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Re: pearsby09 post# 82784

Sunday, 07/15/2018 10:27:26 AM

Sunday, July 15, 2018 10:27:26 AM

Post# of 192213
NFUSZ is in the right business, this is going to get huge very fast:

Interactivity
Videos are great for learning, but they are passive. You sit (or stand) and watch them. They may be interesting and engaging, but the viewer does not participate or interact. The experience reflects the lecture model of learning. But it doesn’t have to do that. Interactive video has been around for a while on the desktop and a few companies are now enabling the technology on mobile devices.

Interactive video has been shown to increase attention, engagement, recall, satisfaction and time spent watching a video. As you might imagine, most of the interactive video content has been developed for marketing purposes but some pioneers are beginning to use it for learning. Companies that are currently using interactive video include Microsoft, Lenovo, Intel, Isagenix, Philips, Cinemax, and Maybelline.

Examples
So what exactly is interactive video? Imagine a video where there are areas or elements upon which you can click or tap to gain access to more or different information, or even change the storyline of the video. Rather than leaving the video to navigate to other videos or information, you can do it all within the context of the video. Many of the interactions you might perform on a web page can be made possible within a video.
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