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1st Qtr 2006 summary as I see it:
Cash down $0.854 M (not so good)
Receivables down $0.576 M compared to Q4 2005 (not so good)
Inventories up $0.184 M compared to Q4 2005 (not so good)
Accounts payable down $0.441 M compared to Q4 2005 (good)
Accrued liabilities down $0.339 M compared to Q4 2005 (good)
Total current liabilities down $0.638 compared to Q4 2005 (good)
Total cash & equiv down to $3,417 M (a growing concern)
The question I have is does SOFO foresee a significant financing deal in 2006
Sonic Foundry Reports First Quarter Results for Fiscal 2006
http://biz.yahoo.com/prnews/060202/lath044a.html?.v=1
MADISON, Wis., Feb. 2 /PRNewswire-FirstCall/ -- Sonic Foundry® Inc. (Nasdaq: SOFO - News), a leader in automated rich media communications technology, announced results for its first quarter of fiscal 2006. Financial and company highlights for the first quarter include:
* Revenues increase 18 percent year-to-year. For the first quarter of fiscal 2006, Sonic Foundry reported revenues of $1.9 million, an increase of 18 percent from $1.6 million reported for the first quarter of fiscal 2005. During this seasonally slow period, the company reported a net loss of $1.6 million or five cents per share for the first quarter of fiscal 2006 compared to $1.4 million or five cents per share in Q1-2005. Current period results include non-cash expense of $182 thousand related to a new accounting rule change requiring companies to record the cost of issuing stock options.
* Multi-unit sales grow as customer base rapidly expands. The customer base at the end of the first quarter of 2006 was 491, a 79 percent increase over the first quarter last fiscal year. The company reported multi-unit sales in key verticals including education (University of Cincinnati and Victoria University), government (Maryland House of Delegates) and corporate (Raytheon). Other new customers include Mutual of Omaha, Merck, Carnegie Mellon and the Tiger Woods Learning Center.
* Sonic Foundry featured in Dell Intelligent Classroom. As previously announced, Sonic Foundry recently became a supplier to the Dell education channel with a significant role in Dell's Intelligent Classroom marketing and sales initiative. In anticipation of this new initiative, first quarter sales and marketing efforts were focused on creating and planning new marketing programs as well as conducting initial sales training and customer visits with Dell personnel. This new distribution channel is expected to diversify Sonic Foundry's reach, especially in education sales, both to the higher education and K-12 markets.
* EX Server ships late in Quarter. Shipment of EX server software occurred later than anticipated in the quarter and therefore provided no significant contribution to revenues. However, the new offering has attracted large enterprise customers who are interested in deploying the highly scalable, secure rich media software platform. As such, the company expects larger contributions from server software license sales in the future and may potentially see dramatic swings in future sequential quarter results due to full scale enterprise deployments based on EX.
* Cash flow breakeven expected during fiscal 2006. As reported at fiscal 2005 year end, the company projected a seasonally slow quarter for the fiscal 2006 first quarter, with a significant pick up in business expected for the balance of fiscal 2006. The company believes it remains on pace to achieve breakeven operations some time in fiscal 2006
and has sufficient working capital to reach breakeven operations.
* Customer support revenues more than double. Customer support revenue represents the portion of fees charged for Mediasite SmartServe service contracts as well as training and installation services. In the first quarter of fiscal 2006, customer support revenue was $415,000, up from $189,000 in the first quarter of fiscal 2005. The increase was due primarily to support contracts on new Mediasite sales and renewals. At December 31, 2005, $1.1 million of unearned revenue was recorded for service and support contracts to be recognized in upcoming quarters.
* Gross margins improve from the same period one year earlier. For the first fiscal quarter of 2006, gross margins increased to 70 percent, up from 66 percent in the first quarter of 2005. Mediasite customer support revenues and server license fees contributed to the increase. The company expects margins for fiscal 2006 to be in the low 70's percent range.
