do with the quality of the pixels. You are also incorrect in trying to equate bit depth to frame rate. All current imagery is being delivered at 8 bit color depth in the Rec 709 color space. Rec 709 color space works does not change whether 24 fps or 60 fps. You will see a big movement in the coming year to move to the Rec 2020 color space, upgrading to 10 or 12 bits in the 4K UHD world. Both Dolby and Technicolor are pushing the 4K UHD HDR imagery upgrades. None of that is related to frame rate.
Gaming is a completely different subject, and not really part of this discussion. Gaming typically wants 30 to 60 fps to play smoothly, and a lot of that depends on the rendering engine and the game synchronizing with the vertical refresh. Again that has zero impact on image quality and simply affects the smoothness of the motion and whether or not the image renders the entire frame at the same time, or gets stuck between two vertical refreshes thus "tearing" the image. This has a lot more to do with coordinating the rendering hardware and the display hardware together. NanoTech Gaming Labs is doing a lot of groundbreaking R&D in this field.
You are also trying to confuse people by claiming that the transport container or the compression changes the light and contrast of the image. That again is inaccurate. The delivery mechanism has no affect on image quality. The compression rate will affect the image quality, but primarily it has to do with the "block" effect that you see, the lack of smooth gradients by grouping pixels together to save space, and the definition of edges around areas of contrasting pixels.
You asked me how much it would cost to watch your cable tv channels through the NP-1. You are confusing two different discussion threads. Someone here asked if you could push your cable tv signal to the NP-1, and we brought up the fact that you could possibly do that with services such as HD HomeRun.
Replacing cable is a different concept, and the costs would depend on what you watch and from which providers you get it.
If you were to use the TV-U1 to get your local channels, the big four (ABC, NBC, CBS, FOX), then subscribe to services such as Hulu, Netflix and Amazon prime, you can pick and choose the services that give you what you want and add it up. In most cases it will be far less than cable.
Is the industry there yet for a complete IPTV solution 1:1 to your current cable system, no. But it is coming soon. Most providers will go to IPTV options in the near future. However, does that mean than many people can cut the cord now, yes it does. It really just depends on what content you want to receive and when you can get that over IPTV solutions.
that's a question for your cable company
VP9 will be used in more videos than any other codec in the world. VP9 will run on the T4 and every future nVidia processor. No one making chips would make them incompatible with YouTube.
VP9 quality and compression is on par with HEVC, and in some cases even better.
Only film runs at 24fps, everything else is 30 or 60. Anyone editing a film is editing it at 24fps (or 23.97).
FPS has nothing to do with quality, it has to do with the frame rate at which the source material was captured.
Yes, we are working with Silicon Dust to see if we can make the NP-1 HD HomeRun compatible.
Incorrect. It has plenty of power to do HEVC 2160p30
why are you repeating yourself?
What does your current TV pickup? Everything depends on the signal strength. 30 miles shouldn't be an issue, but it depends on many factors. The TV-U1 uses an external antenna so you can replace the antenna that comes with it with an external high powered antenna to improve reception if you don't receive channels.
The A31 product never saw the light of day.
Ciao is using the old HD stb design for the box they have been shipping
Ciao is using NP-1 design for the new box.
We are selling Ciao a 4K streamer
Not confusing at all.
Newer model chip only required if you want HEVC built into the chip. There are many chips including Intel, nVidia and others than can decode HEVC without having the codec built into the chip, it's done in software instead of hardware.
The TV-U1 will pull in whatever channels are broadcast over the air in your local area.
There will be no one "standard"
Youtube is already implementing VP9, and that is the biggest video repository in the world. VP9 will have a lot of traction because of it.
H264 will remain in use for some hardware.
HEVC will become more popular as it starts to show up in embedded processors.
Available for order doesn't mean ship date. Sorry, it's not the same. Many electronics manufacturers offer pre-orders, and this was the same thing.
my former attorney has a 2006 and he said about 8,000 miles is all they would last. my neighbor has a 2008 and said he gets 10,000 from his.
I don't know, but I could ask someone who does if you really want to know.
there is no competition at the moment.
Roku will be stuck with brightscript and limited horsepower because of the broadcomm chip.
The Asian generic boxes will have lots of compatibility problems, and most are not licensed Android providers.
Will be an interesting spring and summer to see what comes out to compete.
Nah, just picking up some tires and admiring all the pretty things.
The NP-1 is the reference platform for the JVC 4K UHD projectors. All JVC demonstrations are given using our hardware, and have been since the NP-H1. All JVC installers are being shown the JVC projector being driven by the NP-1.
