HAS MERGED WITH GREAT OUTDOORS LLC
The Maker of Cabelas Big Game Hunter
Game Trailers for Our Major Upcomming Game Release
...leading publisher of online entertainment communities, core and co-branded gaming content, and CD-ROM game titles.
iEntertainment Network, Inc. is a public company (Symbol IENT on the OTC) founded in 1995 to develop and operate retail and online military simulation games. The Company went public in 1998. IENT was one of the very first online game companies and its casual games have been featured on EarthLink, Time Warner, and 10 other ISPs as their white label casual games. IENT was generating very significant advertising revenues from its casual games at one time. IENT also was one of the very first Massively Multiplayer Online game companies and has been developing and operating online games since 1997, with its launch of the WarBirds franchise of online games.
IENT currently has two primary revenue generating Military Simulation games in WarBirds and M4 Tank Brigade. IENT also operates a series of casual games on its www.IamGame.com website. See the WarBirds Official Trailer here,http://www.youtube.com/watch?v=zNqwmX9B0S0.
IENT has merged with the Great Outdoors, the GoGamesLLC Company, of Mr. Danny Hammett, in December 2012, a game industry veteran and producer of the famous Cabelas Big Game Hunter to take advantage of IENT online game development and operating experience, to take advantage of IENT's public stock listing, and Danny Hammett's experience, leadership, contacts, and sponsor contracts in the outdoor games category to build a new, fast growing Great Outdoors Online Games Universe of over 30 outdoors games. www.IENT.com/GreatOutdoors.com. See a promotional movie for Great Outdoors here. http://www.youtube.com/watch?v=PMMfYEzkRpM&feature=youtu.be&hd=1
JW "Bill" Stealey: Founder - iEntertainment Network, Chairman
Mr. Stealey is an Air Force Academy Graduate, Command Pilot, and retired Lt. Colonel, USAF, who founded MicroProse Software in 1982 with famous game designer Sid Meier, author of Civilization, one of the longest running game series of god Games.
Mr. Stealey graduated from the Wharton School of Business in 1977 and joined McKinsey and Co. as a Management Consultant in the New York, NY, office. He also served as CFO of the East Coast Division of US Lines and had over 300 employees in his accounting department and understands financial and cash flow management.
Mr. Stealey was the CEO and President who grew MicroProse from $30,000 in sales in 1982 to over $43 million in annual sales by 1993. In the 1980's list of best computer games, MicroProse Software had 23 of the top 100 games of the decade. MicroProse Software was famous for its line of military simulation games including F-15 Strike Eagle, Red Storm Rising, Silent Service, F-19 Stealth Fighter, Gunship, and Sid Meier's Civilization.
Mr. Stealey took the company public in 1991 and sold it to Kleiner Perkins venture company in 1993.
In 1995, Mr. Stealey founded iEntertainment Network as Interactive Magic. He grew the company to over $23 million in sales in less than 4 years, launched the very first online games with www.IamGame.com and the company WarBirds franchise, (www.TotalSims.com).
Mr. Stealey took the company public on the NASDAQ in 1998. He sold to a venture capital firm in 1999. In 2002, Mr. Stealey and a group of Young President Organization members, purchased enough IENT stock to take control of IENT.
Mr. Stealey has spent the last number of years at IENT eliminating massive debt left by the venture firm, and rewriting all the company software and games for future growth.
Danny Hammett: Founder - Great Outdoors Concept, President and COO of iEntertainment Network Inc. **Former VP of Activision
The founder of the Great Outdoors concept, Danny Hammett, has a proven track record in creating successful value line strategies and is known in the games industry as the creator of branded consumer software.
Starting as a competitive motorcycle-racer and becoming a Top 20 AMA Outdoor National Competitor and Top Ten World Gran Prix Racer, Danny Hammett eventually became a Technical Consultant and navigated a career change that has projected him to the Presidency at Activision Value, now the largest gaming/simulation software publishing company in the world.
Mr. Hammett founded Head Games Publishing in 1994, focusing on outdoor leisure action games and the value line business segment. As CEO of the start up, Mr. Hammett pioneered, developed, marketed, and presold Head Games products, and drove the company to $3.5 million in sales before its inception and business launch in its first year. Head Games was the 6th leading PC games company in unit sales in America with annual revenues of over $35 million prior to the acquisition of his company by Activision. With over $2.8 B in sales and games still on the shelf today, Head Games remains the Granddaddy of branded consumer software for the mass consumer.
Mr. Hammett served as President of Activision Value and Executive Vice President of Activision until 2003. At that time Activision was the #3 worldwide electronic sports and outdoor leisure action games/simulation entertainment publisher and producer, generating over $800-million plus in revenues with $1.6-billion-dollar market cap.
