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Wednesday, 05/19/2010 12:10:11 PM

Wednesday, May 19, 2010 12:10:11 PM

Post# of 25
Company Posts Record Revenue of $11,401,287

http://www.sec.gov/Archives/edgar/data/1382805/000111776810000173/mainbody.htm

Game Trading Technologies, Inc. (OTC Bulletin Board: GMTD, "the Company" or "GTTI"), a leading game trading services provider focused on technology, supply and services in the fast growing, pre-owned video game market, announced today its first quarter results of operations for the first quarter ended March 31, 2010.

Summary results for the first quarter ended March 31, 2010:

GTTI reported revenue of $11,401,287 as compared to revenue of $8,341,060 for the first quarter ended March 31, 2009, an increase of $3,060,227 or 37%. First quarter gross profit increased by $531,069 to $1,972,637, or 37%, as compared to $1,441,568 for the first quarter ended March 31, 2009. The increase in revenue was due primarily to an increase in bulk sales along with the launch of a major new retailer program, "Great Games Under $20." The gross profit margin percentage of 17.3% remained consistent, as the supply channels were similar.

Excluding $2,877,170 for legal and accounting services, and charges resulting from warrants and stock options issuances related to the Company's private placement in February, 2010, total operating expenses in the first quarter ended March 31, 2010 increased by $207,483 to $987,761, or 27%, as compared to $780,278 for the first quarter ended March 31, 2009.

The Company realized a net loss of $1,845,801 for the first quarter ended March 31, 2010 as compared to net income of $628,134 for the first quarter ended March 31, 2009.

Todd Hays, CEO of Game Trading Technologies stated: "We are pleased with the results of our first quarter, having achieved record revenues exceeding $11,000,000. Even in a quarter with increased expenses as a result of financial-related distractions, we experienced exceptional revenue growth and demand for our services and all of the Company's core indicators are stronger than ever. The trading platform that we have spent significant resources developing for our retail partners is starting to generate considerable traction as indicated by the sales growth and the number of trade-in partnerships we are establishing. Consumers are realizing there is real value in their pre-owned video software and hardware collections. As more trade-in programs take hold, it bodes well for the value-conscious customer and it is where the Company's business model is firmly positioned."
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