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Monday, 09/11/2000 11:06:11 PM

Monday, September 11, 2000 11:06:11 PM

Post# of 53733
********* CURRENT GAMZ INFO UPDATED 9/11/2000*************

50,000,000 Authorized shares
12,091,118 issued and outstanding
- 6,356,825 restricted shares
= 5,734,293 free-trading "float" shares

This stock information above is accurate as of August 28th 2000.

The company information below is accurate as of September 11, 2000.

Gamecom homepage: http://www.gamecominc.com/

Gamecom annouces their first sale:

http://biz.yahoo.com/bw/000911/tx_gamecom.html

Question and answer session with Gamecom staff 9/10/2000:

Gamecom staff in attendence:
L. Kelly Jones, chief executive officer
Rey Cardino, director of sales
Al Spivey, director of production

http://www.ragingbull.altavista.com/mboard/boards.cgi?board=GAMZ&read=4486

Gamecom press center:
http://www.gamecominc.com/press_frame.htm

Gamecom is fully compliant here is a link to their filings:

http://www.freeedgar.com/Search/FilingsResults.asp?SourcePage=CompanyList&CIK=1085243&UseFrame=1&FormType=&DateFiled=&CompanyName=GAMECOM+INC

Newsletters Following Gamecom:

Great site with a lot of Gamecom information:
http://www.profitcentral.net/g-story.htm

Recent Gamecom Articles:

http://www.gameweek.com/features/gamecom/index.shtml

http://www.otcnn.com/articles.html?id=966604800

http://www.gamecominc.com/Press/August_18_2000_wallstreetnewscast.html

http://www.gamecominc.com/Press/august_14_2000_ceocast.html

PR firms working on getting Gamecom exposure.

DeMonte Associates:

http://www.demonte.com/


Gamecom Financing explained by Kelly Jones CEO in an August 18, 2000 interview.

The beauty of this is that we are assured of up to $15 million dollars, at our option. We pay for the money, the great thing about this concept, it’’s called a private equity line, and we pay for the money through issuance of shares and warrants based upon market price as we take down the money. For instance, if we drew down today and our stock price is at $.50, we would pay for the money based on issuing stock at a factor of $.50. So let’’s say that three months from now we’’re selling at $2.00. Then, when we draw down money, we pay based on a market price of $2.00. So, the whole concept is designed to give us the capital that we need, with the minimum of dilution to our existing shareholders. We are very, very pleased with this alliance with Swartz.
Swartz website: http://www.swartzllc.com/home.html

Partners:

AMD supplies 'Net GameLinkTM with the new ATHLON Thunderbird microprocessor with performance enhancing cache! http://www.amd.com/news/prodpr/20051.html

eVGA, inc. supplies GameCom, Inc with nVIDIA's G-Force II graphics accelerators.

Activision, Inc. supplies GameCom with the some of the most exciting games in the industry. Have you ever heard of "Quake"?

Gamecom is first in their industry as explained by Kelly Jones CEO in an August 18, 2000 interview.

Jones: Well, to our knowledge, we’’re the only ones that make interactive gaming kiosks. Forrester Research, the smart guys up there in Cambridge, Massachusetts, have talked about interactive Internet computer gaming growing exponentially with as many as 39.5 million players and $1.9 billion in total sales by 2002. And most of the focus has been on interactive game play for the home. What we are doing is we’’re taking that phenomenon to the social setting, and not only where a gamer can get on the Internet to go to a game enabler and play interactive computer games, our kiosks are networked so they can play interactively with people right there in their very site.

Gamecom's revenue model: The Netgamelink system also allows advertiser ads to be displayed on the screen when the system isn't in use. There will also be an option to buy any of the games loaded on the system. Here is another cool feature that the system provides as explained by Kelly Jones CEO in an August 18, 2000 interview.

Unlike a single game that just has one game where you play against a computer, our kiosks come with ten interactive games, and we will continue to monitor them and as time goes on we can throw advice to the establishment to say, “well this game has been updated so we can update this game for you, and that game is a bit outdated, and we can see from your revenue that nobody’s playing that game very much so why don’t we substitute in this game within that particular genre of games?”


Gamecom has US and international patent applications as explained by Kelly Jones CEO in an August 18, 2000 interview.

We make gaming kiosks for interactive Internet games. Our patent application is for ““network enabled gaming kiosks,”” and it is very exciting as we are beginning to let the world know about our product and get ourself out into the marketplace.

Here are a few posts describing the Netgamelink system:

http://www.ragingbull.altavista.com/mboard/boards.cgi?board=GAMZ&read=3956

http://www.ragingbull.altavista.com/mboard/boards.cgi?board=GAMZ&read=3963

http://www.ragingbull.altavista.com/mboard/boards.cgi?board=GAMZ&read=3976

The final Netgamelink system should be ready for sale on September 8th 2000. This system will also be displayed in September at The AMOA, Amusement and Music Operators Association, convention in Las Vegas
Show Dates
Conference: September 20-22, 2000
Exhibition: September 21-23, 2000

Show Hours
Thursday, September 21 10:00am - 5:00pm
Friday, September 22 10:00am - 5:00pm
Sa****ay, September 23 10:00am - 4:00pm

Show Location
Las Vegas Convention Center
Las Vegas, Nevada

Related posts about September shows:

http://www.ragingbull.altavista.com/mboard/boards.cgi?board=GAMZ&read=3951

http://www.ragingbull.altavista.com/mboard/boards.cgi?board=GAMZ&read=3950


Gamecom has an awesome location at the Las Vegas Convention center close to the front entrance
and then the following week at the highly-anticipated FRAG 4 gaming event to be held at the Hyatt Regency Hotel in Dallas, Texas starting September 28 through October 1, 2000. Gamecom also has an awesome location at this event. Here is a link to the floor plan http://www.thecpl.com/images/frag4.jpg


Kelly usually follows up PR’s with an e-mail. The following are some of the e-mails he sent out this month. Whoever would like to receive periodic newsletters and press releases can go to this link and click on Email List http://www.gamecominc.com/IR_Frame.htm

http://www.ragingbull.altavista.com/mboard/boards.cgi?board=GAMZ&read=4362
http://www.ragingbull.altavista.com/mboard/boards.cgi?board=GAMZ&read=4013
http://www.ragingbull.altavista.com/mboard/boards.cgi?board=GAMZ&read=4103
http://www.ragingbull.altavista.com/mboard/boards.cgi?board=GAMZ&read=4121
http://www.ragingbull.altavista.com/mboard/boards.cgi?board=GAMZ&read=4136

Some of the links that provide information about Gamecom:

http://clubs.yahoo.com/clubs/gamecomincgamz
http://www.siliconinvestor.com/stocktalk/subject.gsp?subjectid=31749
http://quote.yahoo.com/q?s=gamz.ob&d=v1
http://www.investorshub.com/beta/board.asp?board_id=148



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