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NoWammiesSTOP!

04/10/23 1:10 PM

#80072 RE: nit2win #80069

They released news of microbuddies before development began, which caused the share price to be unsustainable as there was no product.

They should have announced it as production was coming to an end on the project.

Then they said GOO would be a tradable currency, which most Gen 0 NFTs were sold under that premise. Then, they changed that scenario because of impending legislation. So they sold us something that they didn't provide essentially.

Then they released a broken game without having a proper operational website to sort through the buddies.

There quickly became 10s of thousands of buddies with no way to search for valuable ones which led to a race to the bottom (where they currently sit) because there was no buying pressure because no one knew how to buy something useful.

This led to new people buying crappy buddies and immediately being turned off to the product and game.

Then they released a PFP they sold to us with big plans, which like their other product they didn't follow through on.

They haven't promoted any of it which is why there are no sales on any of the collections and they're all worthless.

When you ask questions they respond with "redacted" and "soon" but nothing ever comes. I've been waiting 2 years for an answer.

Then they released GOO eggs which serve no purpose, and are still broken.

Then they released minecraft, and when those players ask questions they get the same "soon" answers microbuddies got, still without direction from the company.

Check their discord for examples.

Then they release roblox, which they just cloned another game and out microbuddies as the name. Currently is locked and non playable.

Then they released the obby game, which has 0 players, because like the other games they don't know how to market anything properly.

Then they spent $1,500,000 to make $9,000.... in an entire year.

Would you like more examples?