I am prevented contractually from giving out the name of the company that NTEK has licensed the IP stack from for the Cortex HEVC library. Suffice to say they are one of the largest in that space in the world. They have a dedicated team of programmers on the optimization of the code from CPU only to GPU. CPU only at 2160 it only runs at 15fps. With CPU / GPU optimizations 2160p30 will not be a problem, and they are only weeks, not months away from completing this task. There are 72 very powerful GPU's in the Tegra 4. Optimizing code for GPU is a very defined skill, but our vendor has done this on many other nVidia platforms. Good programmers can make code run on the GPU. Look what bitcoin programmers did with GPU acceleration for code that was originally not designed to run on a GPU.
The Snapdragon has HEVC built into the chip, but there are many chips that do not and can still decode HEVC. The Snapdragon is also not a fair comparison to the T4, it really should be compared to the K1, which is out in first release form right now as well, and will the basis of the NP-2 in 2015. Broadcomm is also coming out with their HEVC chip later this year. That is the chip being used by Roku and Brightsign.
HEVC will be on the NP-1 before anyone is using HEVC to exclusively distribute 4K UHD content.
It is impossible for the company to issue shares without the TA being involved. Perhaps you should do a bit more homework on how it works. Let me provide a little education since you clearly don't understand how public companies issue stock. The company doesn't issue shares. The board of directors issues a resolution, and then sends the request the TA to issue shares. The TA reviews the board minutes, and the request, and if everything is in order issues a restricted certificate. There are many rules surround the lifting of the restriction of that certificate. At it currently stands with NTEK, the shareholder must hold the shares for over 1 year; they must not hold more than 9.99% of the outstanding shares; they must not be an insider or control person and have not been in that role the past 90 days; they must have the original issuance paperwork, the certificate, instruction letter, declaration by the shareholder, declaration by the company; all of that paperwork must be submitted to Steve Roberts for review. If everything is in order, he, and he alone, will write an opinion letter. That letter, along with everything else is then submitted to the TA and the restriction is lifted.
All stock certificates are held by the TA and are generated by the TA. The company cannot print certificates, and cannot issue them unless going through the TA. Therefore, by definition, all shares issues are reported to the TA.
Anthony Santos was special counsel in a single lawsuit which was completed. His information was removed from the OTC setup, however, their website has a bug that is leaving it and another law firm that is no longer being used on the OTCmarkets webpage. OTC markets has been notified of this bug.
Have never heard of them. NTEK did a direct deal with HHSE. VODwiz was an already existing product concept that HHSE had, they simply approached NTEK asking NTEK to build out the VODWiz concept using the NanoFlix engine.
You would have to ask HHSE who that is as they did a deal with HHSE and not NTEK, and no one at NTEK has ever heard of them.
There are two classes of 4k TVs. The lower cost units all are basic monitors and have no internal smarts. Some of those manufacturers will do deals for products like NP-1 or Roku type STB electronics to integrate. Most of them are fighting the price battle and will leave electronics to external boxes.
The higher end TVs shown at CES have some level of "smart" built in. Everything we saw will only decode hevc and cannot at any legacy video and won't work with legacy apps like hulu that deliver in h264.
Some of the most high end TVs have full electronics inside but are usually only video focused so any other apps or games won't run but for video apps would make STBs not necessary
Smart STB makers will continue to add functionality such as supporting home network PVR functionality and blue tooth and smart phone and tablet integration which requires hefty CPU power that the tv manufacturers will use.
Hardware will always be a commodity weather a tv a STB or a game console software and content is the evergreen asset. Having a plan optimizing all 3 is in my opinion the smartest play.
UltraPin and MultiPin are very different. UltraPin was a 2D engine that was based on the Visual Pinball engine that was licensed from Randy Davis. UltraPin used an I/O board developed at UltraCade using a magnetic coil plunger design. UltraPin used a physics engine licensed from Buen Diseno. UltraPin used DirectX rendering engine.
MultiPin was a 3D engine that was based on the Future Pinball engine that was licensed from Chris Leathley. The tables on MP were a combination of licensed classic tables and original tables. The MultiPin product used the Mot-Ion I/O board designed at NanoTech, used in the Pinball Wizard, and an optical plunger design. UltraPin used the Newton physics engine. MultiPin used the OpenGL rendering engine.
Global VR did not file for bankruptcy.
that is correct. All NanoTech products were created after 2007 and did not exist prior.
Global VR sold those assets in February of 2006, four months before legally acquiring them. They sold them to Bally Technologies in a multi-million dollar contract.
None of the assets or technology related to UltraCade or Global VR was ever acquired or used by NanoTech.