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Tuesday, 08/03/2021 2:52:09 AM

Tuesday, August 03, 2021 2:52:09 AM

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Build a new digital gaming scene, WiMi Hologram 5G+VR/AR competes in a new ecosystem of dialogue and competition.

source
https://min.news/en/tech/4863e63e55afe0a94748848fdaca32b9.html

August 3, 2021 14:38:40 HKT

When Bell made the first phone call to the world, he might not have imagined that communication would have such a profound impact on the future of mankind. For thousands of years, the field of communications has changed rapidly, and the human information society has also entered the accelerated path of development. The last time the wireless communication changed, it was the popularization of 4G technology. Entering the 4G era, smart phones have been integrated into all aspects of our work and life. With 4G as a technical support, smart phones have almost helped us manage life, travel by taxi, eat out, and shop online for clothes.

Today, the fifth-generation mobile communication technology, referred to as 5G, is a new-generation broadband mobile communication technology with high speed, low latency and large connection characteristics. It is a network infrastructure that realizes the interconnection of man, machine, and things. In June 2018, 3GPP released the first 5G standard (Release-15), which supports 5G independent networking and focuses on enhancing mobile broadband services. In June 2020, the Release-16 version of the standard was released, focusing on supporting low-latency and high-reliability services, and realizing support for 5G Internet of Vehicles, mobile Internet, industrial Internet, advertising and entertainment applications.

According to GSA statistics, as of mid-April 2021, 162 operators in 68 countries/regions worldwide have launched 5G services that comply with 3GPP standards. According to the data released by the three major operators in the quarter of 2021, the number of 5G users in China has exceeded 390 million, or has accounted for about 80% of the global market. But from the perspective of the number of connected users and penetration rate, South Korea is still the leading 5G market. In general, 5G global construction is accelerating, and the 5G technical environment is favorable.

With the rapid development of 5G, the VR/AR industry and online games will be the first to be applied.

As one of the most anticipated 5G application scenarios in the industry, VR/AR will usher in an "explosive period" in the future with the pace of 5G commercialization and ecological maturity. According to the forecast of professional institutions, China's virtual reality market will reach 430 billion yuan by 2023. It is not difficult to foresee that under the continuous empowerment of 5G, the integration of VR/AR applications with many fields and industries can redefine product attributes and bring better application experience. For the current VR/AR industry, the concept of pan-entertainment is brought to all parts of the world through the promotion of "5G+ landing applications" in the fields of e-sports, film and television, and automobiles.

In the field of e-sports, people have high hopes for VR immersive games. Relying on the full integration of 5G and VR technologies, the boundaries of space and time have been broken, creating a "borderless space" between online and offline, virtual and reality, so that players can better feel the blend of reality and virtuality. Traditional mobile games may be retained from unlocking levels, confrontational competitions, and progressive depth. The exploration of the dual modes of 5G+VR and mobile games creates new opportunities. Taking the VR parkour game "Gorilla Tag" as an example, it combines fun parkour sports with VR social interaction, and brings players a unique parkour experience. After this game landed on the App Lab platform, the number of its players continued to grow. The game has only been released for four and a half months, and the number of players has reached 675,000. In addition, after "Gorilla Tag" was released in App Lab in March, this game set a record of 5,500 simultaneous online players on Quest and Steam platforms.

It is worth mentioning that this VR parkour game has not yet been officially sold. For a multiplayer VR parkour game that has not been officially sold, the "arm-based" motion system gives players a unique multiplayer parkour experience. At the same time, the player will become a gorilla in the game. Defeat other players in the "Tag" or "Infection" chase. From the number of VR parkour game players, it can be seen that in the field of e-sports, online games and VR applications are expected to become important 5G landing scenarios. Compared with 4G, 5G has a higher network rate, lower latency, greater connection density, and the greater bandwidth and lower latency brought by 5G, which guarantees the experience required by gamers with their own graphics cards and game consoles. At the same time, under 5G network conditions, even on mobile terminals such as mobile phones, you can get a high-quality exquisite game experience.

