Register for free to join our community of investors and share your ideas. You will also get access to streaming quotes, interactive charts, trades, portfolio, live options flow and more tools.
Register for free to join our community of investors and share your ideas. You will also get access to streaming quotes, interactive charts, trades, portfolio, live options flow and more tools.
Tapinator Provides Update on Idle Industries Game
NEW YORK, July 23, 2021 /PRNewswire/ -- Tapinator, Inc. (OTC: TAPM) ("Tapinator," the "Company," "we," "our" or "us"), a developer and publisher of category leading games for mobile platforms, is today providing an update on its newest idle game, Idle Industries. The title was released globally on May 26, 2021, exclusively on Apple's iOS platform. In order to bring this unique, best-in-class idle game to mobile players worldwide, Tapinator joined forces with the game's developer, Robot Cake Games of Hannover, Germany.
Idle Industries Mobile Game
Idle Industries Mobile Game
Following its initial global launch on iOS, Idle Industries was featured by Apple as a "New Game We Love," in a multitude of countries, including the United States, Germany, France, the United Kingdom, Australia, and many others. To-date, Idle Industries has achieved the following metrics:
Over 50,000 player downloads
Excellent rating of 4.7 (out of 5.0) stars, based on over 700 player reviews
Reached Top 150 within Strategy Games in the United States
Tapinator's CEO, Ilya Nikolayev, commented on the game's release, "We are proud of our team's work in creating a top quality idle game. The title leverages some of the systems that we established in Crypto Trillionaire and takes them to the next level. Rather than tapping to earn currency, within Idle Industries, the player oversees an industrial empire and establishes a network of mines, refineries and factories to churn out products and generate income. The game includes a multitude of products to craft, limited time events, a mission system and a deep, bustling economy. Just this week, we launched version 1.2 of the game, which includes a number of gameplay enhancements, and we will continue to improve the player experience through future updates. We look forward to providing future updates as we continue to build upon Idle Industries as well as updates surrounding our planned September launch of NFT500."
https://www.prnewswire.com/news-releases/tapinator-provides-update-on-idle-industries-game-301340042.html
And Shaq is not simply promoting, he’s an investor and on the board of directors.
Could do that this afternoon
WTER trading pretty well. Getting through to blue skies atm
Want to see the close above this range. Then the masses will show up
If Shaq does anything similar to his PZZA investment this is going much higher
This is great! Thanks for posting.
idk. I can only speak for myself. Btw I’m long :)
Notice of effectiveness will mean we’re live
What movement?
I see amended s1 out. The wait is almost over. It’s about to get real…
WTER would be very positive to close above 1.70. Acts like news is coming. Shaq won’t be quiet forever
Interview seems to indicate WINR chose Nasdaq over NYSE.
MindMed Chosen to Participate in Cowen's Psychedelics & Novel Mechanisms in Neuropsychiatry Virtual Summit
NEW YORK, July 12, 2021 /PRNewswire/ -- MindMed (NASDAQ: MNMD, NEO: MMED, DE: MMQ), a leading biotech company developing psychedelic-inspired therapies, is pleased to announce that MindMed's Chief Executive Officer, Robert Barrow, will be leading a roundtable discussion at Cowen's Psychedelics & Novel Mechanisms in Neuropsychiatry Virtual Summit.
The event is set to take place on July 13th, 2021 from 4:15-5:00pm ET. A live audio webcast of the presentation will be available in the "Investors" section on MindMed's website. A replay of the webcast will be available for 30 days following the event. For more information, please visit mindmed.co/investor-resources/.
https://www.prnewswire.com/news-releases/mindmed-chosen-to-participate-in-cowens-psychedelics--novel-mechanisms-in-neuropsychiatry-virtual-summit-301331179.html
WINR CEO in new interview this weekend.
interesting... WINR stock symbol on Flamengo jerseys.
A cultura vencedora da @GGSimplicity agora está no nosso Manto!
— Flamengo Esports (@flaesports) July 8, 2021
O $WINR é a representação da empresa na bolsa de valores dos Estados Unidos. E muito mais do que isso.