* Improved search capabilities. Sonic Foundry introduced Mediasite.com, a website that aggregates public presentations created with Mediasite systems. Users can search for specific content in one location with a simple search phrase. Throughout the first quarter of fiscal 2006, the company's advanced R&D group incorporated unique ways in which data can
be indexed. Users are now employing these advanced search capabilities to drill further down into rich media communications that have been difficult to find, even through the use of traditional search engines like Google, Yahoo or MSN. Based on the initial positive reaction of customers, the company expects this initiative will lead to new products and services that further advantage the customer base with the Mediasite platform. Development efforts are now under way that provide for new automated metadata extraction and archiving technology, specific customizations and new hosting services.
"Over the last three years, we have evangelized our Mediasite product line as a new form of communication technology geared specifically to information providers," said Rimas Buinevicius, chairman and CEO of Sonic Foundry. "We've found that whether it's the professor, CEO, reporter, health care provider, product manager, lawyer or engineer, they all have one thing in common: a fundamental need to share knowledge and information quickly, and above all easily, with those that seek it. What makes Sonic Foundry unique is our ability to adapt the early ideas of television, telephony and audio/video production and meld them into an entirely new form of communication that is changing the way people deliver their message. This is still just the beginning of what we expect will turn into thousands of devices capturing and transmitting information for millions of hours of content, all accessible on a distributed network basis."
Sonic Foundry will host a Webcast today to discuss its first quarter 2006 results at 10:00 a.m. CT/11 a.m. ET. It will use Mediasite to Webcast the presentation for both live and on-demand viewing. To access the presentation, go to www.sonicfoundry.com. An archive of the Webcast will be available for 30 days.
About Sonic Foundry®, Inc.
Founded in 1991, Sonic Foundry (Nasdaq: SOFO - News) is a technology leader in the emerging rich media communications marketplace, providing enterprise solutions and services that link an information driven world. Sonic Foundry is changing the way organizations communicate via the Web and how people around the globe receive vital information needed for work, professional advancement, safety and education. The company's integrated Webcasting and Web presentation solutions are trusted by Fortune 500 companies, education institutions and government agencies for a variety of critical communication needs. Sonic Foundry is based in Madison, Wis. For more information about Sonic Foundry, visit the company's Website at www.sonicfoundry.com.
Certain statements contained in this news release regarding matters that are not historical facts may be forward-looking statements. Because such forward-looking statements include risks and uncertainties, actual results may differ materially from those expressed in or implied by such forward-looking statements. Factors that could cause actual results to differ materially include, but are not limited to, uncertainties pertaining to continued market acceptance for Sonic Foundry's products, its ability to succeed in capturing significant revenues from media services and/or systems, the effect of new competitors in its market, integration of acquired business and other risk factors identified from time to time in its filings with the Securities and Exchange Commission.
Open positions @ SOFO
by: rwwine (40/M/Milwaukee, WI) 01/08/06 09:46 am
Msg: 25113 of 25113
According to Sonic's website, they have the following open positions:
Software Engineer - Rich Media Systems
NET Web Developer
Software Engineer - Web Development
Number of employees stands at 63
Over the holidays I watched a presentation by Sean Brown (SOFO) on October 21, 2005 and thought it was excellent. It helped me better understand the Mediasite functions & capabilities. During Sean's presentation, he mentioned Scott McNealy’s presentation (of Sun Microsystems). When I tried to access this presentation on the “Mediasite website” this last week, I received a message saying "Your search for Scott McNealy returned no results". This was rather frustrating since Rimas made a point that with Google, you had to click 5-6 times before your could find the presentation you were hunting for. At the end of the day and I found the presentation at Educause website (not Mediasite), maybe 20 clicks.
http://www.educause.edu/content.asp?page_id=9337&bhcp=1
http://fp3demo.mediasite.com/fp3demo/Viewer/NoPopupRedirector.aspx?peid=9955469f -0425-4b11-abfd-911f4396760e&shouldResize=False
I also found that when I attempted to send SOFO comments about their Mediasite website, I could not get confirmation that my email went to either the SOFO contact page or the Mediasite contact page.
