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I think something like that is possible. If the company has become profitable (looks like it has) the share price is going beyond an inflection point. Revenue for Q1 2021 needs to be at least Q4 2020's, hopefully better, profitability needs to also be better.
WOW looks really cheap for a profitable company.
Q1 results should be out in about a month.
Arnold on Kelley Clarkson Show, or as the video is titled:
Arnold Schwarzenegger Confesses The Movie Line He's Asked To Say Most
I don't know who they might merge with or be bought by, but, in order to become a lot more profitable, they need access to cash and/or grow in size.
When I first bought in, I thought Genius Brands might buy WOW, to become an in-house animation studio, for their own projects. They would be able to pump animated series/movies out quickly. Genius was looking for accretive acquisition targets, had plenty of cash, and WOW has a low valuation. Genius acquired other stuff.
As I looked at WOW's animated series, I saw more than a few on Netflix. Netflix has been pumping money into producing original content as anime series (Japanese animation studios). I thought Netflix might want to buy WOW and expand it for their own projects. Netflix has started their own animation studio.
WOW is a target for any streaming service that would want to add original animated series to their service, movies studios, and other animation studios (for added capacity). The US part of WOW (Mainframe) does movie/TV special effects.
There are always animation studios on the brink of bankruptcy, maybe they are looking for one of them.
Good trading volume in Toronto, over 90,000 shares traded.
https://money.tmx.com/en/quote/WOW
Trading not bad in the US.
I'll listen to the call, later. I was late calling in this morning.
WOW! Unlimited Media to Explore Potential Strategic Alternatives Focused on Maximizing Shareholder Value
https://www.globenewswire.com/news-release/2021/04/29/2220274/0/en/WOW-Unlimited-Media-to-Explore-Potential-Strategic-Alternatives-Focused-on-Maximizing-Shareholder-Value.html
Edit
WOW! Unlimited Media Announces Financial Results for the Fiscal Year End 2020
https://finance.yahoo.com/news/wow-unlimited-media-announces-financial-210000202.html
Edit
Q4
Revenue of $20.4 million
EBITDA of $2.0 Million
Operating profit of $810,000 or $0.03/share
For the year 2020
Revenue of $61.1 Million
EBITDA of $2.01 million
Net Loss of 4.966 million
You're welcome. But, you know, as a shareholder, it's in my best interest to disseminate information.
Arnold Schwarzenegger on Working Out High, Caitlyn Jenner’s Run for Governor & Becoming a Grandpa
Yep, been about five months since the last update about Kingpin. It was supposed to have open beta back in January.
Project V13 was the big hope back in 2009. It was originally supposed to be a Fallout MMO.
WOW! Unlimited Media to Host Fourth Quarter and Full Year 2020 Earnings Conference Call
https://www.globenewswire.com/news-release/2021/04/26/2216862/0/en/WOW-Unlimited-Media-to-Host-Fourth-Quarter-and-Full-Year-2020-Earnings-Conference-Call.html
Conference Call Dial-in Details:
At 9:00 a.m. Eastern Time on Friday, April 30, 2021, the Company will host a conference call featuring management's remarks and a follow-up question and answer period with analysts.
The conference call can be accessed live by dialing (877) 825-9920 five minutes prior to the scheduled start time. The Conference ID is 4282578.
A digital recording of the call will be available for one month (until midnight Eastern Time, May 30, 2021) by dialing (855) 859-2056 or (404) 537-3406 and using the Conference ID 4282578.
I saw this while going over Black Isle Studios' Facebook posts (from March 17):
https://www.facebook.com/photo.php?fbid=219066256333265&set=pb.100046896757437.-2207520000..&type=3
It looks like they haven't forgotten about Project V13. If I remember correctly, a lot of initial work was done on it.
I doubt IPLY has much money to do extra stuff. But, if they (Herve) keeps posting on social media, IPLY should have someone capable of answering back comments and engaging fans.
Okay. I only check every few weeks.
It could be some other company will remaster (reload?) the game. IPLY doesn't own the underlying (D&D)IP so it wouldn't be a new game.
Herve should be on the phone, reaching out to Amazon, see if they are interested in Project V13.
Website:
https://www.interplay.com/
Very surprising, I don't know when it occurred.
WOW Unlimited Media Reel - April 2021
WOW! Unlimited Media Announces New Season of Popular Animated Series Castlevania
http://www.digitaljournal.com/pr/5048029
Edit
It's a press release by the company, as opposed to entertainment news (better late, than never).
Yep, I was in REDG. I think it was a (stereo)typical penny stock. If management was (much) better in business, it could have gone much different.
WOW is different. Parts of the company have been around for at least a couple of decades. WOW also produces some good revenue and seems to be heading towards profitability.
The thing to remember with entertainment companies that own IP is, IP is like a lottery ticket. If they are able to resonate the IP with a large enough consumer group, licensing/merchandise revenue can be enormous.
I looked at WOW's Sedar filings. it looks like for the last few years the annual report comes out towards the end of April and the first quarterly report comes out at the end of MAY.
