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Learned
How many shares does OTC Journal hold of VTSI AND how many shares has VTSI - L Kelly Jones Paid by VTSI for their press? I am sure it is there - please post.
Thank you!!!!
Barny
Who has been right so far?
The Dutchess deal has caused immense dilution along with a reverse split which I said was going to happen as well...
Great CEO???? OMG
Arathan
http://finance.yahoo.com/q/hp?s=VTSI.OB
Here's the history of VTSI prices - the problem is Yahoo only goes 2 places in the cents.
So you bought at $.11 12/9 (it does not show lower than that prior to 12/9) and sold at the current bid of $.122. A gain of .012 so that's 10% on .11 without commissions. Now that's savvy investing...
Talk about dividing up Cents!
The current bid and ask
$.111 by $.1145
Four places - wow
Learned
Just a guess - was your previous alias Cybersearch???
Nice advice telling the shareholders to sell - hey there will be more shares in the market for you to load up on - the next Google right?
Bill
You'll get 1/7th the # of shares you have today with a less equity position in the company and the price will be somewhat higher than it is today but not proportionate to the split...
Let's see what happens
David
It would be an improvement for the float to go to 9M from the current figure BUT your 700,000 shares for conversation sake will turn into 100,000 shares. The concept is your ownership remains the same and with the lower float with a company becoming profitable the price has a better chance to move.
That's the theory BUT history on RS's shows that the price falls back post the RS change from the new price. The other thing to keep in mind is the companies being acquired are private. Not sure on the status of the acuqired company's financial statements - fully audited??? In order for them to be merged into VTSI they MUST be audited and sometimes what you thought was a profit may be less than thought based on the increased tests needed.
Time will tell...
The effect of Dilution
With large # of shares outstanding on the OTC BB issue the bid and the ask really shows how tough it is to move the stock price now.
Instead of a spread of 1 or 2 cents like most issues - you see fraction of cents ie:
.11 x .113
.113 x .1145
Operationally Profitable?
From L Kelly's 6/30/05 Con Call:
"I would be very, very surprised if we are not operationally profitable by the end of the year, and I expect it in the third quarter"
Reverse Split
Yo Yo Yo - I guess the reverse split conjecture was right and L Kelly had to do something from the stock printing press which occurred over the last 4 years. Time will tell where the level the price seeks post RS but they very rarely succeed...
So much for L Kelly's previous statements - If I recall - no plans for a RS.
http://www.investorshub.com/boards/read_msg.asp?message_id=8270007
From 10/27: "The Question - How is the company going to pay for the acquisitions - assuming they are real? STOCK and LOTS of IT. Sounds issue a ton more shares and then reverse split???? People get hoodwinked again???? Time will tell huh...."
Goldone
So did I and it didn't matter
Dubi
Your saying: "On the constant lookout for the next hidden GEM."
I think Ness is that Gem - it has made a great move since the mid $8 price a few months ago and I see mid teens a year from now.
All assumes meeting targets - the biggest plus is there is only 35M shares out.
Good luck
Doug
With all due respect - using VTSI to fund your IRA? Ya really think that's a good idea? The nest egg will become a scrambled egg. Some how you need to weed through and review the facts versus after you listen to a smooth talking CEO when making your decision
Yo Hound
Negative? Nah - the 2005 chart speaks for itself - down 75%
http://finance.yahoo.com/q/bc?s=VTSI.OB
Read These OTCBB Stories
Interesting huh?
* Aegis Assessments (OTC BB: AGSI): AGSI has one of the most compelling homeland security devices I have ever seen, and I even attended a meeting of SPAWAR on a San Diego military base to watch a demonstration. Homeland Security experts loved the radio bridge, but for some reason the company cannot sell them. The management of AGSI presented me a pro forma on January 14th, 2004, stating they would achieve $35 million in sales in '04 and generate $22 million in gross profits. Net result- zero sales in '04 and minimal sales in '05. I figured if they achieved 25% of their projections they would make a profit. I don't know where they went wrong, but this management team is a complete disaster.