In all fairness, Mediasite is classified as a "beta" program which will improve over time.
Best Regards,
Rich
Road to Breakeven
Posted on YMB. After I carefully review of the information that Sonic Foundry management recently provided, I have summarized my opinion regarding future earns as outlined below.
If you extrapolate the two lines in the graph titled “Road to Breakeven” which is 31 minutes into the Fiscal 2005 Investor Presentation, you “could” come to the conclusion that if the slope of these two lines (GM/Employee & Expense/Employee) remain the same, that breakeven “should” occur in Q3 of 2006.
My best guess (SWAG) based on this assumption is we should see the following financial results for the upcoming quarters.
Q1 of 2006 -0.02/eps
Q2 of 2006 -0.01/eps
Q3 of 2006 0.00/eps (breakeven)
Q4 of 2006 0.01/eps
Therefore, Fiscal 2006 net result should be -0.02/eps.
Agree?
Article apropos Mediasite.com
Thanks to IAM5000 on the YMB for the article find
http://wistechnology.com/article.php?id=2531
Sonic Foundry creates search engine for 7,000 expert video presentations
Eric Kleefeld • Published 12/07/05
Madison, Wis. — Sonic Foundry premiered this week a new Mediasite portal, venturing into what they believe is an untapped audience on the Internet interested in multimedia presentations featuring expert knowledge.
The site features direct links to presentations by users of the company’s rich media software and server tools, which combine audio and video content with other media sources slideshows and text. The site debuted with almost 7,000 presentations, totaling over 5,000 hours of content. Presentations include such subjects as bird flu, distance education, law and politics.
“Most of the glitz you find with entertainment content, or music downloads, or even video iPods, can only focus on Hollywood content,” said CEO Rimas Buinevicius. “We feel that there’s an underserved market here, with information technology that’s out there.”
The site is relatively inexpensive for the company to maintain, in that it does not actually host or stream video content. Instead, a program scans the Web for Mediasite presentations, and content providers also submit their entries to Sonic Foundry, who checks to make sure the links work and the content is not inappropriate before entering it into the search engine.
Buinevicius said using on-demand delivery for video content, estimated at an average 60 megabytes for a single hour, can be less expensive than live webcasts.
“There is a huge cost associated with live webcasts, that gets you into extremely expensive bandwidth to meet the needs of instantaneous communications when you go out and do, let’s say, one of the big online live webcasts,” he said. “Rather than doing that, on-demand spreads the cost of the bandwidth out so that it’s almost no different than your normal Internet connection.”
Buinevicius said costs for the site would initially be offset by ads, and the company could also negotiate for some percentage on any future offerings that content providers wish to present on a subscription or pay-per-view basis. Additionally, the site would also function as a promotion of the Mediasite presentation technology, though it is too early for Buinevicius to make any prediction on the returns.
"Mediasite.com is interesting and offers a broad spectrum of how the technology is being used,” said David Simpson, director of digital media for Florida State University Academic and Professional Program Services, which uses Sonic Foundry’s technology. “I see value in the site in it being a resource for individuals to view other presentations of interest."
Additional color apropos SOFO lastest CC
CC impressions:
by: DewDiligence 12/08/05 03:58 am
Msg: 25039 of 25039 YMB
I just don’t see why mediasite.com is all that big a deal for SOFO from a business standpoint. In listening to the CC last week, I thought all the attention devoted to the new website was a smokescreen so management wouldn’t have to spend much time talking about the FY2006 sales and earnings forecasts.
I was also disappointed that they did not address the unusual financing transaction.
The questions in the Q&A sounded scripted—I would much prefer a conventional kind of CC where investors and analysts ask their questions live.
JMHO, FWIW
I concur.