É um símbolo do nosso principal foco sempre: vencer, vencer, vencer. Vamos juntos! #GoFLA #VamosFlamengo pic.twitter.com/O2xiJVzoKv
starting to show revenues!
you have been wrong all along why should things change now. BLOZF and AGNPF yesterday is a perfect example. you're long the stock down 20% and hate the one up 20%. spout what you want, doesn't matter to me. actually taking the other side of you seems to be gold. lol
oh its already a wrap. you just don't see it. raising $ is more about feeding the beast than for any studies. you still talk about AGN as if its a real company trying to accomplish something more than diluting you to pay for their salaries and dole out stock options and "consulting fees".
FYI more Flamengo esports news...
Flamengo Esports is invited by Riot Games to the first official Wild Rift championship
One of the greatest powers in the League of Legends, Flamengo Esports bet firmly on the game and entered the mobile category of the game from Riot Games. Proof of this is that the Most Wanted was invited to the Wild Rift Season Start, the first official competition of the game. Rubro-Negro is the second confirmed team and they already know they will face it in the championship debut.
Só Agrace Esports, the first team confirmed, is Fla's official opponent in the competition. The tournament will take place between the 9th and 10th of July and will bring together four invited organizations – there are only two places left. The format is easy to understand: two best-of-three semifinals on Friday (09), and the final in best-of-five format, on Saturday (10).
The first game on Friday starts at 6pm, Brasília time. The broadcasts are exclusive to NimoTV, a platform on which Mais Querido has partnered and has been doing lives with exclusivity for Wild Rift, PUBG Mobile and Free Fire since last Monday (5th). The total prize is R$55 thousand.
Despite being the first official competition of the game, Mais Querido already has two titles with male and female lines. Academy boys won the Cyber ??Cup, while the girls pro won the second LOC Wild Rift tournament.
The team that will compete in Season Start is formed by 'Xem', on the top route, and the hunter 'Angra'. The middle route is under the responsibility of 'Lycan', while the botlane is composed of the sniper 'Metal' and the support 'Mithy'. Thúlio 'SirT' Carlos, who wore the Manto Sagrado in 2017 at the Circuito Desafiante, is the coach.
https://colunadofla.com/2021/07/flamengo-esports-e-convidado-pela-riot-games-para-primeiro-campeonato-oficial-de-wild-rift/
after today's news, the PP that's coming is likely to at least double the shares outstanding, assuming warrants as part of a unit, AGN even then would only be able to raise about $2-3M. this haircut is only beginning.
Nimo TV partners with Flamengo Esports for exclusive programming
Published 4 hours ago in July 5, 2021
Per Beatriz Chiessi
Nimo TV has just signed another strong partnership, and this time it's with Flamengo Esports. The team's debut on the platform takes place on July 6, from 8 pm, in a special and relaxed live, with the participation of nine influencers from Fla's team, such as Raposo, Pam Mosquer and Vicent Cria. What will the challenge be? Among Us and Gartic.
The objective of the partnership is to consolidate Nimo TV as the official streaming channel for Flamengo Esports, which will broadcast Free Fire and League of Legends: Wild Rift matches exclusively on the platform.
To celebrate the arrival on Nimo TV, the team has prepared a grid of frames that promise to attract the attention of gamers who are fans of the team – just the beginning of a series of special content and premieres planned for the coming months.
“Our goal is to give space for teams and fans to be closer, to allow easy access and interaction between the parties. That's why the collaboration with Fla Esports is so important, considering its success in the country and the need to invest more and more in the definitive inclusion of Brazilian teams in the gaming world”, comments Raphael Negrão, Head of Marketing at Nimo TV in Brazil.
Schedule
Among the tables are the Bate Papo with Lucas Rima, which will be a live interview with guests who will discuss all the news about Flamengo Esports; and Sextou, which will feature special guests who will address the LoL and WildRift scene. Gamers will also be able to have fun with Fla Challengers, an event with teams invited to specific showmatches, both in the Free Fire and WildRift scenarios.
