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Re: wbmw post# 8044

Saturday, 07/05/2003 3:37:03 PM

Saturday, July 05, 2003 3:37:03 PM

Post# of 97586
wbmw, good games are easy to port. The engine must be optimized to compile properly and yet run fast on any imaginable platform. I saw Doom working on iPaq and on Solaris.

I personally ported few times quite a lot of code from Linux to Solaris or from Solaris to Linux or AIX. No big deal, if you know the code, the porting speed is 10,000 lines per day. Some more experienced programmers may do it even faster.


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