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Saturday, 03/02/2013 12:39:14 PM

Saturday, March 02, 2013 12:39:14 PM

Post# of 72035
FRZT - MARCH 2013 UPDATED SUPER MEGA ULTIMATE SEXY DD COMPILATION



www.freezetaggames.com



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Business Description

The Company develops family-friendly casual games for tablets and smartphones. The Company's core belief is that games should be enjoyed as a family activity, and not limited to any one demographic. The Company focuses on casual games because it believes that these games have a wider appeal to the majority of the population, which means that the Company's revenue potential is large.

The Company targets mobile devices, such as tablets and smartphones, because research shows that more games are being played on mobile devices than ever before. The release of more free games, the portability/convenience of mobile devices, and the introduction of lower priced models have resulted in high demand for tablets and smartphones, dramatically increasing the addressable market for the Company's games. The Company's management believes Freeze Tag is well positioned to take advantage of these important trends.


Contact Info
228 W. Main Street
2nd Floor
Tustin, CA 92780

Website: http://www.freezetag.com
Phone: 714-210-3850




http://www.finprofiles.com/investor_relations.php


CONTACT: Nina Gass

Financial Profiles, Inc.
investorrelations@freezetag.com

714-210-3850 x26

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Find Freeze Tag Games on

https://www.facebook.com/pages/Freeze-Tag-Games/173958464868?ref=ts

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Find Freeze Tag Games on

https://twitter.com/freezetaggames

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Find Freeze Tag Games on

http://www.youtube.com/user/freezetaggames

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FRZT Security Details

Share Structure
Market Value1 $2,037,478 a/o Dec 12, 2012
Shares Outstanding 59,057,328 a/o Nov 01, 2012
Float Not Available
Authorized Shares 100,000,000 a/o Aug 15, 2011

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Charts:

Daily:




Weekly:




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Recent PRs:

Mobile Game Company Freeze Tag Launches Major Update to Grimm Reaper(R): Hidden Tales Game for iPad
02/19/2013 @ 2:00PM, GlobeNewswire Inc.

http://ih.advfn.com/p.php?pid=nmona&article=56367581

Freeze Tag Retains Financial Profiles as Investor Relations Counsel
01/28/2013 @ 7:00AM, GlobeNewswire Inc.

http://ih.advfn.com/p.php?pid=nmona&article=56018002


Mobile Game Company Freeze Tag Announces an Update From the CEO
By GlobeNewswire, January 08, 2013, 03:24:00 PM EDT

http://www.nasdaq.com/article/mobile-game-company-freeze-tag-announces-an-update-from-the-ceo-20130108-01202

Mobile Game Company Freeze Tag Announces App That Turns Photos Into Etch A Sketch(R) Drawings
By GlobeNewswire, December 27, 2012, 12:23:00 PM

http://www.nasdaq.com/article/mobile-game-company-freeze-tag-announces-app-that-turns-photos-into-etch-a-sketchr-drawings-20121227-00374


Mobile Game Company Freeze Tag Announces Grimm Reaper(TM): Hidden Tales Product Launch
By GlobeNewswire, December,13 2012, 01:43:00 PM EDT


http://www.nasdaq.com/article/mobile-game-company-freeze-tag-announces-grimm-reapertm-hidden-tales-product-launch-20121213-00866#.UMp6PGimDzI

Mobile Game Company Freeze Tag Announces Publishing Deal With Activision Mobile Publishing Label

http://www.nasdaq.com/article/mobile-game-company-freeze-tag-announces-publishing-deal-with-activision-mobile-publishing-label-20121126-00519#.UMp6kmimDzI

Freeze Tag CEO Updates Shareholders on the Mobile Game Company's Progress

http://www.nasdaq.com/article/freeze-tag-ceo-updates-shareholders-on-the-mobile-game-companys-progress-20121114-01220#.UMp60GimDzI


More older Freeze Tag Games news: http://www.freezetag.com/press/

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Recent Filings

10Q 11/14/2012: http://www.otcmarkets.com/edgar/GetFilingHtml?FilingID=8918378

4 11/13/2012: http://www.otcmarkets.com/edgar/GetFilingHtml?FilingID=8910397

***CEO buys 10,680,356 shares of common stock

8K 11/7/2012: http://www.otcmarkets.com/edgar/GetFilingHtml?FilingID=8900200

Asher Enterprises is paid off with funds from the family trust of CEO to end toxic financing

For previous filings click here: http://www.otcmarkets.com/stock/FRZT/filings

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Current Partners:




http://www.activision.com/atvihub/home.do

Stock quote for ATVI: http://investing.money.msn.com/investments/stock-price/?symbol=ATVI

Approximate market cap: $12.78 Billion

Headquartered in Santa Monica, California, Activision Blizzard, Inc. is a worldwide online, PC, console, handheld and mobile game publisher with leading market positions across every major category of the rapidly growing interactive entertainment software industry.

