Monday, June 01, 2009 1:56:03 PM
Patrick Seitz
On Friday May 29, 2009, 6:45 pm EDT
The growth of online PC gaming in China not only has boosted the fortunes of several companies there, it could portend a major shift ahead in the worldwide video game market.
Online gaming in China generated $2.75 billion in revenue last year, according to Niko Partners of San Jose, Calif. The research firm predicts revenue will hit $8.9 billion in 2013, a compound annual growth rate of 26.4%.
"There's a lot more growth left in the Chinese gaming market," said Lisa Cosmas Hanson, managing partner of Niko Partners. "As Internet penetration and broadband penetration continue to increase in China, we find that online games are one of the leading applications that people are drawn to."
Riding this rapid growth curve are companies such as NetEase.com (NasdaqGS:NTES - News), Changyou.com (NasdaqGS:CYOU - News) and Shanda Interactive Entertainment (NasdaqGS:SNDA - News).
Shanda, an online content company based in Shanghai, last week signaled plans to spin off its gaming division, Shanda Games, into a separate pure-play company. In doing so, it would follow the path set by Chinese Web portal Sohu.com (NasdaqGS:SOHU - News), which spun off its gaming unit as Changyou in April.
Shanda is scheduled to report earnings on Tuesday. Analysts polled by Thomson Reuters expect earnings per share of 74 cents, up 32% from a year earlier, on sales of $156 million, up 40%.
Shanda is the No. 1 online PC gaming company in China with about $500 million in game services revenue last year, Niko Partners says. Its big titles include "The Legend of Mir II" and "The World of Legend." In the jargon of the trade, these are MMORPGs, or massively multiplayer online role-playing games. There can be thousands, even millions, of users playing these games at any time.
In China, video games are delivered as a service, as opposed to the U.S. where most game software is sold as a packaged product at retail. The service business model sprang up in China because software piracy is rampant there.
Video games are low-cost entertainment in China, where the average revenue per gamer is $52 a year, Niko Partners says.
Gamers in China pay 30 cents to 40 cents an hour to play, using prepaid cards, says Tian Hou, an analyst with Pali Research. "It's very inexpensive," she said.
The most popular games in China are the virtual world games where thousands of players interact at the same time in a fantasy environment, Hanson says. MMORPGs accounted for 77% of online game revenue in China last year.
Shanda has 5.9 million active paying accounts for its massively multiplayer online games, she says.
NetEase, the No. 2 online PC gaming company in China, generated $366 million in game services revenue in 2008. Its big title is "Fantasy Westward Journey." But Beijing-based NetEase recently scored a major coup by winning the license to distribute Activision Blizzard's (NasdaqGS:ATVI - News) popular "World of Warcraft" franchise in mainland China. Shanghai-based The9 (NasdaqGS:NCTY - News) currently holds the contract, but it's set to expire in June.
Young people frequently meet in China's 170,000 Internet cafes in China to socialize and play games, Hanson says.
China's video game business model is catching the attention of Western game publishers.
"It's the biggest growth story in the industry," said David Cole, an analyst with DFC Intelligence in San Diego. "It's a paradigm shift. The profit margins are so much higher compared to the traditional boxed retail guys."
And online games can have longer lives, Cole says. Many of the games popular in China today were released five years ago and still earn annual annuities in the hundreds of millions of dollars, Cole says.
Chinese companies looked to South Korea as a role model for online video games. South Korea is home to such online gaming firms as Webzen (NasdaqGM:WZEN - News), NCsoft and Nexon. But South Korea is fairly well saturated for online games, analysts say.
MMORPGs have not been as big in the U.S. because this market could afford the higher cost of console-based video games and the piracy problem isn't as big here. But multiplayer online console games, especially for Microsoft's (NasdaqGS:MSFT - News) Xbox Live, do have a following.
The online video game business perfected in China and South Korea could translate to markets such as Brazil and India, Cole says, because of the low cost and the piracy problems in those countries.
"The business model of PC online gaming in China is going to be utilized around the world," Hanson said.
Other online game companies in China include Perfect World (NasdaqGS:PWRD - News), Tencent, 9You.com and Kingsoft.
The growth of online gaming could lead to the emergence of new leaders in the video game industry, analysts say.
The merger of Santa Monica, Calif.-based Activision and Vivendi Games to form Activision Blizzard in July 2008 was a sign of the coming shift. Console games publisher Activision saw the need to diversify by joining up with the creator of "World of Warcraft," which has over 11.5 million subscribers worldwide and is the biggest MMORPG.