* American Water Star (AMEX: AMW): Roger Mohlman has to be one of the most delusional CEO's I have ever encountered. I visited the company in May of 2004 just prior to Wal Mart picking up their beverages. Management across the board told me they would do $100 million with Wal Mart. After about $1.5 million in orders, WalMart dropped them. Since he didn't have any orders, Mohlman did the logical thing and went out and acquired three bottling facilities. In late November of '04 in a publicly aired conference call, Mohlman predicted AMW would achieve $80 million in revs in 2005. Through the first 3 quarters of '05 the company has delivered about $2 million- only $78 million to go in the 4th quarter. Today, AMW is in default on about $6.5 million in debt, and has been notified by the AMEX of pending delisting status due to their inability to file their financial statements in a timely manner. If Mohlman is a cat with 9 lives, he has definitely used up 8.9 of them. Perhaps he can negotiate a settlement on the debt, but there is no excuse for not filing the financials on time.
* ZAP (ARCA: ZP): Looking back on the ZAP situation, I can't help but wonder if it really wasn't some sort of scam. The company bought the technology developed to convert the MB Smart Car to US standards. They went out and marketed the cars without knowing if they would be able to get them, and according to their press releases generated over $1 billion in orders. The stock went crazy for a while despite the company's poor corporate performance in electronic vehicles. Alas- MB was not willing to sell them cars, and actually bitch slapped them when they publicly disclosed they had presented MB with a billion dollar order. Complete failure. One for the record books. I wonder if they didn't know it all along.
* Family Room Entertainment (OTC BB: FMLY): FMLY is a major source of frustration. The company really delivered this year in movie productions, but it was too little too late thanks to the third toxic financing in three years. If the stock had traded millions of shares everyday, there would have been enough demand to absorb the supply. When they have a hit movie and generate a windfall profit, CEO George Furla can right the ship if he so chooses. Until that time, the excess supply of stock originating with the $2 million note they signed a year ago will continue to create an imbalance in the market. They issued 6.4 million shares in October alone to pay the debt. As of the end of September, the company was still carrying $1.3 million in convertible debt. This debt would convert into about 100 million shares, all needing to be sold into the market. That's only if the price stays the same. If it falls, the company will have to issue more shares. Some day someone is going to make a lot of money on this stock. Unfortunately, it won't be this generation of shareholders. When the convertible debt is gone and the company does the inevitable reverse split, I might look at it again.
Bill
You are correct sir. That's how it works
It is amazing Doug can come to this conclusion in post 17224
"Kelly has fought long and hard to maintain shareholder value. I do not believe he will change his fundamental belief now.
I know if you play in the pennies you have seen CEO issue shares like popcorn, Kelly has done a commendable job trying to grow a company and keep the issued shares in check"
The price is at $.11 and outstanding shares are over 60M for a company with approx $1M in yrly revenue. The real question is the # of outstanding shares post merger/acquisition?
OTC "Wall of Shame"
Question - How come that was not posted in the name of fair and balanced reporting? Oh that's right only perceived good news gets posted....
Public Information?
"Whatever was said in that lunch meeting is now PUBLIC INFORMATION?"
Really? I do not understand where a lunch meeting held with the CEO and then the person at the meeting posts on a message board SOME of the information from the meeting is now public information. Only information previously publicly disclosed should have been discussed IMHO. Comments?
Public information in my opinion is a press releaase, notification of a future con call then when it occurs THE PUBLIC has the right to listen.
Sounds more like propaganda to me or at worst inside information. You think L Kelly was going to say anything negative about the company despite the fact 2005 has not been a very good year. Looking forward to his yearly report card for 2005....
Bill
All it takes is a sit down with Kelly - let him rub your leg, drink some Kool Aid, all is forgotten, and the future is bright. L Kelly mesmerizes again - he's good!
