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Some additional DD.
Cannot find any hidden dirt or bad surprises. This is a quality company that is making money and on the verge of making a ton of money and being profitable this year. Gaming, eSports, and advertising directed to young people are growing industries.
They have no debt.
They have $67M in assets.
They have $20M in liabilities.
Their next earnings report will be in 6-8 weeks.
They are NAZ and want to get the pps over $1.
Their TTM (trailing 12 months of revenue) is $58M.
Institutions own 45% of them.
Their RSI is very good and trending higher.
They have passed their 200-day moving average.
The short interest has been recently decreasing.
🙂🙂
How does FAZE reach 10B viewers,
when the world's entire population is 8B?
Closed above 200-day moving average.
RSI is strong, at 78. Hopefully, the "up" trends continue. Gotta love a company that makes millions from advertising.
Five Dollars! Shares were traded over $24 in August, 2022. $FAZE
.34 is good. Nice day. Up 9%.
Slow and steady. The one-day easy money is no longer controlling the pps. Gotta love it.
I did loaded as I mentioned yesterday, and I said this is going over 5 by the end of this year.
Why? I can't tell you why, but yesterday and today's action says it all, this is more than obvious.
This is a strong walk north.
Yesterday was a fast race north, with a ton of flippers and day traders. Many made a quick buck. They will always be here, but today seems to be more real investors. The volume is less and the pace is not as crazy. Maybe this time the price will hold. But, eventually, the buyers and holders will take control and the flippers will be a small piece of the action.
Little background of FAZE: https://fazeclan.com/about/
FAZE is well known in their niche/market.... https://fazeclan.com/press-articles/
FAZE CLAN CELEBRATES REACHING 10 BILLION VIEWERS ON GIPHY.... Which means lots of advertising revenue money.
https://fazeclan.com/press/giphy10bviews
They did more than 12 million in she last quarter on service and click advertising and Well the trendy video games is the market they are in so Yes that is what you are going to see,.
Dis lookin' like it was all jus' hype!!!! Company is made of nothing tangible, jus' talent..... Talent that exists only in a Trendy Video Game seems like to me!!!
Steady volume and movement north.
Got to get back to work. Looks like we found a winner here.
34's are up with almost 7 million trades already. That's over $2,000,000 worth of stocks.
Robert Frost... Nice
Thanks for the DD - already up this AM.
Looking good this AM.
4'ss will be here in a few minutes with this kind of volume
Great volume again that will carry us back to the 4's and 5's..
Yes its all services they sell to their customers that are using their games. Click sales on advertisers, programs they sell. They have a nice organization in that gaming section.
Hopefully, the pps will keep moving up.
Volume is great when it takes out the flippers.
Thanks for that revenue breakdown.
Going to hold and dump a few losers to buy more.
$5 sounds amazing,why?
Thanks... Intriguing for sure... Just trying to wrap my head around a Talent Based Ticker vs Intellectual Property, Patent, etc. Seems someone can knock them off pretty quick. Or recruit Talent away with more $$$ unless you over pay them!!!! I played the High Volume, interesting News and story for the run up..... but had to take off the table for now!!!!
LOL.... Have had my share of that happening over the years...
Good Luck to ya....
Maybe this will help you in see where the revenue is coming from....
The following table disaggregates the Company’s revenue by major type for the three and nine months ended September 30, 2023, and 2022:
(In thousands) (In thousands)
Three months ended
September 30, Nine months ended
September 30,
2023 2022 2023 2022
Brand sponsorships $ 4,225 $ 7,072 $ 14,616 $ 28,054
Content 3,316 4,098 9,658 10,641
Consumer products 439 471 852 2,328
Esports 4,482 2,322 11,537 7,285
Other 48 49 86 313
Total revenue $ 12,510 $ 14,012 $ 36,749 $ 48,621
The section below describes the Company’s revenue recognition policies and significant judgments in further detail for each major revenue source of the Company.