According to Rodrigo Russano Dias, Head of PR and Social Media at Nimo TV in Brazil, the partnership could directly impact the fans of the team and the games in question, given the creation of quality content. “Nimo TV is already premised on the generation of quality content, so the partnership with Flamengo Esports comes to offer just that to users, showing Nimo TV's commitment to excellent communication and technology, and Fla in always providing the best content”, he points out.
Also in the schedule, on specific days, the Live with Influencers and Players will be shown, where any Lol, Free Fire, WildRift or an Influencer player will perform a livestream with exclusive gameplay. In addition, the program schedule will also feature broadcasting of training from the Free Fire and WildRift teams, community tournaments and even the Free Fire and PUBG sieves.
“The purpose of this new partnership between Fla Esports and Nimo TV is to generate new content for everyone who is passionate about Flamengo. The universe of digital content is growing more and more! And we found on Nimo TV, a very good way for our athletes and influencers to connect with their fans and fans of Fla”, concludes Lucas Rima, Commercial and Talent Director at BOND-e.
Remember that the official hashtag of the ad is #FlaNaNimo . For more information, access the official Flamengo Esports channel on Nimo TV: h ttps://nimo.tv/flaesports
https://gametimes.com.br/nimo-tv-firma-parceria-com-flamengo-esports-para-programacao-exclusiva/
the best move GMBL had was when it moved from OTC to NASDAQ. it has typically caused quite a stir in the past when esports companies have move off OTC. plus the one that is next has a much, much lower market cap.
look at Belong, has 25 centers and has raised $300M. WINR has 33 centers and is worth $15M. if WINR was $300M = $200 per share.
Belong Gaming Arenas opens 1st U.S. esports gaming center in Houston
Vindex‘s Belong Gaming Arenas is opening its first U.S. location in Houston, Texas, as part of a plan to expand its chain of local esports gaming centers as the pandemic eases.
Many retailers have been stung in the pandemic as they paid high rents but were forced to close. Now many countries are starting to reopen, and Belong Gaming Arenas and its parent Vindex feel like the time is right to create the new locations in the U.S., said CEO Mike Sepso in an interview with GamesBeat. He anticipates hundreds of locations opening in the U.S.
Vindex has some ambitious plans, as it raised $300 million to open lots of centers where gamers could hang out and attend events with esports stars in cool locations. It also bought Belong Gaming Arenas, which the U.K. retailer GAME Digital was starting to create in the U.K. It may be risky as some pandemic-shy consumers may not want to go back to retail places, but others are likely itching to get out.
“We can’t open fast enough, honestly, based on the consumer and industry demand,” said Sepso. “We’re still doing it very safely. And we’ve been monitoring timing. In our locations in the U.K. are reopening daily.”
The United Kingdom-based Belong Gaming Arenas has already opened 25 locations in the U.K. , with venues in Dallas, Texas; Columbus, Ohio; Chicago, Illinois; and Nashville, Tennessee, to follow throughout the summer and plans to open 500 locations in the next five years. Rivals include Nerd Street Gamers.
Different from other youth esports initiatives, Belong’s hyper-local approach will be integrated both physically and digitally to accommodate a variety of gaming appetites, from casual players to aspiring professionals. Think of it as the baseball diamonds and soccer pitches of gaming, where local communities can come together to play, watch, and compete across the most popular game titles competitively or for fun.
To further enhance the in-person experience, Belong will equip its arenas with the best products on the market through national partnerships with PlayStation, Omen by HP, Viewsonic, Mavix, and more. As you can see from the pictures, there are multiple designs.
The U.K. locations are converted GAME stores that still have space for selling wares in the location, said Belong CEO Martyn Gibbs, in an interview with GamesBeat. There are still some local restrictions in some locations, but that should be done by July 19 in the U.K., said Gibbs, as that is when COVID-19 restrictions are expected to lift.
“When we first launched Belong, it was 12 stations on a mezzanine floor within one of the stores,” Gibbs said. “But it was really about how we were going to move from the sale of physical and digital products to the provision of gaming services both for gamers and for publishers. So as we started to grow, you saw belong take a far bigger percentage of the shop floor. Now 80% is Belong.”
