Saturday, July 16, 2011 10:44:21 PM
http://bigcharts.marketwatch.com/quickchart/quickchart.asp?symb=immr&insttype=&freq=2&show=&time=13
>>> Getting Good Feelings About Immersion
Jul 6 2011
by Matt Cavallaro
Forbes
http://blogs.forbes.com/greatspeculations/2011/07/06/getting-good-feelings-about-immersion/?partner=yahootix
Clearly, Sony Computer Entertainment’s (SCE) PlayStation Move and Microsoft’s (MSFT) Kinect have been life savers in the gaming segment. A component of that success is haptic technology – touch feedback technology that applies force, vibration, and motion through digital devices to the user – and the predominant company behind haptics is Immersion Corporation (IMMR).
Look for the leader in haptic technology to benefit as the gaming industry keeps moving toward touch and virtual technology.
The shift in gaming preferences is evident in the Xbox 360 being the best-selling system in the U.S. for 11 out of the last 12 months, thanks primarily to the Kinect. Sensing this shift, Nintendo is gearing up for their newest installment, the Wii U due out next year, which has a touch screen motion-sensitive controller. Embedded haptic technology seems a logic feature for the Wii U and all subsequent eighth generation consoles.
Although gaming sales have been volatile this year (total U.S. sales of hardware, games and accessories decreased 14 percent during May in brick and mortar stores, following a strong April and relatively soft March), growth has been, for the most part, consistently strong in digital distribution, handheld device gaming applications, and peripherals. That is good news for Immersion.
Gamers playing on consoles, laptops, and tablet PCs are hardly the lone market for Immersive. Smartphone makers like Nokia (NOK), Samsung, and LG are big users, and haptic technology is increasingly found in automobiles. In addition, Immersion’s MOTIV Development Platform providing haptic integrating services for Google’s (GOOG) Android operating system demonstrates the firm’s ability to secure strong partnerships.
Immersion had been dead money for most of the last decade, excluding a sharp spike leading into the broad market top in 2007. Immersion is now one of the most dynamic investing stories, having risen 125 percent since the March 2009 bottom.
Up 32 percent year-to-date, Immersion is sustaining that momentum, easily outpacing the S&P’s 6 percent gain. Using a 3-month chart, Immersion is trading in a defined uptrend and a rising relative strength index (20-period setting) with a reading of 59 suggests the stock isn’t overvalued. In fact, during the most recent rally, Immersion has been walking the upper bollinger band (10-period setting) for the most part, affirming that the trend may continue.
Look for Immersion to move toward the technically significant $9.64 level, a price the stock hasn’t traded at since June of 2008. A stop loss on a market order to buy near the current $8.80 price may be placed at $8.41 where the stock made two recent lows and then bounced higher.
Haptic technology helped Immersion swing to a profit of $0.05 per share during the first quarter, sustaining a sequential trend of excellent earnings growth. The lack of a dividend doesn’t give a sense of comfort to income investors, but the growth story for Immersion is tangible.
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Recent IMMR News
- Form 10-Q - Quarterly report [Sections 13 or 15(d)] • Edgar (US Regulatory) • 05/08/2024 08:43:15 PM
- Form 8-K - Current report • Edgar (US Regulatory) • 05/08/2024 08:37:03 PM
- Immersion Corporation Reports First Quarter 2024 Results • Business Wire • 05/08/2024 08:15:00 PM
- Form 4 - Statement of changes in beneficial ownership of securities • Edgar (US Regulatory) • 05/06/2024 09:51:38 PM
- Form 10-K - Annual report [Section 13 and 15(d), not S-K Item 405] • Edgar (US Regulatory) • 03/11/2024 12:23:46 PM
- Form 8-K - Current report • Edgar (US Regulatory) • 03/07/2024 09:23:16 PM
- Immersion Corporation Reports Fourth Quarter and Full Year 2023 Results • Business Wire • 03/07/2024 09:05:00 PM
- Immersion Signs License Agreement with Nintendo • Business Wire • 03/04/2024 02:00:00 PM
- Immersion Signs License Agreement with Meta Platforms, Inc. (formerly known as Facebook, Inc.) • Business Wire • 02/14/2024 02:00:00 PM
- Form 8-K - Current report • Edgar (US Regulatory) • 02/14/2024 01:00:19 PM
- Form SC 13G - Statement of acquisition of beneficial ownership by individuals • Edgar (US Regulatory) • 01/26/2024 09:23:45 PM
- Form 4 - Statement of changes in beneficial ownership of securities • Edgar (US Regulatory) • 01/16/2024 09:15:09 PM
- Form 4 - Statement of changes in beneficial ownership of securities • Edgar (US Regulatory) • 01/04/2024 12:15:50 AM
- Form 4 - Statement of changes in beneficial ownership of securities • Edgar (US Regulatory) • 01/02/2024 11:07:09 PM
- Form 10-Q - Quarterly report [Sections 13 or 15(d)] • Edgar (US Regulatory) • 11/13/2023 09:34:09 PM
- Form 8-K - Current report • Edgar (US Regulatory) • 11/13/2023 09:21:56 PM
- Immersion Corporation Reports Third Quarter 2023 Results • Business Wire • 11/13/2023 02:00:00 PM
- Immersion Signs License Agreement with Razer • Business Wire • 11/02/2023 06:00:00 PM
- Form 4 - Statement of changes in beneficial ownership of securities • Edgar (US Regulatory) • 10/03/2023 12:50:33 PM
- Form 4 - Statement of changes in beneficial ownership of securities • Edgar (US Regulatory) • 10/02/2023 08:28:17 PM
- Form 144 - Report of proposed sale of securities • Edgar (US Regulatory) • 09/20/2023 09:16:07 PM
- Vishay Intertechnology Signs Agreement With Immersion to Bundle Haptic Technology Licenses With IHPT Series Actuators • GlobeNewswire Inc. • 08/22/2023 03:00:00 PM
- Form 4 - Statement of changes in beneficial ownership of securities • Edgar (US Regulatory) • 08/11/2023 11:08:32 PM
- Form 10-Q - Quarterly report [Sections 13 or 15(d)] • Edgar (US Regulatory) • 08/11/2023 01:17:32 PM
- Form 8-K - Current report • Edgar (US Regulatory) • 08/11/2023 01:11:08 PM
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