Activision Blizzard's portfolio includes best-selling video games such as Call of Duty® as well as Spider-Man™, X-Men™, James Bond™ and TRANSFORMERS™, leading franchises such as Spyro™ and Blizzard Entertainment's® StarCraft®, Diablo®, and Warcraft® franchises including the global #1 subscription-based massively multi-player online role-playing game, World of Warcraft®.

Activision Blizzard maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, India, China, South Korea and the region of Taiwan. More information about Activision Blizzard and its products can be found on the company's website, www.activisionblizzard.com

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http://www.flurry.com/

Will be IPO'ing soon - current revenue $80 - 100 million annually: http://techcrunch.com/2012/11/02/with-hints-for-an-ipo-mobile-analytics-startup-flurry-raises-25m-from-crosslink/

Flurry is one of the hottest start-ups in high tech and the mobile app revolution. Over 80,000 companies use our industry leading analytics and advertising services across more than 230,000 apps to increase acquisition, retention and monetization. Leading companies like Rovio (Angry Birds), Zynga, The New York Times, Electronic Arts, Skype, Groupon, eBay, Capcom, MTV and CBS all use Flurry, as well as tens of thousands of indies.

We have always been a technology company at our core, and take pride in the cutting edge technology we’ve built, handling more than three times the data volume of Twitter, and powering one out of every four apps downloaded from the iTunes App Store and Google Play each day.

We have an awesome team, work in a fun environment and tackle the biggest, most exciting problems on mobile which impact hundreds of millions of consumers. The company is backed by tier one investors including Draper Fisher Jurvetson, InterWest Partners, Union Square Ventures, Menlo Ventures, First Round Capital and Draper Richards. Our headquarters are in San Francisco and we have main offices in New York, London and Mumbai.

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What the Activision-Blizzard & Flurry Partnerships means to the company and investors:

Best In Class Support from Activision & Flurry

Keep Your IP. Hold on to Your Hat.


Activision and Flurry have teamed up to help independent game developers succeed on iOS and Android. The partnership marries Flurry's best-in-class mobile analytics and advertising platform with Activision's industry experience, reputation, scale and mobile online platform, to provide developers with access to a massive customer base alongside best-in-industry development and monetization support. Games will be published under the Activision Mobile Publishing brand, but game developers will retain full control of their intellectual property.

Program Highlights


Design

Design more than a great game. Design a great business. We’ll help you understand how your game mechanic relates to your business model, and how to measure for success.

Distribution

Imagine your title with the brand recognition and credibility of Activision Mobile Publishing behind it. Get distribution advantages with the major platform providers.

Promotion

Get ready for an acquisition fire hose from AppCircle, Flurry’s ad network, reaching over 250 million consumers daily. Gain additional awareness through PR and other channels.

Funding

No matter what your financial situation, Flurry and Activision can offer investment that will get you to the next level.


Ideal Candidates


Flurry and Activision can better help development teams that have moved beyond the idea or concept stage of a game.

Here's what we look for in an ideal candidate:

Games built for iOS and Android platforms
High-quality titles built for retention and monetization
Developers with "games as a service" mindset
Games recently launched, near launch, or at a playable production state

https://s.activision.com/social/mobile.html

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http://gree-corp.com/

Stock quote for Gree Inc (3632:Tokyo): http://investing.businessweek.com/research/stocks/snapshot/snapshot.asp?ticker=3632:JP

Approximate current market cap: $397 Billion USD

GREE, a leading mobile social gaming network worldwide with a reach of over 140 million users, aims to bring mobile social gaming to the next level.

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FREEZE TAG ON JEOPARDY! Super cool! December 13, 2012



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Our CEO:

Mr. Craig Holland Co-Founded Freeze Tag, Inc. in October 2005 and serves as its Chief Executive Officer. Mr. Holland serves as Head of Operations, U.S at IF Europe (formerly In-Fusio S.A.) Previously, he served as the President and Chief Executive Officer of Thumbworks and also founded it in January 2002. His strategic direction, overseeing carrier relations, business development and licensing initiatives which led to partnerships with some of the world's leading brands such as Etch A Sketch, Nickelodeon, Suzuki, Paramount Pictures, and Honda. He also spearheaded the creation and launch of CellToons®, one of the first cartoon-only mobile video services in North America. Mr. Holland holds an MBA with an emphasis in Marketing from the University of Southern California (USC) and a Bachelor of Arts in English Literature from the University of California at Los Angeles (UCLA).

