"Speech recognition in games or edutainment software is ideal not only for command and control functions, but also allows the player to perform complex game functions by simply speaking with the game's virtual characters, or 'avatars'. This more natural interface between the player and the game gives the user a feeling of complete immersion during game play."
...and to ponder the relevance of the Intel and ONEV teaming agreement or MOU...all the while considering the MIDs and Say2Play...veno, pray tell?