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I tried the videos this morning and it was flawless hd with no problems. It's better quality than I usually see with net videos.
Is anyone else having problems?
That would be 20 a share or 27 times your money if you bought at 75.
Facebook paid a billion dollars for Instagram when it was only two years old and hadn't made one dollar in revenue. The reason they paid it was that it was disruptive and they didn't want someone else to have it.
I hope for your sake that your short position isn't a large one. You must be really nervous.
The bbc is lobbying for a way to lock videos because the video standards have no security.
http://blogs.computerworlduk.com/open-enterprise/2013/02/bbc-attacks-the-open-web-gnulinux-in-danger/index.htm
Destiny are experts with security, with multiple patents and Clipstream will be the only protected video format.
Telestream is a transcoding company. Transcoding is converting the video into multiple formats to get it to play on different devices and computers. Billions are spent on transcoding and this is a company destiny will disrupt because with Clipstream, you don't have to transcode. The one single format plays everywhere.
Destiny's servers are quick, but it doesn't matter how speedy or big they are. Clipstream users can put the videos on their own websites rather than destiny's servers. That's the whole point. They don't have to use delivery networks which cost billions of dollars.
It works great for me better than flash. The audio matches better with clipstream than flash.
New short numbers are out for Jan. 31. 608,000 shares.
http://www.otcmarkets.com/stock/DSNY/short-sales
41,000 shares shorted friday.
Apparently the canadians have a holiday Monday.
The bashers repurchased 1/10 of their short in the last month, but almost all the shares sold today were shorted. That's new as there has been little shorting in the last week.
http://regsho.finra.org/FORFshvol20130207.txt
There's only 5900 shares available for sale below 84 right now.
I've noticed the tone of the bashers here has changed. They must be nervous that Clipstream might actually succeed. They are almost out of time to cover the remaining 612,000 shares till short.
It would be nice if there was news tomorrow.
To Our Shareholders, Customers, Partners and Employees:
I am pleased to report on our progress for Destiny Media Technologies, Inc. for fiscal 2012 and first
quarter 2013. Our annual general meeting will be held at the Metropolitan Hotel on February 28th,
2013 at 10 AM and we look forward to meeting those of you that are able to attend. For those that
cannot attend, please consider signing up as a member of our shareholder list to receive our latest
updates by email at http://dsny.com/join-ir. Our latest news releases are available online at
http://dsny.com/latest-news.
Revenues for the year were $3,983,789. Play MPE® continues to show expanded use in Europe and
amongst US independent record labels showing revenue growth of 14% (to $1,617,015) and 20% (to
$761,147) respectively. These gains were masked by a decline in the Euro relative to the US dollar,
declines in Australia and the absence of a non-recurring revenue amount in 2011. Modest gains were
seen in Canada and New Zealand. Clipstream® legacy revenue was $164,213 compared to $176,205 in
2011. Operating expenses grew by 2%, with a 21% increase in R&D spending offset by 23% decline
in G&A and a 15% decline in sales and marketing costs. Income from operations was $719,678.
First quarter numbers are expected to be available online on January 14th at http://dsny.com/fin-reports.
The company has two business units, Clipstream® and Play MPE®, which facilitate playerless
streaming and secure digital distribution.
Destiny has been developing streaming solutions since 1995, when it launched the world’s first internet
radio software. In 1999, we launched Clipstream® playerless streaming video using the Java
capability available in computer based web browsers. This legacy solution is still being marketed to
the market research industry for video questionnaires and is responsible for 5% of our revenue. In
2013, we plan to phase this technology out and replace it with a very exciting and disruptive
technology we are calling Clipstream® G2.
Clipstream® G2 will play video on all modern web browsers whether they are on computers, tablets,
smart phones or internet enabled TV's. Viewers will not need to install or configure player software
and publishers will no longer require separate streaming servers or multiple video formats. With
reduced bandwidth and infrastructure, publishers can reduce the need for content delivery networks.
Because a single format plays everywhere, there is no need for transcoding. Content delivery is
currently a $3 billion annual spend and, absent our technology, transcoding was expected to reach total
costs of $1.6 billion by next year.
Without Clipstream® G2, there is no single solution for video delivery across a large number of
devices. Adobe is phasing out non-desktop support for Flash and already the iPad and Android will not
support it. The proposed alternatives, such as H.264 and WebM are not widely supported in the public.
Recent stats show that 84% of browsers will play Clipstream and that is expected to improve rapidly as
Page 2
IE 10 launches and IE 8 is phased out.
http://caniuse.com/#feat=canvas
Only 62% can play H.264, the most widely adopted alternative format.
http://caniuse.com/#feat=mpeg4
H.264 is based around a consortium of patents which require the payment of patent royalties. It is
being phased out and replaced by H.265. H.265 will not be backwards compatible and is not supported
by any browsers today. Google has announced that it will phase out support for H.264.
The second most widely distributed format, WebM, is only at 54%.
http://caniuse.com/#feat=webm
During the year, the company filed seven patents claiming priority to August 2011 around the next
generation Clipstream® G2 engine. The solution is in final development and prototype versions of the
technology are available for testing at http://dsny.com/g2/showcase.php. We expect to release
commercially in Q3.
The Play MPE® system, which currently generates 95% of our revenue is actively used by the four
major record labels (UMG, Sony, EMI and Warner) and over one thousand independent labels to
securely deliver their prelease music, music videos, album graphics, marketing materials and meta data
to trusted recipients, such as radio stations. We charge the labels a transaction fee and currently
provide the system for free to recipients. The system is completely automated and therefore high
margin. Label staff digitize and upload content and provide data entry and are able to share assets with
sister companies around the world.