My initial reaction was disappointment, since I've been with this security for so long and was really hoping this would be the time for our breakout. (Rimas indicated about a year or so ago that this would be the case.)
But, if I've waited this long, I can certainly wait a little longer.
Good investing to you and yours.
pCf
pCf,
I'm comfortable with SOFO performance this last quarter and didn't have an issue with there achievement this year. Last year Rimas said they would reach the 10 Million mark in 2005, but I think that was an unrealistic expectation. It takes time to hire & train sales personnel and in my experience typically takes 12-18 months to see the results. In general, I think it may be incredibly difficult to grow as fast as SOFO has while trying to balance both their resources and cash flow while attempting to please all us inventories.
Take good care!
Rich
Hey there, winer.
Good to see you start a board for SOFO.
I was, at first, excited by their increase in sales, etc...
But I was disappointed that they couldn't increase the bottom line and show, at least, break even for 2005.
Been hanging in for so long.
But, I guess that's what it means to be long on a stock.
Best wishes.
pCf
BTW the procedure went well, but I am in a great deal of discomfort for the time being.
Sonic Foundry Reports Year-End Results for Fiscal 2005
Thursday December 1, 6:57 am ET
Mediasite Sales Continue Climbing as Company's End-To-End Solutions Attract Enterprise Customers, Multi-Unit Purchases and Repeat Sales
http://biz.yahoo.com/prnews/051201/lath044.html?.v=35
MADISON, Wis., Dec. 1 /PRNewswire-FirstCall/ -- Sonic Foundry® Inc. (Nasdaq: SOFO - News), a leader in automated rich media communications technology, today announced results for its 2005 fiscal year. Highlights for fiscal 2005 include:
* Revenues increase substantially from a year ago. Annual revenues for
2005 totaled $8.3 million, up 89 percent from $4.4 million reported the
year earlier. Multiple unit sales, repeat purchases from existing
customers, increased sales and marketing efforts, new software offerings
and product enhancements contributed to the significant increase. Units
sold increased 74 percent from 269 in 2004 to 467 in 2005. The company
continues to see marked growth in billings related to customer support,
product services and recently launched hosting services. These items
are initially recorded as unearned revenue and then recognized over
future periods. For fiscal 2005, customer support fees more than
doubled to $975,000 from $425,000 reported for 2004. Total billings for
fiscal 2005 were $8.8 million.
* Annual gross margins increase significantly. Gross margins for fiscal
2005 rose to 67 percent compared to 60 percent for fiscal 2004. As
expected, high margin customer support revenue and licensing of server
software applications accounted for the majority of the increase in
gross margin percentage over 2004 levels. The company anticipates
continued margin increases in the near term attributed to a higher mix
of support, server software, consulting and hosting revenues.
* Operating expenses increase with growth in revenues, marketing and sales
staff. Operating expenses increased to $9.9 million, representing a
20 percent increase compared to the 89 percent top line growth. For
fiscal 2005, the company increased its selling, marketing and customer
support staff by 55 percent. Continued expansion in personnel is
anticipated in fiscal 2006 to maintain current momentum, but is expected
to grow well below projected top line growth. Advertising and tradeshow
expenses increased incrementally as a result of increased tradeshow
attendance and print placements. The company believes these investments
are important in defending its market leadership position and critical
to sustaining the success of new product and service launches announced
in fiscal 2005 and new product offerings planned for fiscal 2006.
* Cash used for operations decreased by almost half. Sonic Foundry
continued to progressively improve its operating cash flow by reducing
cash used for operations from $6.2 million in fiscal 2004 to
$3.3 million in fiscal 2005. Year-to-date, cash used in operating
activities decreased 47 percent due to improved operating results and
reduced working capital needs. For the fourth fiscal quarter of 2005,
total cash burn was reduced to $243 thousand. The company remains
focused on maintaining revenue growth and managing expenses to reach
break-even operating results in the 2006 fiscal year.
