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Friday, 10/07/2016 2:35:17 PM

Friday, October 07, 2016 2:35:17 PM

Post# of 3130

Company Provides Q3 Game Network Update


NEW YORK, October 6, 2016 /PRNewswire/ --

Tapinator, Inc. (OTC:TAPM), a publisher of mobile games on the iOS, Google Play, and Amazon platforms, today is pleased to announce updated game network operating metrics as of the end of Q3 2016, including:

-- 324 million cumulative player downloads across the network, up 140%
year-over-year

-- 272 active games as of September 30, 2016 including 28 games launched
during the third quarter of 2016

-- 81 games that have each achieved over 1.0 million player downloads

-- 21.5 million average monthly active users (MAU) during the quarter, up
110% year-over-year

-- 1.2 million average daily active users (DAU) during the quarter, up 100%
year-over-year

-- 626,000 average daily downloads across the network, up 51% year-over-year
"Driven primarily by 28 new games from within our Rapid-Launch Games division, the size of our games portfolio and our user-base continued to grow significantly during the third quarter of 2016," said Tapinator CEO, Ilya Nikolayev. "Additionally, we continued to show triple digit growth of our key player engagement metrics, including Daily Active Users (DAU) and Monthly Active Users (MAU). I'd like to congratulate the entire Tapinator team and shareholder base on the achievement of the 300 million player download and 20 million MAU milestones. There are very few companies within the mobile gaming industry that have achieved this level of scale, and we are proud to be part of that select peer group."

Additional financial performance metrics will be provided as part of Tapinator's complete third-quarter 2016 operating results, which are scheduled to be released in mid-November.