In the U.S., the Belong centers will have relatively small store areas. And many of the newer designs have computers sitting above the monitors on shelves, leaving people to have their feet in more comfortable positions. Gibbs has been creating the locations since 2016.
“Following more than a year of isolation, people are craving interactive and shared gaming experiences, where they can come together to celebrate a shared love of gaming and its culture,” said Gibbs. “Belong will play a key role in the next evolution of gaming by deeply integrating within local communities while also connecting people from around the world digitally.”
Big ambitions
This summer, Belong will also open more U.S. venues in Dallas, Texas; Columbus, Ohio; Chicago, Illinois; Nashville, Tennessee; and more will follow in the coming months as the company works toward its plan to establish 500 gaming centers in the U.S. over the next five years.
Each location will offer daily competitive programming, fan engagement opportunities, practice space for local professional and amateur teams, and the best gaming experiences. Everyone from casual players to aspiring professionals can come together at Belong to play the most popular game titles, both for fun and competitively.
“Every gamer, including me, has been cooped up for over a year, playing with a headset on by myself,” said Sepso. “We want to become a really critical and important part of every community where we operate. And that’s our objective.”
Beginning in the fall, community members will represent their hometown Belong teams in inter-arena competition against teams from cities across the U.S. and the U.K. Belong locations will serve as a home field for local amateur teams to compete in tournaments, leagues, and scrimmages against other teams in the Belong network.
Tiered competition will accommodate a wide breadth of recreational and elite play, with seasons ranging from three to ten weeks. Esports Engine, Vindex’s esports technology and solutions company and operator of many of the world’s top esports leagues, will design and operate the daily competitive programming across Belong’s gaming centers.
“Since launching Major League Gaming nearly 20 years ago, it’s been a dream of mine to make the professional esports experience accessible to hometowns across America,” said Sepso. “Through Belong, we are establishing the baseball diamonds and football pitches of esports and gaming to supply the talent development pipeline and grow fandom as the industry continues to mature.”
Big partners
Belong Arenas will be outfitted with high-end gaming consoles and technology through collaborations with PlayStation and Omen by HP. This will allow Belong customers to compete using best-in-class gaming equipment in an interactive, hands-on environment where they can discover new games and products.
ViewSonic will serve as the official monitor partner for Belong nationally, with Mavix Gaming providing advanced gaming chairs for the arenas in each of the opening markets. Forthcoming partnerships with local brands, high schools, universities, professional esports teams, and more will ensure locations are uniquely tailored to each city’s identity.
While many centers will have lots of PCs, the PlayStation partnership means many will also have PlayStation 5 consoles.
“That’s an important strategic alliance for us as we move forward,” Gibbs said. “We don’t want gamers to not have the kit that they want to play on available or the games that they want to play on available. So while a lot of the tournaments can be played on PCs, we’ve seen that broaden out in the U.K. to the consoles as well.”
A digital platform
In addition to these gaming centers, Belong is launching a digital platform, which will give its community access to the latest news, leaderboards, and recreational and competitive opportunities that transcend the in-person experience and connect gamers around the world. Belong members will be able to seamlessly manage bookings through the platform as well as through a forthcoming mobile app.
And Beyond is also building its centers for the cross-platform world. The company is working with esports teams and game publishers.
“We want this to be an all-inclusive gaming community, in every location that we open,” Sepso said.
A wave of reopenings and openings
Sepso is excited to be leading the reopenings with a new kind of business built around games and esports.
The locations range from 4,000 to 14,000 square feet, with anywhere from 48 stations to 120 for gamers, Gibbs said. There could be eight to 12 jobs in each place. Vindex has 220 employees, and it’s adding more with each new location.
“We’ve already been hired some of the location managers from the prior MLG network,” Sepso said.
Sepso and his partner Sundance DiGiovanni were the founders of Major League Gaming, which they started in 2002 and operated before selling it to Activision Blizzard in 2015.
https://venturebeat.com/2021/06/23/belong-gaming-arenas-opens-1st-u-s-esports-gaming-center-in-houston/
which is almost exactly the amount of dilution shareholders incurred. the company is not worth less but there are 45% more shares after the offering.
