Tuesday, July 07, 2015 12:02:54 AM
I'm sure that the fixes and additions being made to the Android version are being implemented in the iOS version. I would also suspect that the number of items they are fixing/changing/adding is larger than anticipated. This has pushed the iOS release back so that both interfaces are on the same page when the iOS is released (they need to be equal in a game like this). It seems that this same scenario is prevalent to some degree in most cross platform development.
I'll trust them to release the iOS version when the Android version is stable (which it appears to be) and when the iOS is ready. Not one day sooner. You don't want to shoot yourself in the foot trying to get a product out the door.
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