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x1power

10/10/16 6:51 PM

#916 RE: misanthrope #915

We need new VR-AR VGs (I am not sure if TAPM can handle AR VGs).
I see Sam Sung is coming out with back 2 video cams on next cell phone? Basic VR is alike colored down lines projected on national USA football game TV screens.

With two cams on back of cell phone VG player will get on-screen figures, etc. projected on to the play screen with apparent depth
stimulation. And, friends, etc. could be projectable into your VG, to play with you in real time. One might be able to real-time enter a driving race and have a virtual car challenge, using a spec car you chose of your design specs. <---the real cars would not know you were within the race, but you could 'wax-them' and win without their even knowing you were present.

If one had a 3-D 360 degree rotating cam on say your hat . . . you might well have to sit down to keep your play balance images from causing motion vertigo sickness to befall you. <---'false depth perception issues could arise, as one's brain would have novel and confusing standards of depth perception presented to it.

We won't even get into sensor stimulation shoes, etc. added on to your cellphone experience.

What I like about TAPM is it 'plays' to the low-income freemium
VG player and that sponsors could 'reward' VG players with real win level cash value coupons earned during game play.
And, the third world VG format player in other countries around the world, are now keyed into TAPM VGs.

I will probably just hold my small position in TAPM, and maybe get lucky and be able to buy lower in. We might easily see .05-.20 stock price run-up by June, 2017 . . . due to seasonal holidays play hit potential? Or, some serious partner $$s to carry us to next level of VG-ing creation.