WINR also owns a League of Legends franchise thru their Flamengo esports subsidiary. a slot sold today for more than $32M. WINR is currently worth about $15M. So the stock is worth double just on the LoL slot alone, to say nothing of today's record revs announcement at the gaming centers that are now reopening after COVID.
Schalke officially sells LEC slot to Team BDS for $32.6 million
Schalke 04 has officially announced the sale of its LEC slot to Swiss soccer club Team BDS for €26.5 million ($32.6 million USD). Riot Games has accepted the sale, putting out its own statement welcoming Team BDS to the league.
Schalke had been open about its decision to sell the franchise slot due challenges stemming from the COVID-19 pandemic and the relegation of its soccer club.
The Schalke 04 brand will remain a part of the LEC until the end of the 2021 season, with Team BDS debuting in Spring 2022.
https://esportsobserver.com/schalke-04-sells-slot-team-bds/
Wizard Brands Announces Launch of Creek Road Miners Crypto-currency Mining Operation
PARK CITY, Utah--(BUSINESS WIRE)--Wizard Brands, Inc. (OTCQB: WIZD) an activist conglomerate that optimizes performance and profit in the companies it creates, acquires, and operates announced today the launch of Creek Road Miners, LLC, a wholly owned subsidiary of Wizard Brands.
Launching Creek Road Miners LLC expands the current NFT minting activities into mining crypto currencies. The Creek Road Miners management team consists of a seasoned team of executives with significant experience in crypto-currencies, NFTs, and tech leadership. Management intends to develop and operate “scaled up” bitcoin mining facilities using natural gas to power the operations.
As part of the initial launch, Creek Road Miners has an agreement in principle to acquire 2 megawatts of bitcoin miners. Each megawatt of bitcoin miners will be placed in one of two distinct and strategic geographic locations with different temperatures, humidity, and weather patterns. The first Creek Road Miners facility is expected to be completed and fully operational by the end of 2021 and followed by an aggressive schedule for developing additional sites.
Supporting its commitment to crypto-currency mining, Wizard Brands will change its name to Creek Road Miners, Inc. and apply to change its stock symbol reflecting the name change. Wizard Entertainment will continue to operate as a subsidiary of Creek Road Miners. Please visit the company’s website CreekRoadMiners.com for more information and updates.
Mr. Scott Kaufman, the Chairman and Chief Executive Officer of Wizard Brands commented, “Crypto-currency mining is a natural segue from the Company’s current NFT strategy and presents a great opportunity to enhance shareholder value by creatively leveraging otherwise unusable or underutilized resources. Given the global environmental concerns surrounding crypto-currencies, we’re excited that our solution is ESG focused and has the potential to significantly reduce the carbon footprint of mining these assets when compared to existing operations.”
https://www.businesswire.com/news/home/20210628005235/en/Wizard-Brands-Announces-Launch-of-Creek-Road-Miners-Crypto-currency-Mining-Operation
FYI Mox Reports tweeting about WINR this morning. Doesn’t really matter atm except to say that this guy has a good track record and is smart imo.
“ I’m still long $WINR and $AMC. Until the uplist,$WINR liquidity is so low that price moves are irrelevant. Even after offering, total shares will be only ~1.8 million. I don’t bother trying to guess timing. Typically big moves happen slowly at first then all at once”
https://twitter.com/moxreports/status/1408059216732909577?s=21
Looks like it’s singles day for AGN today. You should be scared, lower it goes more Kal and the gang dilute you. maybe gets below a nickel in order to get a pp done. What a joke.
Not that we need more examples of WINR’s valuation discount. But Belong has 25 centers and raised $300M. That is about 20x current price so those saying looking for only 6-10x might want to save a little :)
https://venturebeat.com/2021/06/23/belong-gaming-arenas-opens-1st-u-s-esports-gaming-center-in-houston/
Belong Gaming Arenas opens 1st U.S. esports gaming center in Houston
Vindex‘s Belong Gaming Arenas is opening its first U.S. location in Houston, Texas, as part of a plan to expand its chain of local esports gaming centers as the pandemic eases.
