UltraPin and MultiPin are very different. UltraPin was a 2D engine that was based on the Visual Pinball engine that was licensed from Randy Davis. UltraPin used an I/O board developed at UltraCade using a magnetic coil plunger design. UltraPin used a physics engine licensed from Buen Diseno. UltraPin used DirectX rendering engine.
MultiPin was a 3D engine that was based on the Future Pinball engine that was licensed from Chris Leathley. The tables on MP were a combination of licensed classic tables and original tables. The MultiPin product used the Mot-Ion I/O board designed at NanoTech, used in the Pinball Wizard, and an optical plunger design. UltraPin used the Newton physics engine. MultiPin used the OpenGL rendering engine.
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