Brand Sponsorships
The Company offers advertisers a full range of promotional vehicles, including but not limited to online advertising, livestream announcements, event content generation, social media posts, logo placement on the Company’s official merchandise, and special appearances of members of the Company’s talent roster. The Company’s brand sponsorship agreements may include multiple services that are capable of being individually distinct; however the intended benefit is an association with the Company’s brand, and the services are not distinct within the context of the contracts. Revenues from brand sponsorship agreements are recognized ratably over the contract term. Payment terms and conditions vary, but payments are generally due periodically throughout the term of the contract. In instances where the timing of revenue recognition differs from the timing of billing, management has determined the brand sponsorship agreements generally do not include a significant financing component.
Content
The Company and its talent roster generate and produce original content which the Company monetizes through Google’s AdSense service. Revenue is variable and is earned when the visitor views or “clicks through” on the advertisement. The amount of revenue earned is reported to the Company monthly and is recognized upon receipt of the report of viewership activity. Payment terms and conditions vary, but payments are generally due within 30 to 45 days after the end of each month.
The Company grants exclusive licenses to customers for certain content produced by the Company’s talent. The Company grants the customer a license to the intellectual property, which is the content and its use in generating advertising revenues, for a pre-determined period, for an amount paid by the customer, in most instances, upon execution of the contract. The Company’s only performance obligation is to license the content for use in generating advertising revenues, and the Company recognizes the full contract amount at the point at which the Company provides the customer access to the content, which is at the execution of the contract. The Company has no further performance obligations under these types of contracts and does not anticipate generating any additional revenue from these arrangements apart from the contract amount.
This time, we may win.
I'm still doing DD on the company, and there is much to like - now! They have money, are paying off debt, and stated that they want the stock to be over $1 soon.
WOW WHAT A HUGE DAY ON MASSIVE VOLUME
Jan 23 2024 0.32 0.1655 107.12% 0.2312 0.56 0.206 290,766,796
Jan 22 2024 0.1545 -0.0045 -2.83% 0.16 0.1648 0.15 225,821
$FAZE
To me this stock looks like 5.00 by the end of the year, I'm buying 100,000 tomorrow morning.
45% owned by institutions. Only 77M
Outstanding shares. Very little debt and a great pathway forward. What is not to like?
Folks still holding this
are like me, they got in at .25 and higher. I bought some in the 30s today. Thus, my cost is much higher than those who sold today, who owned this for .10 and less. I'm thinking that the selling will abate and there will be a continual move north. Then, with new products and great FINS, we soar. An analyst stated today that the company wants to get above $1 very quickly. Can only do that with FINS and deals.
So, I can't find any reason this is an actual company with a Product.... Rather it is a team of LeBron like gamers, that exist as a team to Self Enrich their own lifestyles... and now they just have Sponsorships to play their e-sport..... What happens if they start getting beaten, or they are outdated? What else do they have that would add Value to the Shareholder? Seems like buying Stock in the Green Bay Packers... Cool for some, But not really an exchangeable equity....
Yes this was the first day so it has just begun. Folks will see the volume and will be ready tomorrow. I also expect it to run for this week as well.
Nice trade. As soon as I bought it dropped like a rock lol.. But tomorrow I expect it to be a good day as of today was,
Showing strength AH.
This may run again tomorrow and all week.
Got in at .25 - traded 288M shares.
Only 77M shares Outstanding. Was up $19,000 at one point today. Still up but not nearly as much. Going to hold this one forever.
By: Tomas Ronolski - AllPennyStocks.com News
Tuesday, January 23, 2024
A Los Angeles-based media company is already stealing the show on Tuesday after the company announced a new multi-million dollar Esports sponsorship deal. According to the release, under the terms of the partnership, Rollbit will become a global partner of the company’s Counter-Strike team.
Traders were excited about the news as they were quick to snatch up shares of FaZe Holdings Inc. (Nasdaq:FAZE) during premarket hours, with traders currently bid for shares at $0.27/share (+74.76% implied open for sellers) at the time of writing. It should certainly be an interesting session for this micro cap!
FaZe Holdings Inc is a digital-native lifestyle and media platform rooted in gaming and youth culture, reimagining traditional entertainment for the next generation.