If I recall, Nine months ago L Kelly said there was a very good chance Q305 would be operationally profitable and if not Q4 definitely would. Let's see when finally announced...
Shares Shares Shares - Dilution is never good
Dubi
Appreciate the offer but I am going to pass on being the moderator. Have done well so far with NSTC as I bought in the mid $8's and continued to get more under $10 before the recent run to attain a nice sizeable position. There was very nice accumulation (by financial institutions?) at $10 before the pop to the 10.60's
To be candid - I too am always looking for the next gem and I feel I found it with NSTC - fairly low risk, very high potential. The outstanding shares 35M arevery attactive with the low float compared to others I look at.
Time will tell - wish you well.
Bylo
Ness Wins 10Yr $8.5M Contract
Ness Technologies Wins Ten-Year $8.5 Million Outsourcing Contract With Israel's Yellow Pages
Monday December 19, 6:01 am ET
http://biz.yahoo.com/prnews/051219/ukm002.html?.v=38
HACKENSACK, New Jersey, December 19 /PRNewswire-FirstCall/ -- Ness Technologies, Inc. (NASDAQ: NSTC - News), a global provider of IT solutions and services, today announced that it has won a ten-year outsourcing contract worth approximately $8.5 million with Israel's Yellow Pages. The contract represents one of the largest outsourcing projects in Israel. The project includes overall responsibility for Yellow Pages' IT infrastructure and support for the company's 500 users.
ADVERTISEMENT
The outsourcing project at Israel's Yellow Pages raises the joint activity between Ness and Yellow Pages to a new level. Over the past three years, Ness Technologies has provided Israel's Yellow Pages with IT operation and support services, including the implementation of service and support methodologies. Ness' strong capabilities in operating Israel's Yellow Pages' IT site gave the company a clear advantage in Yellow Pages' decision to choose Ness as its outsourcing vendor.
"The fact that Israel's Yellow Pages selected the outsourcing model reflects a growing trend among organizations that prefer to outsource their IT operations to specialized vendors," said Shachar Efal, President of Ness Israel. "This trend enables companies to focus on their core business, streamline and conserve resources without having to give up on implementing the most advanced technologies."
"Technological innovation and progress are of utmost importance to Yellow Pages, especially in light of the company's accelerated penetration into digital media - the Internet, cellular communications and interactive TV," said Eyal Carmeli, Deputy CEO of Israel's Yellow Pages. "We believe that the transition to a full outsourcing model will reduce IT costs, while keeping the company technologically current at any given point in time. We view Ness Technologies as a partner responsible for the company's IT infrastructure and for user support."
Ness Technologies continues to establish itself as the leading company in the Israeli outsourcing industry, a position reflected in various market studies. The contract awarded to Ness by Israel's Yellow Pages follows additional outsourcing projects conducted by Ness Technologies for such companies as the First International Bank of Israel; Migdal Insurance Company; Hagichon - the Jerusalem Municipality's water and wastewater corporation; Tadiran Systems; Sano; Rav-Bariach; the Academic College of Tel Aviv-Jaffa; Sheba Hospital; Mul-T-Lock; ORT; Partner Communications; Applied Materials; insurance agencies; pension funds; YES - Israel's satellite television broadcaster; the Industrial Development Bank of Israel, and others.
About Israel's Yellow Pages
Israel's Yellow Pages provides comprehensive and dynamic information about products, services and businesses, and provides tools for choosing among them. The company also provides aids for completing transactions between buyers and sellers, anywhere - on the company's website (www.d.co.il), on cellular phones, and in 80 printed guides with a circulation of 5 million copies distributed for free.
Paul
How dramatic!!!
"Chances are that this is the last you'll hear from me"
I hope we survive....
Shane Shane Shane - please don't go!!!!!