After leaving Activision, Mr. Hammett joined Vivendi Universal Games as Executive Vice President where he created the Value/Casual Games Division managing all console, PC, and online product management, acquisitions, budgeting, and legal affairs.
Danny Hammett personally created such noted brands as Cabelas Big Game Hunter Cabela's BIG GAME HUNTER, whose franchise alone has generated over 2B in sales since its creation and is the longest standing IP and brand in the ATVI library of products. He created the EXtreme Sports Series, precursor to the HO Pro SERIES athletes with Tony Hawk, Matt Hoffman, Sean Murray and others. Mr. Hammett was integral in securing the partnerships with Major Movie studios and IP to include Marvel, Disney, DreamWorks, and Pixar.
Mr. Hammett's vision and talents will make IENT GREAT OUTDOORS the next leader in the VW gaming industry.
DEMO VIDEO: http://www.youtube.com/watch?v=HzLnKDflqU8
WORLD WAR II FAST ACTION AERIAL WARFARE!
|Genre: Action/Sim, Shooter, 3rd person ||Launch Date: Shipping Now |
|Platform(s): PC and Mac/ 1 DVD ||Number of Players: 1 - MMOG |
|Target Age: 12 - 45 || |
WarBirds is the Single Player version of the world famous Massively Multiplayer Online Simulation game of World War II flying and aerial combat. The original WarBirds was launched in 1995. WarBirds has been continuously updated with new aircraft, new terrains, new features, improved flight models, better graphics every 6 months since launch. The latest WarBirds 2013 added over 40 new features to the WarBirds legacy!
WarBirds is a Single Player game that offers over 20 flight training modules, 12 instant action missions from Bomber Ambush to Rear Gunner action, and a Free Flight mode where the player can pick from 5 different combat modes, from Air to Air, Free Flight, Target Drones, Bomber Ambush, or Ground Attack in one of over 15 geographic terrains, and choose to fly one of over 120 aircraft. Gamers choose one of three levels of pilot expertise: Rookie, Veteran, or the highly skilled Ace. In each air battle the player can score points, build rank, and acquire medals to compete for the coveted title of WGFP ï¿½ Worldsï¿½ Greatest Fighter Pilot!
Players who purchase WarBirds at retail also get a 30-day free trial in the aerial combat MMOG where players can compete in air-to-air action against other real players in online combat and join online squadrons. They can go on raids with their squadron mates and participate in reenactments of many of the great air events of World War II. Online WarBirds can be found at www.Totalsims.com. Players can learn how to manage air-to-air combat online in real time, and to fly with live personal trainers by logging into the online arenas of WarBirds.
Proven Track Record. This is the brand new version of the World Famous WarBirds TotalSims series of games that have sold over 1 million retail games and deemed the ï¿½top of the online flight-simming pyramidï¿½1 and several time winner of ï¿½simulation of the yearï¿½ awards.
Single-player Action Combat. The Player is thrown right into the action with multiple geographical terrains, multiple mission types, and over 100 aircraft to fly and battle with. No looking for a battle for the player. WarBirds brings the battle right to the player as soon as he takes off.
Complete Training Available. For new players, WarBirds provide short introductory training at game start and over 20 training missions in the Training Tab of the game simulation. And if the player wants a live instructor pilot to join him in his aircraft, he can come online and get live training using the FREE Teamspeak voice over IP system online. A player not familiar with real flying can be brought up to speed as a real fighter pilot with just a few hours of instruction. The player will then spend many hours trying to be an Ace and will be continuously learning to be a better and better fighter pilot!
Multiple Skill Levels for Beginners to Experts. Enjoy WarBirds as an arcade game or as a simulation. The arcade level is Rookie, which eliminates the spinning of aircraft, the blackouts and red outs, and gives the player big guns and a hardened aircraft with unlimited ammo. The player can move on to the Veteran level which has the settings, the ammo, the toughness of the online WarBirds game for a veteran flight sim player. In the Ace mode, the player had better be a great flier as any shots on his aircraft will bring him down. He has to out fly, out maneuver, and out shoot his enemies. Each level moves the player more and more to the ultimate simulation of real tank combat during World War II.
Historical Accuracy and Remarkable Detail. WarBirds dedicates itself entirely to the same remarkable historical accuracy and attention to detail that has made the WarBirds series one of the most visually impressive war sims ever.
A Wealth of Options. Players can choose from countless online scenarios, modes and options that gives WarBirds a stunningly deep playing experience. Pick from an array of WWII aircraft, each with its entirely unique combat characteristic and ï¿½personality,ï¿½ making each game a new experience.
