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Re: Broey post# 19447

Wednesday, 05/23/2012 10:43:13 AM

Wednesday, May 23, 2012 10:43:13 AM

Post# of 95905
Those are exactly my thoughts on the situation and that plan makes perfect sense with Merlin. I wasn't expecting it out until at least Q3.

Also the SLAM engine was designed to port games in a short amount of time, if you're starting from scratch there is no way it's going to take a couple months to develop a game. I bet the time that needs to be dedicated to designing a game, it's artwork, user interactions, etc is more than a month in most cases...I know that's the case with other software.

BTW, did you talk to someone at DNAD directly?

...and welcome to the board :)

All my posts are with good intentions but purely my own opinion, use common sense and invest only what you can afford to lose. GLTYA.