Ness Technologies Awarded Offshore Contract by Dorado Corporation
http://biz.yahoo.com/prnews/051216/ukf010.html?.v=27
Ness Technologies Awarded Offshore Contract by Dorado Corporation
Friday December 16, 7:01 am ET
HACKENSACK, New Jersey, December 16 /PRNewswire-FirstCall/ -- Ness Technologies Inc. (NASDAQ: NSTC - News), a global provider of information technology solutions and services, today announced that it has been awarded an offshore contract by Dorado Corporation, the leader in network-based software and services for the multi-trillion dollar United States home lending industry. Under the terms of the two-year contract, Ness Technologies will establish an R&D center at Ness Technologies' Managed Labs facilities in Mumbai, India.
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The new center, called the Dorado Extended Development Center (EDC), complements Dorado's existing R&D resources located at the company's headquarters in San Mateo, California. The Ness team will assist Dorado Corporation with its product solution engineering group and future initiatives.
Ness Managed Strategic Services has two offshore centers in India, in Mumbai and Bangalore. Ness' Bangalore Center houses software R&D Labs for Independent Software Vendors (ISVs). Ness' Mumbai Center specializes in applications development, maintenance and support (ADM/S) and serves information technology (IT) and information systems (IS) organizations.
"In order to deliver our ambitious roadmap, we need to grow our capacity to translate rich intellectual property and content into generally available software," said Prashant Karnik, senior vice president, Product Solutions Group, Dorado Corporation. "Being a leading software vendor demands the ability to deliver quality products on time within a cost model adapted to our industry. By leveraging Ness' experience, talented personnel, and proven quality standards, we are poised to expand our position as a leading technology provider to the fast growing home lending market."
"Ness Technologies will leverage its rich experience of product lifecycle management and mature offshore process capabilities to help Dorado expand its solution development capacity and shorten its delivery cycles," said Shashank Samant, President, Ness Managed Strategic Services. "We are delighted to welcome a leading player like Dorado to our ISV ecosystem and look forward to building a strong and mutually beneficial partnership."
The Software Labs (Extended Development Centers - EDCs) at Ness' Bangalore and Mumbai Center manage and execute the software development and consulting work for engineering, maintenance and sustenance (Continuous Product Engineering - CPE); multi-platform and functional testing and certification; professional services or solutions organizations (customer funded developments); consulting and system-integration on client projects; support (level 2 and 3); tech-pubs and training organizations of the client ISVs.
About Dorado Corporation
Dorado Corporation delivers an on-demand network of applications and services to the home lending point of sale. Dorado's innovative network-based solutions are utilized by numerous top- and emerging-tier lenders and today enable more than 200,000 lending professionals to increase efficiency and productivity at the point of sale. The solutions also drive cross-sell/up-sell opportunities by increasing workflow flexibility and simplifying technology integrations for leading lenders such as Chase Manhattan Mortgage Corp, Citi, Countrywide Home Loans, and Washington Mutual. www.dorado.com.
Cyber
Yup - it has gone to the moon - outstanding chart!!!!
http://finance.yahoo.com/q/bc?s=VTSI.OB&t=1y&l=on&z=m&q=l&c=
Cyber
This was your prediction back on June 2nd
http://www.investorshub.com/boards/read_msg.asp?message_id=6548988
"PREDICTION
I predict that VTSI will be in the upper 20's or higher between the 13th and 17th of June 2005"
Got any more predictions???
By the way the was a good one from 2003 on the Microsoft board
http://www.investorshub.com/boards/read_msg.asp?message_id=894737
"VTSI rumor
Has anyone hear anything about Bill Gates try to take over Virtra Systems? VTSI message board said he is also buying up Six Flag stock. anyone heard anything about this?"
Greg
VTSI has never operationally made $2.5M.
So they should take on more debt so when they can't pay their bills they can welch, then issue more shares, settle and have more loss carryforwards?