Not sure a Sedar link will work (nothing ventured, nothing gained):
https://www.sedar.com/DisplayCompanyDocuments.do?lang=EN&issuerNo=00027273
I've noticed size of the bid has increased on WOW, even though trading volume is still near nonexistent.
Edit
The Sedar link appears to work for me. I didn't even have to prove I wasn't a robot.
Volume is low.There hasn't been too many shares available for retail shareholders (about 14% of the 32 million +/- outstanding).
The company really needs to show investors it can make a profit. There is no better time than now.
Annual result should come out at the end of the month and, I think, Q2021 results will be out next month.
Says Intellivision raised over $13 million:
AMAZING VICTORY! Over $13M raised! Our SEC approved Regulation A investment offering on Republic is now closed. We ended up raising over $1M more on the final day! A great day for us! If your mind believes it... you WILL achieve it! 🥰 ONWARDS!!!!!!!!https://t.co/aopYGpFdKB
— TommyTallarico (@TommyTallarico) April 16, 2021
I checked the Toronto Exchange. WOW traded 3,850 shares over there today. That is more than the 1,000 shares trades showing in the US.
https://money.tmx.com/en/quote/WOW
The company has been flirting with being EBITDA positive and has forecast being $3.1 million EBITDA positive for 2020. Depreciation has been high last year and the company has/had incentives. Differences in Canadian accounting and terminology has slowed me down going through the financials.
Business seems to revving up (due to rise of streaming), so it might be heading towards showing a profit.
It's a really small company that has been losing money. No reason for people to own it. I'm also not sure if all trades are counted. It's a Canadian company listed on the Toronto exchange, so not sure if all those trades show. There is also a small amount of retail shares. Most shares are held by insiders (34%) and institutions (40%).
Cinedigm Partners With Genius Brands To Bring New Content to Kartoon Channel!
http://www.digitaljournal.com/pr/5044926
Interplay is still showing signs of life. They retweeted a post by Black Isle Studios (aren't they owned by IPLY and does more than one person even work at IPLY?).
Anyway:
IPLY retweet:
— Interplay (@InterplayGames) April 16, 2021
Sorry, wrong board.
‘Castlevania’ Ending with 4th Season; Netflix Considering Expanded Universe
https://www.animationmagazine.net/streaming/castlevania-ending-with-4th-season-netflix-considering-expanded-universe/
Edit
Season 4 starts May 13th, ten episodes long. Article mentions new series, same world , new cast of characters.
Netflix Teases Fourth Season of Castlevania Animated Series
https://www.nintendolife.com/news/2021/04/netflix_teases_fourth_season_return_of_castlevania_animated_series
We're back. #Castlevania
we're back. #Castlevania pic.twitter.com/849lLbppRc
— Netflix Geeked (@NetflixGeeked) April 15, 2021
Getting Started--interview with Andy Heyward
I don't disagree. I'm just pointing out the reasoning, right or wrong. But, the executives hired have little to no experience in the toddler entertainment market.
It, also, could be Andy working with (or rewarding) people he has worked with in the past.
I'm still waiting to see the compensation package for the new "diversity" executive. I'm wondering if it is a friend of the family.
GNUS is a trading stock, not an investment. Treat in accordingly. Buy low, sell high.
GNUS has been behind the curve on all the fads Andy got GNUS into ("SpacePop" on Youtube, licensing popular IP (Llama Llama), Amazon streaming channel, Paw Patrol clone (Rainbow Rangers), and a streaming app (Kartoon Channel)). GNUS has been a me-too company.
NFTs are still relatively new. If, GNUS can develop some NFTs and put them for sale in a few months, it could generate a high amount of interest in GNUS stock and drive the share price up. If the NFTs sell in the millions, it could really drive the share price up. People appear to be overpaying for NFTs right now.
I'm thinking GNUS should develop/advertise three Stan Lee NFTs (True Believer, Nuff' Said, and Excelsior), two Shaq NFTs (Shaq's Garage and Baby Shaq), and one Superhero Kindergarten (Arnold) NFT. They should make it clear, no more than one NFT per completed IP, to keep it scarce and rare. GNUS/POW! have 100 Stan Lee IPs.
I don't believe that selling NFTs are a long term business for GNUS.
GNUS is a trading stock. Buy low, sell high.
I'll be keeping my eye on GNUS a little longer. I want to see what happens with the class action lawsuit. I, also, think there might be another smaller run, should the company actually issue a few NFTs. It might be worth buying back in (near cash value)if the share price dips low enough and there isn't an increase in shares outstanding.
GNUS has been overpriced for some time. The 10K should underscore how little revenue GNUS produced shows generate. Andy keeps pushing merchandising revenue out, over the next rainbow (18 months). Then he hops on a new fad to generate revenue (last year streaming, this year NFTs)
I've never been a fan of "content with a purpose" (edutainment). I, also, don't like GNUS concentrating shows for toddlers. I prefer all-age appropriate entertainment, the widest possible audience. I doubt the Kartoon Channel will ever have a large audience, with shows just for toddlers.
I think it is early enough in the NFT fad that GNUS could generate some serious excitement in the stock, should they be able to issue for sale several good NFTs in the next few months. People are willing to pay a lot for what seems otherwise pretty worthless.
