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Re: postyle post# 18627

Thursday, 05/28/2015 10:42:56 AM

Thursday, May 28, 2015 10:42:56 AM

Post# of 46302
If you can believe Wikopedia...looks this is a back door attempt by Activision to get prior art out there to kill the patent....As the off=shoot, Bungie.net has a 10 year publishing deal with activision...Again, my only source is below from wikepedia, so take that for what it's worth...

Bungie, Inc. is an American video game developer located in Bellevue, Washington, U.S. The company was established in May 1991 as Bungie Software Products Corporation by University of Chicago undergraduate student Alex Seropian, who later brought in programmer Jason Jones after publishing Jones' game Minotaur: The Labyrinths of Crete. Originally based in Chicago, Illinois, the company concentrated primarily on Macintosh games during its early years and created two very successful video game franchises called Marathon and Myth. A West Coast offshoot produced the PC and console title Oni.

Microsoft acquired Bungie in 2000; the project it was working on was repurposed into a launch title for Microsoft's Xbox console, called Halo: Combat Evolved. Halo became the Xbox's "killer application", selling millions of copies and spawning a billion dollar franchise. On October 5, 2007, Bungie announced that it had split from Microsoft and become a privately held independent company, Bungie LLC (Microsoft retained ownership of the Halo franchise IP).

Among Bungie's side projects are Bungie.net, the company's official website, which includes company information, forums, and statistics-tracking and integration with many of its games. Bungie.net also serves as the platform from which Bungie sells company-related merchandise out of the Bungie Store and runs other projects, including Bungie Aerospace, its charitable organization, the Bungie Foundation, a podcast, and online publications about game topics. The company is known for its informal and dedicated workplace culture, and recently signed a ten-year publishing deal with Activision. Their first project together was the 2014 first-person shooter, Destiny.[2]
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