The ultimate goal of e-sports games is to have a good sense of immersion to complete the interactive experience, which highly depends on the quality of technical content products. Under the situation of technological innovation, AR technology also has huge development potential in the field of e-sports. AR (augmented reality) technology is a technology that ingeniously integrates virtual information with the real world. It is widely used in multimedia, three-dimensional modeling, real-time tracking and registration, intelligent interaction, sensing and other technical means. Images, 3D models, music, video and other virtual information are simulated and applied to the real world. The two kinds of information complement each other, so as to realize the "enhancement" of the real world, which can effectively reflect and interact in the real world. The difference between VR and AR is that VR means virtual reality, which forms a completely virtual three-dimensional world in front of our eyes through computer software, VR glasses and other equipment. And AR is a virtual scene that is "processed" based on the real environment, and is generated by adding real information to the computer. It can be said to be an "enhanced" version of real world information.

At present, the explosion of AR applications is worth looking forward to. AR games are usually played on devices such as smartphones, tablets, and portable game systems. Augmented reality games usually superimpose a pre-created environment on the user's actual environment. More advanced AR games may actually build environments based on the user's surrounding environment. For example, when you open the game while moving on the street, you will find that the game character appears at the junction of the street. Environment creation is a time-consuming task in game production, and the demand for new scenes continues to increase, because once users have fully explored an environment, they want to move to a different environment. AR games expand the field of games and use the diversity of the real world environment to keep the game interesting.

Domestic AR games are also developing rapidly. In recent years, Netease and Tencent have successively launched AR game products, and the game scenes have demonstrated characteristic culture. "Onmyoji" mobile game has launched a new AR gameplay-Summoning of the World, the gameplay is to complete daily tasks to get a spell of the world. Players can use the mobile phone camera to scan the designated summoning array in the game, and virtual characters will appear in the real scene. And by placing the summoning array flat in front of the device camera, you can use the world spells to summon the shikigami.

WiMi Hologram 5G+AR live show is expected to detonate the VR/AR ecosystem,
Everyone is very concerned about the AR software research and development of industry giants Apple and Google. [b[color=green]]In fact, from a domestic perspective, one of the leading domestic holographic companies, WiMi Hologram uses its strong technical capabilities and infrastructure to provide excellent products and service. WiMi Hologram won the bid for China Mobile and the second phase of the holographic remote interaction of the media cloud platform, and redefines the communication method of China Mobile through "5G + Holographic Remote". In addition, WiMi holographic AR live broadcast technology has become a leading application in the 5G era, changing the way of interacting with mobile applications and other visual graphics experiences.[/color]

According to the data report, WiMi Hologram was established in 2015 and owns the Nasdaq stock code: WiMi. WiMi Hologram focuses on holographic cloud services, mainly focusing on automotive AR holographic HUD, 3D holographic pulse LiDAR, head-mounted light field holographic equipment, holographic semiconductor, holographic cloud software, holographic car navigation and other professional fields, covering from holographic car AR technology , 3D holographic pulse LiDAR technology, holographic vision semiconductor technology, holographic software development, holographic AR advertising technology, holographic AR entertainment technology, holographic ARSDK payment, interactive holographic communication and other holographic AR technologies. Quotient. The commercial application scenarios of WiMi holographic layout are mainly concentrated in five professional fields, including home entertainment, light field theater, performing arts system, commercial publishing system and advertising display system.

Relying on the foundation of mature visual design team, WiMi Hologram has deeply excavated the AR live broadcast technology and officially launched the AR game live broadcast business, enriching its business structure, aiming to provide more services to customers. The WiMi holographic AR+ game live broadcast system, in simple terms, is through AR holographic technology, allowing viewers to watch the real restoration of game characters or competitive scenes in reality with the naked eye. WiMi Hologram combines the holographic technology with the entertainment mode, and the player can become a role in the game and intervene in the game environment and plot. Players feel like they are members of the game and continue to interact with e-sports content. Holographic game live broadcast is a new way and development direction of e-sports display. Through holographic projection technology, players can not only see clear images, but also see three-dimensional and realistic images in all directions and multiple angles. The method fully mobilized the connotation and details of the live broadcast, and further stimulated the players' interest in the new game.

As the bandwidth conditions of 5G holographic communication networks change, the 5G holographic application market will usher in an explosion, and high-end applications such as holographic interactive entertainment, holographic conferences, and holographic conferences will gradually become popular. WiMi Hologram Cloud plans to use holographic AI face recognition technology and holographic AI face-changing technology as the core technology, and use multiple technologically innovative systems to support holographic cloud platform services and 5G communication holographic applications. WiMi holographic projection technology is definitely on the top of the list in the industry. The combination of major e-sports and the application of WiMi holographic AR technology will not only enhance the user's online gaming experience, but also attract more potential customers to the platform. So what do you think of this visual experience?
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