...my conclusion? Intel has whipped up the huge tailwind necessary for them to create consumer "want" for the MID. Perhaps the economy will oblige and in the hard times perhaps to come the consumer turns to staying home playing games online with other game players around the world...some retail analysts see Second Life avatars becoming your personal shopper...these ideas may seem far out today, but in 10 years when I retire...hmmmm...maybe some of my far out ideas come true.