* Year-to-year net loss and EPS again improve. Sonic Foundry reported an
improved net loss of $4.2 million for the fiscal year, or 14 cents per
share, versus a loss of $5.4 million, or 18 cents per share, for fiscal
2004.
* Solid customer growth with emphasis on the enterprise. During fiscal
2005, Sonic Foundry expanded its customer base to 433, up 90 percent
from 228 in 2004. The company made significant in-roads in the
corporate, education, healthcare and government sectors, including
defense and aerospace, pharmaceutical, financial services and
universities. Existing customers are experiencing strong internal
demand for rich media content and are making additional purchases, an
indication of the growing market acceptance and demand for Mediasite and
rich media communications in general. Fiscal 2005's growing focus on
the enterprise was marked by new technology developments, expanded
service offerings and Microsoft certification (see below). Recent
customer additions include Sandia National Laboratories, University of
Texas-Austin, MetLife, Ross University, Merck, the Maryland House of
Delegates and the State of Wisconsin Senate.
* Developments in server technology. Sonic Foundry's recent technology
development efforts are in response to the broadening use of rich media
communications within the enterprise. The company is currently
introducing the EX Server to meet the need for a powerful, rich media
communications platform that reduces the time and resource costs
associated with managing, distributing and securing content across the
enterprise. The EX Server software offers a full suite of centralized
management tools allowing business, government and higher education
organizations to secure content access, monitor and report on system
usage and customize presenter and viewer experiences. The robust,
database-driven architecture of the EX Server software positions Sonic
Foundry's enterprise solution uniquely in the market by providing solid
integration and performance that is trusted by IT professionals and
system administrators.
* Recorder technology. Sonic Foundry introduced the Mediasite 440 Series,
an entirely new line of rich media recording devices designed to appeal
to various customers with both mobile and rack-mounted configurations.
The company's engineering effort continues to focus on designing
powerful recorder technology built to meet the rigorous demands for
state-of-the-art performance.
* Expanded service capabilities. In fiscal 2005, the company launched a
new managed services offering to help customers expedite rich media
deployment. The new offering enables organizations to jump start their
rich media communications efforts without having to wade through the
complexities associated with their IT or network infrastructure issues.
The company sees early traction with health and telemedicine Mediasite
customers, including Johns Hopkins Center for Clinical and Global Health
Education, Virtual OR and University of Wisconsin Department of
Medicine, who chose Sonic Foundry's hosting services as a hassle-free
solution to deploying rich media communications.
* Microsoft certification. Demonstrating enterprise compatibility, Sonic
Foundry earned certified status in Microsoft's Partner Program and a
Microsoft Competency in the area of ISV/Software Solutions. The Partner
Program recognizes the company's expertise, impact in the technology
marketplace and proven ability to meet customer needs, while the
ISV/Software Solutions Competency assures Sonic Foundry customers of
high quality and interoperability between the Mediasite solution and
Microsoft technologies.
* Mediasite.com search portal. To aggregate the thousands of
presentations created by Mediasite customers every day around the world,
the company today launched a new search portal, Mediasite.com, to link
information seekers with the experts providing knowledge. The Website
is one of the first to provide a true rich media information exchange.
Access to rich media content is one click away, providing a brand new
seamless viewing experience. A diversity of presentations and lectures
is available on a wide range of topics such as cancer treatment,
robotics, business startups, sociology, ethics and personal improvement.
Mediasite.com will help close the loop on the full content capture,
management, delivery and access process users seek for this new emerging
form of communications.
* Greater penetration in higher education. Sonic Foundry continued to
expand throughout the higher education market segment with
154 university and college customers worldwide, representing
approximately 36 percent of the company's customer base. Distance
learning, continuing education and professional development deployments
rapidly expanded through multi-unit sales and hosting services.