Many retailers have been stung in the pandemic as they paid high rents but were forced to close. Now many countries are starting to reopen, and Belong Gaming Arenas and its parent Vindex feel like the time is right to create the new locations in the U.S., said CEO Mike Sepso in an interview with GamesBeat. He anticipates hundreds of locations opening in the U.S.
Vindex has some ambitious plans, as it raised $300 million to open lots of centers where gamers could hang out and attend events with esports stars in cool locations. It also bought Belong Gaming Arenas, which the U.K. retailer GAME Digital was starting to create in the U.K. It may be risky as some pandemic-shy consumers may not want to go back to retail places, but others are likely itching to get out.
“We can’t open fast enough, honestly, based on the consumer and industry demand,” said Sepso. “We’re still doing it very safely. And we’ve been monitoring timing. In our locations in the U.K. are reopening daily.”
The United Kingdom-based Belong Gaming Arenas has already opened 25 locations in the U.K. , with venues in Dallas, Texas; Columbus, Ohio; Chicago, Illinois; and Nashville, Tennessee, to follow throughout the summer and plans to open 500 locations in the next five years. Rivals include Nerd Street Gamers.
Different from other youth esports initiatives, Belong’s hyper-local approach will be integrated both physically and digitally to accommodate a variety of gaming appetites, from casual players to aspiring professionals. Think of it as the baseball diamonds and soccer pitches of gaming, where local communities can come together to play, watch, and compete across the most popular game titles competitively or for fun.
To further enhance the in-person experience, Belong will equip its arenas with the best products on the market through national partnerships with PlayStation, Omen by HP, Viewsonic, Mavix, and more. As you can see from the pictures, there are multiple designs.
The U.K. locations are converted GAME stores that still have space for selling wares in the location, said Belong CEO Martyn Gibbs, in an interview with GamesBeat. There are still some local restrictions in some locations, but that should be done by July 19 in the U.K., said Gibbs, as that is when COVID-19 restrictions are expected to lift.
“When we first launched Belong, it was 12 stations on a mezzanine floor within one of the stores,” Gibbs said. “But it was really about how we were going to move from the sale of physical and digital products to the provision of gaming services both for gamers and for publishers. So as we started to grow, you saw belong take a far bigger percentage of the shop floor. Now 80% is Belong.”
In the U.S., the Belong centers will have relatively small store areas. And many of the newer designs have computers sitting above the monitors on shelves, leaving people to have their feet in more comfortable positions. Gibbs has been creating the locations since 2016.
“Following more than a year of isolation, people are craving interactive and shared gaming experiences, where they can come together to celebrate a shared love of gaming and its culture,” said Gibbs. “Belong will play a key role in the next evolution of gaming by deeply integrating within local communities while also connecting people from around the world digitally.”
Big ambitions
This summer, Belong will also open more U.S. venues in Dallas, Texas; Columbus, Ohio; Chicago, Illinois; Nashville, Tennessee; and more will follow in the coming months as the company works toward its plan to establish 500 gaming centers in the U.S. over the next five years.
Each location will offer daily competitive programming, fan engagement opportunities, practice space for local professional and amateur teams, and the best gaming experiences. Everyone from casual players to aspiring professionals can come together at Belong to play the most popular game titles, both for fun and competitively.
“Every gamer, including me, has been cooped up for over a year, playing with a headset on by myself,” said Sepso. “We want to become a really critical and important part of every community where we operate. And that’s our objective.”
Beginning in the fall, community members will represent their hometown Belong teams in inter-arena competition against teams from cities across the U.S. and the U.K. Belong locations will serve as a home field for local amateur teams to compete in tournaments, leagues, and scrimmages against other teams in the Belong network.
Tiered competition will accommodate a wide breadth of recreational and elite play, with seasons ranging from three to ten weeks. Esports Engine, Vindex’s esports technology and solutions company and operator of many of the world’s top esports leagues, will design and operate the daily competitive programming across Belong’s gaming centers.
“Since launching Major League Gaming nearly 20 years ago, it’s been a dream of mine to make the professional esports experience accessible to hometowns across America,” said Sepso. “Through Belong, we are establishing the baseball diamonds and football pitches of esports and gaming to supply the talent development pipeline and grow fandom as the industry continues to mature.”