Greg
You are correct there was more revenue in 2000 with Ferris - you didn't explain the decrease in revenue in most every year after - why?
Also you said "Show me where Gamecom ever made 2.5 million dollars by itself without Ferris."
"VTSI made $2.5M" - VTSI has never made a $ operationally - the $2.5M profit announced in Q4 2004 was a one time extraordinary item purely from reversal of loss carry forwards when VTSI settled on previous debts incurred.
You didn't comment on the made money statement of course
Greg
Here you go
http://yahoo.brand.edgar-online.com/fetchFilingFrameset.aspx?FilingID=1817345&Type=HTML
2000 Revenue $3,359,126 with Ferris
2001 Revenue $2,463,064
2004 Revenue $1.4M
Now that's what I call growth...
Greg
"Show me where Gamecom ever made 2.5 million dollars by itself without Ferris. Once again Virtra is a bigger company with Ferris then without Ferris as Gamecom. Go back in the filings and find the revenue Gamecom made before the Ferris merger and then come back here and tell me how the merger with Ferris didn't increase the growth of the company."
I did go back and this is what I found...
Revenue 2000 before Ferris merger - $3.4M
Revenue 2004 post Ferris merger - $1.3M
"VTSI made $2.5M" - VTSI has never made a $ operationally - the $2.5M profit announced in Q4 2004 was a one time extraordinary item purely from reversal of loss carry forwards when VTSI settled on previous debts incurred.
Sir Felix
You wanted discussion about the company - you got it. And when their arguement does not hold water they resort to name calling like 5 year olds....
Sad....................
Paul/Greg
Revenue 2001 $2.5M
Revenue 2005 $1M
REVENUE REDUCTION
I rest my case
I am the loser? How immature - like double dare ya......
The price tells it all $.10
Anyone else want to weigh in?
Greg feels the company has grown from 2001 and since the Gamecon acquisition and I state the facts differ.
Gamecom acquired 9/01
Revenue since 2000
2000 $3.4M
2001 $2.5M
2002 $2.3M
2002 Restated $1.1M (after sale of amusement park business)
2003 $1M
2004 $1.3M
2005 $700K to date - Estimate $1M??
Growth??? Looks like a reduction in revenue to me along with a ton of dilution
Outstanding shares:
12/31/01 32,931,842
12/31/02 37,331,448 4.4M share increase
12/31/03 48,568,628 11.2M share increase
12/31/04 60,438,152 11.9M share increase
3/1/05 60,859,064
11/4/05 64,201,398 31M share increase since 12/01
As of November 4, 2005, the Registrant had outstanding 64,201,398 shares
Paul
The case IS VTSI - sorry the facts get in the way of Greg's erroneous statement
Greg
Wow - "Gamecom merged with Ferris in (2001) they became Virtra a bigger company"
All stated in past tense so one should check to see what happened with the revenue from 2001 which I did... your statement was not about the future potential...
The denial continues...
Good luck and take care
Greg
This is what you said: "the fastest way for a small company to become big is through mergers and acquisitions. Gamecom merged with Ferris they became Virtra a bigger company."
Note since when Gamecom merged with Ferris which took place in 9/01. The measureable results therefore are actuals from 2001 to the present.
Not the following for Q4 2005:
"Virtra is a bigger company take into account the backlog of orders.
As of November 1, 2005, we had received orders for 35 systems, from the United States Air Force, the United States Army, a classified Department of Defense agency, domestic law enforcement agencies, and state and federal police and security organizations in Mexico and India. As of November 1, 2005, we had delivered or installed 11 IVR simulators, and another has been shipped overseas and is awaiting installation."
So what are you saying the revenue for 2005 will be?
From 2001 the revenue has NOT grown.
You can't admit you are wrong on this point???
Amazing.....
The Real Facts
Don't let the facts get in the way of a good discussion. The figures below were taken from the company's SEC filings
You said: "the fastest way for a small company to become big is through mergers and acquisitions. Gamecom merged with Ferris they became Virtra a bigger company."
