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tedpeele

11/30/16 2:02 PM

#1356 RE: Schmedrickk #1355

Tried twice to reach the company via email to ask how this technology might benefit investors. An immersive video game usually has excitement. Will their city be exciting? If not, what will draw in users, and then how will that translate to dollars?

If I buy a bike in a virtual city, will I be inclined to buy the same bike in the real world? The advertising revenue it seems to me will be highly dependent on the popularity of the city, so again what will draw in a lot of users so that revenue is significant to investors?