Big partners
Belong Arenas will be outfitted with high-end gaming consoles and technology through collaborations with PlayStation and Omen by HP. This will allow Belong customers to compete using best-in-class gaming equipment in an interactive, hands-on environment where they can discover new games and products.
ViewSonic will serve as the official monitor partner for Belong nationally, with Mavix Gaming providing advanced gaming chairs for the arenas in each of the opening markets. Forthcoming partnerships with local brands, high schools, universities, professional esports teams, and more will ensure locations are uniquely tailored to each city’s identity.
While many centers will have lots of PCs, the PlayStation partnership means many will also have PlayStation 5 consoles.
“That’s an important strategic alliance for us as we move forward,” Gibbs said. “We don’t want gamers to not have the kit that they want to play on available or the games that they want to play on available. So while a lot of the tournaments can be played on PCs, we’ve seen that broaden out in the U.K. to the consoles as well.”
A digital platform
In addition to these gaming centers, Belong is launching a digital platform, which will give its community access to the latest news, leaderboards, and recreational and competitive opportunities that transcend the in-person experience and connect gamers around the world. Belong members will be able to seamlessly manage bookings through the platform as well as through a forthcoming mobile app.
And Beyond is also building its centers for the cross-platform world. The company is working with esports teams and game publishers.
“We want this to be an all-inclusive gaming community, in every location that we open,” Sepso said.
A wave of reopenings and openings
Sepso is excited to be leading the reopenings with a new kind of business built around games and esports.
The locations range from 4,000 to 14,000 square feet, with anywhere from 48 stations to 120 for gamers, Gibbs said. There could be eight to 12 jobs in each place. Vindex has 220 employees, and it’s adding more with each new location.
“We’ve already been hired some of the location managers from the prior MLG network,” Sepso said.
Sepso and his partner Sundance DiGiovanni were the founders of Major League Gaming, which they started in 2002 and operated before selling it to Activision Blizzard in 2015.
Thanks for your input. You have obviously done a lot of work on this one. Gl
Part of it is the cash position of ATAI. But you are right MNMD is undervalued vs it’s peers.
Nice to lose some of the weak hands. :)
ATAI IPO upsized and priced @$15 at the top of the range last night for a market cap of over $2B. Once trading ppl are saying it could double. Imo MNMD market cap should be equal to or at least in the ball park of ATAI. currently MNMD market cap is $860M.
We all know a big juicy pp comes next after this pr. Gotta feed the beast. Stock price action making new lows seems to agree. Kal’s style would be to do it at 06-08 to give his ppl a good tradable bounce to make some coin on it. Probably units including warrants etc.
Article just out about another sponsor deal for Flamengo.
One More is the new sponsor of Flamengo Esports
One More announces the first step to expand in the universe of electronic sports, becoming the official supplier of Flamengo Esports, a division launched by the Carioca club in October 2017. The partnership initiates a series of activities planned by the brand that sells Brazil's first balance drink in the universe of e-sports.
Being the first drink in the category based on choline — a nutrient that contributes to increased focus and accuracy — in Brazil, One More will be allied with gamers who dedicate themselves for hours on end to online matches, having to maintain concentration and focus at all times.
“For us, officially providing a team with the size of Flamengo is very important for the recognition of the pioneering work we do in the balance drinks segment. It is also important to consolidate One More in the state of Rio de Janeiro, which had been wanting access to our product for some time,” said Arthur Guimil, one of the founders of One More.
https://www.mktesportivo.com/2021/06/one-more-e-a-nova-patrocinadora-do-flamengo-esports/
With catalysts near term I’m definitely not a seller now, especially here.
WORLD PSYCHEDELICS DAY JUNE 20TH!
https://worldpsychedelicsday.org/
MNMD mentioned on Mad Money! Higher in after hours. Yep that’s how stocks are when they are working higher! It’s ok to not know. Lacking experience with winners makes it hard to know. After all agnpf… lol
The dude’s like clockwork I tell ya.