Mediasite is becoming the de facto standard for higher education
institutions, which choose Sonic Foundry's solution for the simplicity,
cost-effectiveness, Web communications capability and strong content
management tools. To further distribution in this market, Sonic Foundry
recently became a supplier to the Dell education channel with new
marketing and sales initiatives scheduled throughout 2006. In addition,
the company announced forthcoming integration with Blackboard, the
leading learning management system for educational institutions. These
and future advances illustrate Sonic Foundry's continued market
penetration and focus on enhancing the process of education through the
assistance of technology.
* Expansion into new global markets. Awareness of Mediasite continued to
grow globally through Sonic Foundry's international sales force and
increasing content generated by customers around the world. In fiscal
2005, Sonic Foundry fueled that awareness with market development
efforts in Europe and Pac-Asia. During the year, the company announced
the first internationalized version of its Mediasite line of rich media
systems. The company is using the same market development approach
which achieved early success in North America to gain a strong presence
in other worldwide markets. Build-out of the global sales force
continued with current field staff in New Zealand, Europe and Canada.
* High-profile and novel Mediasite applications on the rise. Fiscal 2005
was punctuated with multiple global, national and nontraditional
Mediasite Webcasts, such as Mediasite capturing images from NASA's Deep
Impact space probe collision with comet Tempel 1. National
personalities and leaders captured by Mediasite include the former and
current Chairmen and CEOs of General Electric Jack Welch and Jeffrey
Immelt, Michael Dell, Tom Ridge, Tommy Thompson, Ruth Bader Ginsburg,
John Kerry and Scott McNealy, CEO of Sun Microsystems.
"As an early stage, high growth company, we've succeeded in establishing our vision for a new market and one which we feel will be highly lucrative for years to come," said Rimas Buinevicius, chairman and CEO of Sonic Foundry. "The evangelism and enthusiasm of past years is now paying off and is starting to show the results we've predicted. Our greatest accomplishment is seen through the Mediasite customers who are changing the face of education, business, government and health through the use of rich media. They are improving technical communication processes, public service information, business planning and health care. Moving forward, we'll continue to respond to market demand for new product enhancements and service offerings with cutting edge technology that empowers people to communicate in a new, powerful way."
Sonic Foundry will host a Webcast today to discuss its 2005 fiscal year results at 10:00 a.m. CT/11:00 a.m. ET. It will Mediasite the presentation for both live and on-demand viewing. To access the presentation, go to www.sonicfoundry.com. An archive of the Webcast will be available for 30 days.
SOFO - Q4 guidance given back in August 2005
*Revenue
Total revenue of approximately $3 million in Q4.
*Gross Margin
Q4-2005 gross margins in upper 60%.
*Operating Expenses
Consistent with Q3 despite anticipated growth in revenue.
*Net loss per share in Q4 of $0.01, $0.00 in Q1 of 2006.
You can view this part of their presentation on the link below. Management refers to this in guidance/conclusion. Move curser to 21:10-24:00.
http://msite.sonicfoundry.com/mediasite/viewer/NoPopupRedirector.aspx?peid=3e7ee58a-c2c6-4696-9f22-0...
This Thursday, December 1, 2005 is when SOFO will have their most recent Conference Call confirming what the investment community was told back in August. Should be interesting!
Sonic Foundry Launches Mediasite in Japan
http://biz.yahoo.com/prnews/050517/latu020.html?.v=11
Tuesday May 17, 6:11 am ET
Company's Family of Popular Rich Media Recorders Receives Enthusiastic Response in One of the Industry's Fastest Growing Technology Markets
MADISON, Wis., May 17 /PRNewswire-FirstCall/ -- Sonic Foundry® Inc. (Nasdaq: SOFO - News), a leader in automated rich media solutions, today announced its launch into Pac-Asia by unveiling the first internationalized version of its award-winning Mediasite(TM) line of rich media systems. Developed specifically for the Japanese market, the launch follows a successful eight-month market evaluation in which Sonic Foundry and its master distributor in Japan, Mediasite KK, received enthusiastic interest from Japanese universities, corporations and other organizations looking to leverage the power of rich media communications. To date, more than 50 Mediasite units have been sold in Japan and both companies expect to quickly expand the channel and customer base as the business plan is put into action.