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The Freeze Tag Games Team:

Craig Holland, CEO
What I Do: A little bit of everything. Most of all, I try to make sure Freeze Tag creates games that explode with an “I-can’t-stop-playing-this” feeling of fun. I’ve been in the games business for a long time, starting back with Thumbworks, one of the pioneers of the mobile games industry. Before that, I founded an interactive marketing firm that I sold to a Canadian company. Before that, I went to USC and UCLA to get degrees in Business (MBA) and English Literature. Before that I was a kid who liked to play games a lot.

What Game I Am Playing: Rocket Weasel
What Inspires Me: My family. They are the inspiration for everything I do.

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Mick Donahoo, COO
What I Do: I fix things, manage things, coordinate things, and wonder where the time goes. On the record, I serve as the operations guy for the company. Have a background in technology and have been managing games and game projects for quite a long time. Graduated from BYU with a degree in Information Systems, and got my start working with Ernst & Young in their Management Consulting practice. I was a co-founder with Craig Holland at Thumbworks (sold to In-Fusio in 2005), and co-founded Freeze Tag in 2006.

What Game I am Playing: Cat Physics (iPad)
What Inspires Me: Family (wife and 4 kids), scuba diving, fixing things, and a whole bunch of other stuff that would take too much of the page to write.

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Sean Allum, Artist
What I Do: I concept and polish the environments for our most recent games. I’ll tell you, I highly recommend it, I mean I just drop into an imaginary world that I both create and am enveloped by all day… everyday. Pretty Sweet.

What Game I am Playing: I don’t play games, I am always dead serious.
What Inspires Me: I am inspired by long walks on the beach, bullet holes in concrete, great abs and … oh wait wrong meeting. I suppose most of my inspiration comes from the ride itself. Whether its the interesting perspective of a sinking building or the more ethereal and ancient world of plants and insects, I think most inspiration arises in my heart and how it interacts with this matrix that we are embedded in… umm yeah thats right

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Mark Brashear, Lead Artist
What I Do: Sit in a chair and make something happen. Push buttons on the computer, hit send/receive, make games…

What Game I am Playing: Mushrooms Wars, Insanely twisted shadow planet and any Sports game.
What Inspires Me: Anything awesome, like pop tarts!

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Danielle Brown, Artist
What I Do: I draw a lot of everything and eat when I’m not. My two favorite things!

What Game I am Playing: I like to pretend I’m playing Diablo 3 and Guild Wars 2. But in reality I’m playing Rift and Bastion.
What Inspires Me: Cute puppy pictures and motivational posters.

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Kyle Christensen, Associate Producer
What I Do: When I’m not defending my current title as the office ping pong champion, I can be found tracking production schedules, maintaining partner relations and pursuing new marketing opportunities.

What Game I am Playing: Archipelago (Android)
What Inspires Me: Outdoor sports, camping, anything with water, photography, my wife and two little girls.

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Ben Holland, QA/Design/Music/Sound
What I Do: I mix tracks, tickle wind chimes, and bang pots and pans together to create luscious music and sounds. Also design, write help messages, and test the greatest games on earth.

What Game I am Playing: Cover Orange (iPad)
What Inspires Me: My beautiful wife, God, my family, music, the Book of Mormon, and nature, of course!

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John Holman, Associate Producer
What I Do: I produce results. From taking out the trash, to our mobile games, I do what it takes to get it done.

What Game I am Playing: RoboSurf (Android)
What Inspires Me: I am inspired by my wife, the beach, the stars, movies, and whatever else I can get my hands on and turn into a creative outlet.

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Russell Hunter, Senior Programmer
What I Do: Python wrangler and code cowboy. I help other programmers squash bugs with big boots.

What Game I am Playing: Inbox Zero
What Inspires Me: My wife, kids, and a good view after a long hike.

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Lesley Jensen, QA
What I Do: I test games for quality assurance while fighting off the onset of hypothermia, sure to be contracted from the intense air conditioning in the office.

What Game I am Playing: Portal 2
What Inspires Me: Being an illustration major and a nerd in general, my inspirations are the artists, writers, and voice actors from my favorite video games & cartoons.