So based on this statement the revenue over the last 5 years or so should have increased dramatically I would assume...
Gamecom acquired 9/01
Revenue since 2000
2000 $3.4M
2001 $2.5M
2002 $2.3M
2002 Restated $1.1M (after sale of amusement park business)
2003 $1M
2004 $1.3M
2005 $700K to date - Estimate $1M??
Growth??? Looks like a reduction in revenue to me along with a ton of dilution
Outstanding shares:
12/31/01 32,931,842
12/31/02 37,331,448 4.4M share increase
12/31/03 48,568,628 11.2M share increase
12/31/04 60,438,152 11.9M share increase
3/1/05 60,859,064
11/4/05 64,201,398 31M share increase since 12/01
As of November 4, 2005, the Registrant had outstanding 64,201,398 shares
Background
VirTra Systems, Inc. (the "Company" ) was organized in 1996 to operate theme concept microbrewery restaurants. In 1997, we acquired First Brewery of Dallas, Inc., which operated the former Hubcap Brewery & Kitchen of Dallas, Texas (later renamed The Schooner Brewery™ brewpub). As a result of several factors, including relatively strict laws that apply to craft brewers in Texas, we found it difficult to develop this initial business, and closed down our microbrewery operations in early 1999.
In December of 1997, we acquired all rights to 'Net GameLink™ , an interactive entertainment system designed to allow a number of players to compete with one another in a game via an intranet or the Internet. From 1999 when we closed our microbrewery operations until we acquired Ferris Productions, Inc. as described below, we had been devoting substantially all of our efforts to implementing the 'Net GameLink™ product and our operations were limited to development, construction and beta-testing of the initial 'Net GameLink™ prototype system at J. Gilligan's Bar and Grill in Arlington, Texas.
In February, 2000, we changed our jurisdiction of incorporation from Nevada to Texas. We maintain our principal office at 440 North Center, Arlington, Texas 76011, and our telephone number is (817) 261-4269. We also maintain production offices at 5631 South 24 th Street, Phoenix, Arizona 85040, with a phone number of (602) 470-1177.
In September, 2001, we completed the acquisition of Ferris Productions, Inc., a leading developer and operator of virtual reality devices. “Virtual reality” is a generic term associated with computer systems that create a real-time visual/audio/haptic (touch and feel) experience. VR immerses participants in a 3-dimensional real-time synthetic environment generated or controlled by one (or several) computer(s). Ferris designed, developed, distributed, and operated technically-advanced products for the entertainment, simulation, promotion, and education markets. The acquisition provided us with a wider array of products within our industry, an experienced management team, an existing revenue stream, and established distribution channels. Post-merger, we believe we are a leading virtual reality developer and manufacturer.
Our virtual reality devices are computer-based, and allow participants to view and manipulate graphical representations of physical reality. Stimulating the senses of sight, sound, touch, and smell simultaneously, our virtual reality devices envelop the participant in dynamic computer-generated imagery, and allow the participant to interact with what he or she sees using simple controls and body motions. Virtual reality products and systems typically employ head-mounted displays that combine high-resolution miniature image source monitors, wide field-of-view optics, and tracking sensors in a unit small and light enough to be worn on the head. These products usually surround the participant with dynamic three-dimensional imagery, allowing the user to change perspective on the artificial scenes by simply moving his or her head. Virtual reality devices have in the past been used primarily in connection with electronic games, as, by surrounding the player with the sights, sounds, and smells he or she would experience in the real world, play is made far more realistic than it would be if merely presented in a two-dimensional flat screen display. Areas of application include entertainment/amusement, advertising/promotion and training/simulation.