Recipients are able to access music through a choice of a number of applications. They can reach
content through our integration with third party systems such as the BBC or Mediabase, or through
custom standalone Windows, Mac and Direct to Web applications developed by Destiny. Dedicated
versions for the iPhone, Android, Blackberry, iPad and Tablet are expected to begin rolling out this
quarter.
Real time statistics for Play MPE® are available at http://dsny.com/mpe%20stats.
We feel we have the foundations in place to become a much bigger company in the years ahead and we
appreciate the support from our stakeholders. I welcome questions and constructive criticism at
steve@dsny.com or (604) 609-7736 x222 and look forward to hearing from you.
Sincerely,
/s/ Steve Vestergaard
Chief Executive Officer
Amazon is in the cloud hosting business. As of right now, they have to transcode to reach everyone, so their costs of offering the service are really high. If Amazon was to license Clipstream when it launches, they'd be able to continue getting the same revenue from their cloud service, but at a fraction of the cost. Clipstream would help them make much more profit.
If they are spending tens of millions and they are just one potential customer, then think how big the opportunity is. Destiny's market capitalization is only thirty six million or less than Amazon is spending to build out this one service.
Think of how many companies like Amazon Clipstream will be able to sell into.
We're sitting on the beginning of the hockey stick. Opportunities like this don't come along very often.
The bashers were buying again in the first two weeks of January. The short has dropped over ten percent from 687,000 shares December 14th to 612,000 shares January 15.
http://www.otcmarkets.com/stock/DSNY/short-sales
The shorts bought 60,000 shares in the last two weeks of December. The January numbers aren't out yet.
http://www.otcmarkets.com/stock/DSNY/short-sales
Cormark did a research report in December with a short term target of a dollar, only on mpe. Presumably the target would be much higher when clipstream comes out.
http://dsny.com/v7/pdfs/Cormark%20Tech%20Conference%20Invite%20.pdf
Don't forget the seven patents that will keep competitors at bay.
The bashers have quieted down and there's been no shorting the last couple days.
It feels like the tide is turning green again.
http://otcshortreport.com/DSNY
When is the ad being published?
I'd assume that they are sure the video will be out before the ad runs.
The $67 billion music industry http://www.grabstats.com/statmain.aspx?StatID=67 trusts Destiny's servers to deliver their new music. Our little company is already serving some of the biggest companies in the world for mission critical functions.
And why can't Amazon just become a G2 customer and license it to their users?
Clipstream's competition is Flash, not Amazon.
A thirty bagger would be $21.30 per share. I could live with that.
I was thinking tax loss selling. That makes the most sense, in which case the price should plump back up to where it was before the selling began back to an $.80 - $1 range and much higher if the video works as advertised. That should give a really nice short term return for traders.
Based on my email to the company, Play MPE hasn't launched yet. The PR from last May hints at it. They are still building out the smart phone applications and revenues won't increase until they are out. In a way, that release was kind of misleading as the product is still under development.
http://dsny.com/node/1284
The new website (www.plaympe.com) and Mac, PC and 'Direct to Web' versions of the player software were made available beginning on May 15th. iPhone, iPad, Android, Android Tablet and Blackberry versions are under development.
I'm a bit newer to the story and am trying to understand why the price pulled back so much last month.
Destiny fell from 79 on Nov. 29 to 61 on Dec. 10. The results were out on the 29th and sales were up 1% and profits were down 10%. No concern here. Profits are up ten times this quarter.
The conference call was on the 30th. I read the transcript and didn't see anything negative. If anything, it sounded really bullish.
If this video is a game changer like I think it is, am I right this is a buying opportunity or is there a skeleton I haven't come across yet. It's been inching up in price and is up nearly 20 percent in the last eight days. Between August 23rd and Nov. 29Th, it never traded below 80. If it goes back above 80, that's another thirteen percent return and it looks like that will happen next week as almost a sure thing.
Before I pull the trigger and load up tomorrow, am I missing anything negative?
Our revenues are primarily in United States dollars and Euros while our operating expenses are primarily in Canadian dollars. Thus, operating expenses and the results of operations are impacted to the extent they are not hedged by the rise and fall of the relative values of Canadian dollar to these currencies. During the three months ended November 30, 2012, net fluctuations in the value of the Canadian dollar, Australian dollar and Euro relative to the US dollar compared to the three months ended November 30, 2011 resulted in a net decrease of net income of approximately $50,000.
Revenue from the Play MPE® system represents over 95% of our total revenues. Quarterly total revenue for the three months ended November 30, 2012 declined by approximately 6% over the same period in the prior year to $1,017,713 (November 30, 2011 - $1,087,459). This decrease was largely attributable to unfavorable foreign exchange rate fluctuations between the US dollar and the Euro.
Approximately 46% of our Play MPE® revenue is denominated in Euros for the three months ended November 30, 2012. Play MPE® revenue from Europe for the three months ended November 30, 2012 reached $468,717 (November 30, 2011 - $504,061) representing a decrease of 7%. European revenue is currently concentrated in the United Kingdom and the Scandinavian countries. Approximately 50% of Play MPE® revenue is denominated in US Dollars and 4% of Play MPE® revenue is denominated in Australia Dollars for the three months ended November 30, 2012.