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tbirdman

03/26/18 12:27 AM

#3052 RE: Traderfan #3050

Well we now have Chuangxiang, which I thought we previously did, so dd for that is validated.

Malone Bailey audit...wtf? Nice!

No outstanding legal...

We now actually have revenue which is blowing up:

For the three months ended December 31, 2017, we had total revenues of $229,859, as compared to $340 for the three months ended December 31, 2016. The revenues were generated through in-app purchases in our mobile applications Hot Chat and Little Love. The increase in the three months ended December 31, 2017 was primarily attributable to the significantly increased subscribers of Little Love and in-app purchases.



App users growing...

As of September 30, 2017, we had 761,764 users in Little Love and 91,232 users in Hot Chat, respectively. As of December 31, 2017, we had 1,200,825 users in Little Love and 110,209 users in Hot Chat, respectively.



Gaming division is new:

...our mobile gaming application which we launched in January 2018



Two Utility patents registered January 2018:



Websites...will revisit these when I get time later this week.



As of March 20, 2018, we have 41 full time employees



More color on apps:

Our online dating products Little Love (“???”) and Hotchat (“??”) are mobile applications geared towards Chinese singles designed to increase a user’s likelihood of finding a romantic connection. Our mission is to help individuals forge life-long relationships with others that share their interests and values. Through these mobile applications, our users can search for and communicate with other like-minded individuals. Our product creates a virtual community where users can meet, chat and message. We operate location-based social networks for meeting new people on mobile platforms, including on iPhone, Android, iPad and other tablets that facilitate interactions among users and encourage users to connect and chat with each other.

Our online dating mobile platforms monetize through advertising, in-app purchases, and paid subscriptions. The Company offers online marketing capabilities, which enable marketers to display their advertisements in different formats and in different locations. In the near future, we plan to offer sophisticated data science for highly effective hyper-targeting. The Company is actively seeking the opportunities to works with its advertisers to maximize the effectiveness of their campaigns by optimizing advertisement formats and placements.

Our mobile gaming products “Eternal Tribe” (“????”) and “Bole Jiangmen Card and Board Game” (“Bole”) (“??????”) are Android-based mobile games developed solely by us to diversify our product portfolio. As China mobile game market continues to grow at rapid pace, our management team believe it is the right time to leverage our expertise in gaming app development to tap into this hot market. Both of our game apps offer interesting features that we feel have potentially wide appeal. With Eternal Tribe targeting at young millennial gamers who enjoy role-playing games on the go and Bole targeting at casual gamers who need easy-to-play games to past time, we expect these two products to become the major force in driving the growth of our company in the future. Our R&D team is currently developing Eternal Tribe international edition and Bole Guangdong edition to attract more users and subscribers.