It sounds like you did pretty well on GNUS. I hope a lot of others did good as well.
My estimates on GNUS's revenue are worthless. I predicate them based on Andy's comments. But, Andy's comments can't be trusted.
Revenue for the quarter was about $1.3 million. It was at the low end of my expectations.
Ad revenue generated by Kartoon Channel was about $100,000. About what I expected.
G&A expenses came out about $10 million for the quarter. I was expecting about $3 million. I'm not sure why it was so huge.
John Woo to Produce Live Action Adaptation of Stan Lee’s ‘Monkey Master’ (EXCLUSIVE)
https://variety.com/2021/film/news/john-woo-stan-lee-monkey-master-1234941619/
I doubt this is a GNUS project. This started back when POW! was a public company, so the IP was under contract back then.
10K filed
https://www.sec.gov/Archives/edgar/data/1355848/000168316821001169/genius_10k-123120.htm
Edit
$ 2,482,127 total revenue for the year
$17,882,342 loss from operation
$401,669,805 net loss
As of March 30, 2021, the registrant had 300,321,658 shares of common stock outstanding.
On July 7, 2020, we received a letter from a law firm alleging that rights Genius Brands had licensed from POW!, LLC, through its the Stan Lee Universe, LLC joint venture, had already been sold to another company, represented by that law firm. The law firm alleged that the Company is, inter alia, interfering with their contractual rights. This matter was referred to our outside litigation counsel. We have been informed that the matter is being adjudicated in an arbitration and that the arbitrator issued a gag order preventing further communications from Plaintiff to 3rd parties.
Revenue by category
$761,832 Licensing and royalties
$1,464,635 Television and Home entertainment
$252,135 Advertising
$2,525 Product sales
I posted a link directly to the letter. I should have been more clear with the link.
Edit: link to the blog post containing the shareholder letter, also: Genius Brands CEO Annual Letter
https://www.gnusbrands.com/blog/post/6315/genius-brands-ceo-annual-letter
I don't believe the recent share price action was technical.
There were a lot of people buying GNUS believing a movie deal or buyout (@ $5-$15 per share) with/by Marvel was going to happen. Yesterday's press release added (minor) clarity, that Marvel was merely licensing Stan Lee's likeness for their own projects. No movie deal, no buyout. Sell-off. The press release was also vague on details, despite Andy saying disclosure would happen.
Today's sell off is a continuation, possibly made a bit worse by Andy saying (in the newsletter) that GNUS will not focus on revenue and earnings (key metrics for shareholders). It's not something shareholders like hearing. It's an indication GNUS will be spending a lot of money generating losses for the foreseeable future.
Andy also said GNUS has about $140 million in cash. My estimates are, GNUS should have about $150 million, indicating real money spent (vs paper losses) are higher than expected.
Also, Andy mentions the $2.37 warrants, as though he expects those to be converted. GNUS's share price is below the conversion price. The only reason to convert those shares, would be to cover shares shorted at much higher prices, something Andy would have to know about when writing this letter.
Also, GNUS (just?) paid off their PPP loan. It's an admission that Andy was mis-leading shareholders (most of last year) when he kept repeating that GNUS was debt free. It's something that might help plaintiffs in the class action lawsuit.
Edit
And no more Mattel Rainbow Rangers toys. Vanished in a puff of vapor. All those prototypes shown, never to be delivered.
Press release announcing shareholder letter (found in 8K filed):
https://www.sec.gov/Archives/edgar/data/1355848/000168316821001118/genius_ex9901.htm
Pretty sure this is what should have been expected. I think it was during a cc last year, Andy said GNUS were working with Marvel on a Stan Lee tribute. I'd assume Marvel wanted to use Stan's image in the "What If?" animated series.
Genius Brands International Announces Stan Lee Content Collaboration With Marvel Studios
https://www.gnusbrands.com/news/press-releases/detail/1116/genius-brands-international-announces-stan-lee-content
Genius Brands International, Inc. (Nasdaq: GNUS) announced today a collaboration with Marvel Studios where Marvel Studios has licensed from Genius Brands certain likeness rights to Stan Lee in support of exciting future marketing content celebrating the legacy of Marvel Studios. This initiative between Genius Brands and Marvel Studios using the assets of Stan Lee is the first collaboration between the companies. The companies are also discussing ways to work together on other Stan Lee related initiatives in the future.
Genius Brands, through “STAN LEE UNIVERSE”, its recently announced joint venture with POW! Entertainment, LLC, controls the Stan Lee name, the animated and live Stan Lee likeness, the Stan Lee signature, as well as the broad Stan Lee brand/Stan Lee Presents, and a variety of Stan Lee properties created post Marvel.
“The faithful protection of Stan’s brand for the millions of fans around the world, is a sacred stewardship for us at Genius Brands,” said Andy Heyward, Chairman and CEO of Genius. “As we approach the Stan Lee Centennial in 2022 and focus on celebrating the unique and iconic stature of Stan Lee, we are thrilled to collaborate with Marvel Studios.”