Online Play. Master the single player missions and training and you will be ready for the next step -- an awe-inspiring online community where upward of 200 players are battling. Play in the online arenas for Free for 30 days or join the TotalSims community arenas where hundreds of players recreate the actual missions of World War II. The TotalSims online community has consistently been rated one of the best and most helpful to beginners, providing a perfect environment for non-experienced and veteran players alike.
- Pentium 4, 1.8 MHz or higher recommended.
- 256 MB RAM, 512 recommended for best play.
- DirectX 10.0 compatible, or DirectX 9.1 compatible (recommended for best play) sound and video cards with Windows 98SE, ME, 2000, and XP drivers.
- Mouse and keyboard, Joystick is highly recommended.
- Throttle and Rudder pedals are not necessary, but recommended to enhance the overall experience of the game. Several manufacturers make models of their flight control systems for the PC.
- Video Card that supports Hardware T&L.
- Internet connection is necessary to take advantage of the online capabilities of the game.
- CPU Processor: Universal Binary, G4 or Intel Mac.
- Operating System: Mac OS X 10.4.6 or later.
- Video Memory, 256 MB RAM required, 512 MB or higher recommended.
- ard Disk Space: 1.5 GB of free space.
- Joystick, mouse and keyboard. Throttle and Rudder pedals are recommended. Several manufacturers make models of their flight control systems for the Macintosh.
- Internet Connection required for online play.
View from the Cockpit
CRITICAL ACCLAIM FOR THE TOTALSIMS SERIES OF SIMULATION GAMES
"The WarBirds series has been around for some time, and continues to be one of the best combat flight simulations around."
"You won't find an online WW2 sim that even comes close to what WarBirds offers."
"For several years now WarBirds has graced the unfriendly skies of the Internet, ï¿½as one of the most intense and realistic World War II flight simulators ever attempted for the computer."
"Would I recommend WarBirds? The answer is: Yes, Absolutely! WarBirds is a blast to play. Nothing compares to flying against actual unpredictable human opponents in real time with some of the most accurate flight models available."
-Computer Games Online
"WarBirds is simply the best of the lot. The combination of the excellent flight, weapon and damage modeling, the 3D graphics, and the kick of flying in the same airspace with some of the biggest hotshots to ever sit down in front of a joystick, makes it a thrilling and rewarding experience."
"WarBirds provides one of the most entertaining and challenging air-combat environments on the Net."
"WarBirds III was my first foray into the world of massively-multiplayer online gaming and the sense of amazement that I felt seeing more than 100 players engaged in an online war cannot be understated. The game provided me with moments that I have never experienced in my years of PC simming."
"ï¿½ a great addition to any flight-sim fan's library."
Tournament Dates are: Dec 30
Jan 13 and 27
Feb 10 and 24
Mar 10 and 24
Important DD "A Must Read"
IEntertainment Network won Patent Lawsuit "2006" Against
Epic Games, Atari, Valve Corporation, Sierra, Sony Online Entertainment and various Sony offices.
And Theres More...
Article Discussing IENT's Deregistration from the NASDAQ in 2003 "Reason Was to Focus on Company Growth"
Historic Chart IENT 4/12/00
180 million Authorized
42 million Outstanding
12 million float
Note: CEO own's 36% of the OS
IENT Owns a Revolutionary Patent for Online Gaming
IENT Owns a Revolutionary Patent to Make Online Gaming Much Faster. Which is a Must for Today's Demanding Games. "The Company is the holder of United States Patent no. 6,042,477 - a method of and system for minimizing the effects of time latency...on interconnected computers."
Huge Companies Try to Claim IEntertainment's Patent.
"Another recent patent lawsuit was brought by iEntertainment Network against Epic Games, Atari, Valve Corporation, Sierra, Sony Online Entertainment and various Sony offices. As reported by Gamasutra, the suit was in connection with use of a method relating to "…latency in online games. The original patent, which seems to have been filed in 1996 by Dale Addink while working on early online flight sim title Warbirds, revolves around 'minimizing the effects of time latency in multiplayer electronic games played on interconnected computers' by including 'time dependent attribute information' in the packets. Patent owner iEntertainment, which was founded by Microprose co-founder JW 'Wild Bill' Stealey, demanded unspecified damages regarding the patent." This litigation was ultimately settled."
iEntertainment Executive Offices
Phone: (919) 238-4090
Address: P.O. Box 3897
Cary, NC 27519
iEntertainment Network is headquartered in close proximity to the innovative Research Triangle Park area of North Carolina. Email is the best way to contact us, and we have included the appropriate email address to respond to your inquiry.
P.O. Box 3897
Cary, North Carolina 27519
Phone: (919) 238-4090
Game Development, Licensing, Advertising Sales and Co-Brand Partnerships
Press Inquiries Customer Support Email