Entertainment/amusement
Our virtual reality devices within the entertainment/amusement market are designed to produce a highly-realistic experience at a significantly lower cost than traditional virtual reality technology. Historically, the software for virtual reality games and other applications was separately created for each application. Our systems use a patented Universe™ Control Board, which, when installed in an ordinary PC, makes it possible to quickly adapt PC games for the arcade market, permitting easy conversion of PC games to behave as coin-operated arcade games, and allows the operator to change from one game to another without expensive hardware replacement.
Within the entertainment/amusement market, we have installed and operate virtual reality entertainment centers known as “VR Zones” in over a dozen theme parks and high-traffic visitor locations such as
Six Flags,
Paramount Parks,
Busch Gardens, and
Carnival Cruise Lines.
These VR Zones are equipped with systems we developed and manufactured, and are operated with Company employees on a revenue-share basis with the theme park locations.
Advertising/Promotion
We entered the advertising/promotion market with our 2000 “Drive With Confidence Tour™” for Buick, featuring a virtual reality “test-drive” of a Buick LeSabre with PGA professional Ben Crenshaw accompanying the participant. This project led us to additional projects within this market, such as
a virtual reality bi-plane experience for Red Baron® Pizza,
a virtual reality ski jump experience for Chevrolet in conjunction with the “Olympic Torch City Celebration Tour,”
a recently–completed interactive virtual reality promotional project for Shell Oil Product’s Pennzoil® division, and
a current project to build a 3-D immersive theatre for Red Baron® Pizza’s “3-D Flying Adventure™.”
Training/Simulation
Our anticipated entry into the training/simulation market was advanced by the aftermath of September 11, 2001. Although we have been advised that a major governmental agency has budgeted for our products in its current budget, as of this report’s filing we have not yet sold or received contracts for any of these systems. During the past three quarters, we have gained valuable market feedback from direct contact and meetings with several governmental agencies that resulted in completing the design of two unique virtual reality-based training systems for use-of-lethal force and tactical judgment objectives. The two different systems provide the law enforcement, military, and security markets with a first-of-its-kind 360-degree immersive training environment. The first prototype system, the IVR-p™, was largely completed in December of 2002, and is presently being utilized as a demonstration and marketing tool. We recently completed a revolutionary weapons tracking system, which allows the IVR-p™ to, among other things, track “real” guns, as opposed to plastic, arcade-style guns. In the governmental marketing sector, we have developed significant ongoing relationships with several security-related federal agencies, which have resulted in the submission of confidential proposals currently under review, as well as strategic relationships with large federal defense contractors. Further, we have a number of demonstrations scheduled for the second quarter of 2003. This has occurred during a period of intense federal agency reorganizations and personnel reassignments due to the formation of the Transportation Security Administration and the new Department of Homeland Security.
Internet-Enabled Gaming
Our 'Net GameLink™ system is designed for installation at a relatively modest cost in neighborhood arcade-like gaming centers and social bars. It consists of computers, a networking system, and specially-designed networked kiosks that allow our patrons to play interactive 3D games with either other users at the same location or users at a remote location. The gamestations feature X86 (Intel central processing unit) compatible 3D-game hardware and software. Customers pay for their use of the system through a plastic debit card. Each card is prepaid and is credited with a certain amount of playing time.
Although our immediate focus is on the more-ample opportunities for our virtual reality products in the training/simulation, entertainment/amusement, and advertising/promotion markets, we intend in the future to distribute our ‘Net GameLink™ product, in conjunction with our current Universe™ amusement line of products, in company-owned centers and through third-party distribution agreements. We expect additional revenue from our ‘Net GameLink™ system to be generated through the sale of advertising to companies who wish to reach our demographic market. We expect that the cost of a system to third parties will be in the range of $5000-$6000 per kiosk, including the server for each location. On non-company owned systems, we expect to receive a royalty based on the amount spent by patrons to actually play on the system equal to 15 percent of revenues, and a royalty on the advertising generated by the ‘Net GameLink™ system at each location equal to 50 percent of the advertising revenue paid to the operator.
