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Re: Petz post# 33672

Thursday, 05/06/2004 1:23:56 PM

Thursday, May 06, 2004 1:23:56 PM

Post# of 97570
to board - generic register / matrix question

computer graphics and simulation codes typically process 3D vertex data by performing matrix math. Matrices are usually 3x3 or 3x4 elements.

Would I be correct to assume that the matrices described are either:

3 triangle vertices x 3 color components (RGB)
or
3 triangle vertices X 4 color components (RGBalpha)

It seems to make sense to me, but I'm not sure. This may not have much technical relevance, but I'm often curious as to the real-world connection to what happens inside these chips.

TIA,
neye
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