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Thursday, 08/15/2019 9:22:16 PM

Thursday, August 15, 2019 9:22:16 PM

Post# of 22620
Here's my interpretation of the Live Broadcasting (see purpose below). Problem and the LiveChain Solution (formally named LiveDAO) in a nut shell. Here's why those income comparison numbers work that are referenced in this link: https://www.tuoluocaijing.cn/article/detail-57418.html

I realize the images with the revenue comparisons are in Chinese but one only needs to know the following;

The current Live Broadcasting systems bandwidth costs exceed revenues. The use of a centralized "bandwidth feeder" is inefficient and less secure for end users.

Throttling or reducing high performing users bandwidth is also necessary due to congestion on the network.

Advertising revenues are necessary.

The LiveChain Solution (formally named LiveDAO): Let each 5G mobile phone be a push streaming server, reducing the live system server and bandwidth costs to 1/400.


The purpose of Live broadcasting is creating meaningful connections using between the host and audience on a common topic which also engage target viewers at the same time. Rather than convincing people to become famous, The true objective ranges from those whom want to discuss and share their thought on a daily topics to global events that affect everyone in the world. Source: https://www.springforeststudio.com/single-post/what-is-the-difference-between-live-streaming-and-live-broadcasting/


Questions or corrections welcome.

Randy