InvestorsHub Logo

dmcc2087

07/31/16 7:51 PM

#1083 RE: TeddyCaswell #1082

Billions over the next few years IMO

Nikodemos

07/31/16 8:40 PM

#1086 RE: TeddyCaswell #1082


Yes, Pokemon GO has been out for ONLY THREE WEEKS now & hasn't even hit the 100 country milestone during this rollout. Having said that, I'm interested to see how large Nintendo is able to grow their licensing-revenues. For a 77yr old company steeped in the traditions of quality products, engineering, & engaging gaming-experiences they've NOT ONLY built a HUGE & LOYAL GLOBAL-Following, but simultaneously crafted a SPECTACULARLY IMMENSE licensing-catalogue & rich character-library.

They need to GET AFTER LEVERAGING them!!

Whereas licensing is concerned: DISNEY, with all its' businesses & ventures, makes MORE in licensing (~$26B in 2008) than ANYTHING ELSE!! It's no secret that Nintendo has held their properties WAY TOO CLOSE to the vest, on a very tight leash, & have been so console-focused that they've virtually ignored BOTH mobile & licensing-revenues. That does appear to be changing however.

Nintendo's Pokemon first debuted 20yrs ago!! Like MOST Nintendo characters & franchises, Nintendo has been mostly focused on their consoles, gaming products, variations, combinations, functionality & innovations (all surrounding the software & hardware they run on). So much so that their licensing revenues only amount to ~$54mm (per last years financials). A paltry $54mm!! Around 1 percent of overall sales, and a tiny fraction of what Disney earns from the likes of Mickey Mouse, Toy Story, Winnie the Pooh, etc..


Amazingly, The Pokemon Company has generated ~$1.5B nearly EVERY YEAR since 2007 (with numbers as HIGH as $2.5B, but never with revenues any lower than $1.4B) which puts them 26th on the TOP Revenue Licensing Earners. Considering Nintendo has been so consumed with their gaming consoles & product quality that they've been dismissively neglectful whereas the licensing of their characters, IP, &/or leveraging their 4,000+ patents are concerned, it's a surprise they made that list at all!


Most experts believe Nintendo could ramp-up passive, on-going licensing-revenues to the tune of ~10x current levels & NOBODY would argue that $300mm to $600mm in licensing revenues is outrageous. Remember Disney's Consumer Products division generated $26B in 2008!!

In fact, a recent review of Nintendo's balance sheet does show evidence that a shift MAY be underway; ONE line-item JUMPS OFF the page:

Smart devices, IP related income, etc. *

It shows a QoQ increase of nearly 80% from the previous reporting period. Of course this does NOT include ANY Pokemon GO revenues (Pokemon GO debuted after the close of Q1) but it is an improvement: I'm EXPECTING this to be the start of a NEW trend.

The 2nd line-item which I found revealing relates to their cost-of-good & profit margins. Their margins have been STEADILY IMPROVING. It's very possible that this is a result of an increase in those licensing revenues. Since LR mostly represent on-going relatively passive income at little to no cost; especially when comparing the costs of licensing vs. engineering, manufacturing, distribution, marketing, promotions, employees salaries, benefits & on & on!!

So it would appear that after 77yrs Nintendo is FINALLY thinking about lengthening the leash on their MANY IPs such that they may also GO out, be fruitful & be leveraged into MASSIVE on-going passive income that may even grow to compete with Disney some day!!


$NTDOY






Nikodemos

07/31/16 9:09 PM

#1087 RE: TeddyCaswell #1082


A licensing-revenues lesson from, The "nobody-does-it-better" Disney Group:

IP/Licensing-Revenues were Disney's fastest growing business segment in the year to Oct. 3, 2015. With operating profit up 29% from a year earlier. Here is a KEY example: While the 2010 Toy Story 3 movie earned Disney $1.7 billion at cinemas and from TV broadcasts, the franchise's licensed toys, books and smartphone app brought in $7.3 billion.

Movie earns $1.7B
Licensing $7.3B
= $9B

One property. No wonder Nintendo announced The Pokemon Movie, started a BIDDING WAR for the rights & signed recently.

Last month, at Nintendo's shareholder meeting Shigeru Miyamoto, the creator of the Super Mario character, indicated Nintendo has expanded their appetite to allow its franchise characters to spread beyond console gaming, and into revenue generating licensing agreements.

"These projects will take time to bear fruit, but they are something to look forward to," Miyamoto said, "adding Nintendo had started licensing characters for attractions at Universal Studios theme parks and was working to expand Nintendo products."

Additionally Tatsumi Kimishima, the company's president, wrote in a message to investors, "We are now expanding how we leverage Nintendo IP in various ways beyond our traditional use of them predominantly within the dedicated video game platform business," ...If Nintendo works as diligently on IP business development as they have elsewhere, I don't doubt they'll be generating 100's upon 100's of MILLIONS of DOLLARS within a 3-5yr time-frame. It's why I bought this stock for my Roth IRA contributions.


It's the RIGHT investment & timeline for me...

Of course I have plenty of shares I acquired OUTSIDE my Roth, but my Roth got filled first the last few years. I am NOT recommending ANYONE else follow suit.

My DD suggested, as I've written, that NTDOY has a GOLDMINE in IP alone. Nevermind 4,000+ patents & their ownership in Niantic, Creative, & many other third-party developers they've funded with an equity position over the years.

Plus they have a TON of cash which makes me feel VERY PROTECTED from significant downside risk!!

To each his/her own!! Time will tell,....ALWAYS DOES!! :-D

$NTDOY