"It was the best of times, it was the worst of times; it was the age of wisdom, it was the age of foolishness;
-- Charles Dickens
Recent NCTY News
- Form 6-K - Report of foreign issuer [Rules 13a-16 and 15d-16] • Edgar (US Regulatory) • 08/23/2024 10:51:03 AM
- Zhejiang Huanyu and The9 Establish Joint Venture and Signed Non-Exclusive Agreement to Operate New MIR Game with Annual Revenue Commitment of RMB600 Million, Profit Commitment of RMB200 Million and Annual Increase of 30% • PR Newswire (US) • 08/23/2024 04:16:00 AM
- Form 6-K - Report of foreign issuer [Rules 13a-16 and 15d-16] • Edgar (US Regulatory) • 06/03/2024 10:07:47 AM
- The9 Signed a Definitive Share Purchase Agreement to Invest in AI-Powered Educational Technology Company • PR Newswire (US) • 06/03/2024 03:30:00 AM
- Form 6-K - Report of foreign issuer [Rules 13a-16 and 15d-16] • Edgar (US Regulatory) • 05/30/2024 11:10:21 AM
- Form 6-K - Report of foreign issuer [Rules 13a-16 and 15d-16] • Edgar (US Regulatory) • 05/24/2024 10:04:34 AM
- Form 6-K - Report of foreign issuer [Rules 13a-16 and 15d-16] • Edgar (US Regulatory) • 05/24/2024 10:02:08 AM
- The9 Obtained Exclusive Publishing License of "MIR M" IP, A New Chinese Edition of Mobile and PC Game from Wemade • PR Newswire (US) • 05/24/2024 06:00:00 AM
- The9 Obtained Strategic Investment from Fine Vision Game Fund • PR Newswire (US) • 05/24/2024 06:00:00 AM
- Form 6-K - Report of foreign issuer [Rules 13a-16 and 15d-16] • Edgar (US Regulatory) • 05/20/2024 11:30:29 AM
- The9 Signed a Definitive Share Purchase Agreement to Invest in AI Unmanned Retail Store Platform KuaiJin • PR Newswire (US) • 05/20/2024 08:00:00 AM
- The9 Limited Achieved 66% Increase in Net Revenues and Turned Net Loss into Net Income for the Year Ended December 31, 2023 • PR Newswire (US) • 04/16/2024 02:37:00 AM
- A New Generation of Antidepressant Drug Precision Treatment Based on Revolutionary AI Technology is Born • PR Newswire (US) • 04/15/2024 10:00:00 AM
- /C O R R E C T I O N -- The9 Limited/ • PR Newswire (US) • 03/26/2024 02:01:00 PM
- The9 Signed a Definitive Share Purchase Agreement to Invest in GenAI LLM Digital Precision Medicine Platform for Brain Disease WM Therapeutic • PR Newswire (US) • 03/26/2024 12:00:00 PM
- Form 6-K - Report of foreign issuer [Rules 13a-16 and 15d-16] • Edgar (US Regulatory) • 03/05/2024 01:24:27 PM
- The9 Signed a Legally Binding Term Sheet to Acquire a Leading AIGC Driven Digital Human SaaS Platform ShenMa • PR Newswire (US) • 03/05/2024 01:00:00 PM
- Form 6-K - Report of foreign issuer [Rules 13a-16 and 15d-16] • Edgar (US Regulatory) • 02/21/2024 11:17:08 AM
- The9 Signed a Legally Binding Term Sheet with a Leading AI SaaS Legal Service Platform 365LAWHELP.COM • PR Newswire (US) • 02/21/2024 08:57:00 AM
- The9 Signed a Legally Binding Term Sheet with a Leading AI SaaS Legal Service Platform 365LAWHELP.COM • PR Newswire (US) • 02/21/2024 06:00:00 AM
- Form SC 13D/A - General statement of acquisition of beneficial ownership: [Amend] • Edgar (US Regulatory) • 01/30/2024 11:12:47 AM
- Form 6-K - Report of foreign issuer [Rules 13a-16 and 15d-16] • Edgar (US Regulatory) • 01/19/2024 02:04:36 PM
- The9's Chairman and CEO to Purchase No More Than 10% of The9 ADSs in the Open Market • PR Newswire (US) • 01/19/2024 11:17:00 AM
- Form 6-K - Report of foreign issuer [Rules 13a-16 and 15d-16] • Edgar (US Regulatory) • 01/17/2024 11:13:25 AM
- Form 6-K - Report of foreign issuer [Rules 13a-16 and 15d-16] • Edgar (US Regulatory) • 01/17/2024 11:07:30 AM
North Bay Resources Commences Operations at Bishop Gold Mill, Inyo County, California; Engages Sabean Group Management Consulting • NBRI • Sep 25, 2024 9:15 AM
CEO David B. Dorwart Anticipates a Bright Future at Good Gaming Inc. Through His Most Recent Shareholder Update • GMER • Sep 25, 2024 8:30 AM
Cannabix Technologies and Omega Laboratories Inc. Advance Marijuana Breathalyzer Technology - Dr. Bruce Goldberger to Present at Society of Forensic Toxicologists Conference • BLOZF • Sep 24, 2024 8:50 AM
Integrated Ventures, Inc Announces Strategic Partnership For GLP-1 (Semaglutide) Procurement Through MedWell USA, LLC. • INTV • Sep 24, 2024 8:45 AM
Avant Technologies Accelerates Creation of AI-Powered Platform to Revolutionize Patient Care • AVAI • Sep 24, 2024 8:00 AM
VHAI - Vocodia Partners with Leading Political Super PACs to Revolutionize Fundraising Efforts • VHAI • Sep 19, 2024 11:48 AM