Sonic Foundry and Mediasite KK's jointly developed offerings will be marketed as "Mediasite Live" to clearly distinguish them from the North American versions of the product family. The Mediasite Live line of products mirrors the same functionality as its original North American counterpart, but, is customized with Japanese language, preferences and accessories.
As Mediasite's popularity has increased, Sonic Foundry began extending its reach beyond North America to other parts of the globe. Its focus on Japan is due to the fast-paced growth of the overall Asia Pacific demand for rich content over broadband networks, the rapid adoption of distance learning within its higher education community and its natural affinity to visual and graphical content. The move is part of Sonic Foundry's overall growth strategy to continue building momentum not only through deepening its presence within its existing customer base but expanding to new markets as well.
"Japan represents a substantial and exciting market for rich media solutions. Together with our well-established partner, we can seize an opportunity that promises significant innovation and long-term growth," said James Dias, senior vice president, marketing, business acceleration for Sonic Foundry. "We are executing this same market development approach for gaining a stronghold in other worldwide markets."
In the three years since it was first introduced, Mediasite has set the standard as the premier automated rich media system in the industry for the capture, management and delivery of presentations and meetings for live or on-demand viewing. With Mediasite, every aspect of a presentation is recorded transparently in real-time, is ready for distribution instantly and can be accessed immediately over a browser. To date, more than 269 organizations in education, business, health and engineering in North America use Mediasite for a variety of applications, including Web-based distance education, corporate communications and online training.
In just six months, Mediasite KK has signed several significant customers in Japan in a variety of markets using Mediasite in a variety of applications. They include:
* Meisei University -- dedicated to training practical and international
students, the higher ed institution is broadcasting live lectures from
its Tokyo to Okinawa campus.
* Senshu University -- one of Japan's leading universities for social
science, Mediasite is being used for capturing video conferencing
between rooms across their several campuses.
* Deloitte Touche Tohmatsu -- one of the four biggest accounting firms
in Japan, it is recording and publishing their payment management
seminars.
* Kao -- one of the leading consumer chemistry and cosmetic companies in
the Far East, Kao is using Mediasite for training and internal
communications.
* SRA -- one of the leading system integration companies in Japan, it is
using Mediasite for internal training and external seminars.
"It is with great excitement and honor that we embark on this partnership with Sonic Foundry," said Yoichi Ozasa, director, Mediasite KK. "After many months of due diligence, research and market feedback, we are confident that this is the right technology to meet a broad range of applications for the rich media market here in Pacific Asia. We look forward to making Mediasite Live as successful here as it already has become in North America."
Mediasite Live is available for immediate delivery in Japan.
About Sonic Foundry®, Inc.
Founded in 1991, Sonic Foundry (Nasdaq: SOFO - News) is a provider of automated rich media communications technology for the enterprise. The company's high-performance rich media presentation systems are trusted by Fortune 500 companies, education institutions and government agencies for a variety of critical communication needs. Sonic Foundry is based in Madison, Wis. For more information about Sonic Foundry, visit the company's Web site at www.sonicfoundry.com
SOFO - 2005 Shareholder meeting
Attached is the link to the 2005 Shareholder meeting from earlier this year which I could not attend due to other obligations. Their annual meeting was "captured" using their Mediasite™ product.
http://msite.sonicfoundry.com/mediasite/viewer/?peid=a13b6184-ce03-4313-9693-5dd9af3100af
Cheers and best regards
Welcome to the message board for Sonic Foundry.
I would like to extend an invitation to individuals who are currently Sonic Foundry investors or those who are considering taking up a position in the company. I will certainly do my best to keep the board updated with relevant information.
Best Regards
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