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Guilherme Migueis, Lead Programmer
What I Do: I describe to machines, in great detail, how they should behave in order to be fun. Machines, in turn, are often successful in controlling my own behavior as well. At the end of each day we shake hands and call it even.

What Game I am Playing: The game programming one – it brings a new level every day!
What Inspires Me: Does caffeine count?

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Dan Plunkett, Programmer/Artist
What I Do: When not thinking of bad puns I combine code and creativity in game programming. I am especially fond of gameplay programming.

What Game I am Playing: Warhammer 40K: Dawn of War II
What Inspires Me: Being a science geek. With pretty much everything else, it turns up in my programming, problem solving, bug hunting and system building. I also use that “science geekiness” towards finding out how materials should look, the shine of metal to the cell structure of wood that defines the texture of it. Hmmmm….

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Tammy Ujiie, Accounting
What I Do: Numbers, numbers and more numbers…and anything else Mick and Craig throw at me.
What Game I am Playing: Trains – it’s the phase my 4 year old boy is in and I really don’t have a choice!

What Inspires Me: My family, Jesus, my children and the quiet moments when life stills…
Charyssa Wade (or just Wade because it sounds cooler – no relation to the basketball player), Artist
What I Do: When I’m not bundled up and dying from hypothermia in the office, I usually press a button or two and POOF all the art in the game is done. Well … some of it
What Game I am Playing: Bakery Story, Gunbound
What Inspires Me: Green Apples, my best friend, family, and love of games.

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Noah Williams a.k.a Willy, Artist
What I Do: After escaping from a traveling circus, I was given sanctuary at the Freeze Tag Corporate Office. When they discovered my talent for drawing pirates and Tippy the Turtle, I was given a job as a Concept artist and animator. If only I could get rid of the residual smell of hot dogs and cotton candy, my life would be perfect.

What Game I am Playing: Left for Dead 2, The Last Stand
What Inspires Me: Saturday Morning Cartoons, Good & Bad movies, ole timey music, and Curry

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Sale of Holland's past two companies - a track record of success:

In-Fusio buys Thumbworks: http://www.rcrwireless.com/article/20050131/sub/in-fusio-wrangles-thumbworks-into-gaming-stable/

CyberSight acquires NineDots: http://www.thefreelibrary.com/CyberSight+Acquires+Interactive+Marketing+Firm+Nine+Dots%3B+Acquisition...-a065937176

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Freeze Tag Games Art Team Blog:[/b ]http://artblog.freezetag.com/

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Freeze Tag Mobile Games:
Freeze Tag Mobile Games:


Insta Etch A Sketch® for iOS





http://www.freezetag.com/mobile-games/insta-etch-a-sketch-for-ios/
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http://www.freezetag.com/mobile-games/rocket-weasel/



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http://www.freezetag.com/grimm-reaper-hidden-tales-for-ios/



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http://www.freezetag.com/mobile-games/victorian-mysteries-woman-in-white-for-ipad/



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http://www.freezetag.com/mobile-games/unsolved-mystery-club-amelia-earhart-for-ipad/



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http://www.etchasketchmobile.com/



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Available at:









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More Freeze Tag Games visit http://www.freezetaggames.com

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Rankings available at: http://www.appannie.com/company/freeze-tag-inc/

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Recent Industry News:

Mobile apps outpace the Web and neck-in-neck with TV: http://news.cnet.com/8301-1023_3-57557437-93/mobile-apps-outpace-the-web-and-neck-in-neck-with-tv/

Mobile Gaming Europe 2012: Holiday power week could see 2 billion apps downloaded says Flurry: http://www.pocketgamer.biz/r/PG.Biz/Flurry/news.asp?c=47139

Activision's Greg Canessa on mobile ambitions, Activate and the App Store:
http://m.edge-online.com/features/activisions-greg-canessa-on-mobile-ambitions-activate-and-the-app-store

Activision's Mobile Slate Gives Fans More Ways To Bring Toys To Life This Holiday: http://www.marketwatch.com/story/activisions-mobile-slate-gives-fans-more-ways-to-bring-toys-to-life-this-holiday-2012-11-20

GREE inks first partnership outside of Japan with SingTel: http://e27.sg/2012/11/14/gree-inks-first-partnership-outside-of-japan-with-singtel/

It came from Japan: the mobile gaming IPO
Read more at http://venturebeat.com/2012/12/07/enish-ipo/#8PYGvX4jM8PLfm8U.99
Volume:
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Total Trades:
  • 1D
  • 1M
  • 3M
  • 6M
  • 1Y
  • 5Y
Recent FRZT News