Virtual Reality Products
Our virtual reality products include:
VR Sensory Theater™, a 3-seat, sit-down, multi-sensory system designed to allow a large number of entertainment center customers to experience virtual reality in a short period of time. Users seated in the theater put on a headset, suspended from a neutralization arm which allows their heads to rotate a full 360 degrees. The system integrates headset video, audio, and smell for the user. The system comes standard with 3 seats, but can link together for much larger throughput. It is approximately 84 inches long, 36 inches wide, 72 inches high, and weighs approximately 420 lbs.
The VR-360™, a stand-up interactive system. The user has freedom of movement and is tracked in 360 degrees. The system incorporates state-of-the-art computer equipment, gyro headtracking, audio, microphone communication, and joystick interaction. The system comes standard for one user. The user wears a headset suspended from a support cable on an illuminated neutralization arm. The entire system is approximately 54 inches long, 60 inches wide, 102 inches high, and weighs approximately 490 lbs.
The VR-720™, a sit-down interactive system designed primarily for use in the company’s VR Zones. The user, while seated, is tracked in 360 degrees. The system incorporates state-of-the-art computer equipment, gyro headtracking from an illuminated neutralization arm, audio, microphone communication, wind simulation, smell integration, and joystick interaction. The system comes standard for two users. The system is approximately 54 inches long, 60 inches wide, 102 inches high, and weighs approximately 490 lbs.
The IVR-p™, a portable 360-degree, video-based, multi-user judgmental use of force training system capable of training with “real” guns.
All of these products make use of video recorded images, rather than computer-generated images, allowing each system to present a variety of photorealistic virtual reality experiences without lesser-quality computer image creation.
Competition
Competition within each of our markets is intense.
Competition within the entertainment/amusement market is based primarily on the ability to deliver an exciting and realistic gaming experience beyond what the participant would experience on his or her home computer, through such items as 3-D imaging, sound, and sense of motion. Within the entertainment/amusement market, our advantages are our advanced virtual reality technology, as well as our patented Universe™ Control Board, and our EasyPlay™ overlay software, which when used in our VR Zones, 'Net GameLink ™, and in custom applications, can transform any off-the-shelf PC game or application into a coin-op-ready program without requiring “source code” software modifications to either the PC application or the operating system.
We face extensive competition with companies that supply the advertising/promotion market. However, as our virtual reality experiences are custom applications, and we deal primarily with leading advertising agencies, it is difficult to quantify the competition, because we are generally not aware of alternative methods considered by these agencies to present their message.
It is difficult to gauge the competition in the training/simulation market, which we are in the process of entering. There are several large competitors in this field. For instance, a recent (January 7, 2002) edition of Forbes magazine contains a feature story on L3 Communications, Inc., a company purportedly doing in excess of $400,000,000.00 with the United States government in this market. However we believe, based on discussions with potential customers, that our products in this market are unique, primarily due to our proprietary 360-degree form of “immersive” photorealistic virtual reality.
You are all paranoid
The reason the price of the stock is $.10 is due to the lack of sales, losses, negative cash flow, dilution of the stock through the Dutchess deal, etc etc etc NOT because Paul P has adopted VTSI as his hobby...
Where's L Kelly Jones??? In the bunker because there's nothing to report and the plans of mice and men have not panned out...one man's opinion. In over his head in the defense business with a limited product set against the big boys - L3, Lockheed Martin and FATS who aligned with them.
The stock is down to $.10 and there are always those who fail to cut their losses and go down with the ship - Sir Felix you fit that profile it seems...
GLTA
Current Price?
$.10 x $.105
Don't want to say anything as the price and chart speaks for itself because BIG BROTHER is very active here...
Sure is quiet around here...
One more thing...
You said: "I suggest if you want some answers to your questions call Virtra's office and ask the questions you are asking here."
You REALLY think you'll get the complete answer or what you want to hear.?