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Re: borusa post# 148479

Thursday, 04/20/2017 12:45:34 PM

Thursday, April 20, 2017 12:45:34 PM

Post# of 151656
Borusa: LOL such the fan boi...

Intel invented the more cores game not AMD. What AMD did was try to give cores away for free because its single thread performance is sub par. In other words it is competing on price again. How has that worked out for the last 2 decades? Do you do a lot of transcoding? Do you do a lot of 3D design? I don't. Cinebench is fun to run for benchmarks but it doesn't resemble any workload I do. More cores make sense for certain workloads but they make absolutely no sense for the typical consumer or the gaming market. And all this pollyanna nonsense that suddenly there will be more multithreaded apps is just wishful thinking. Intel has been pushing multithreaded apps for a decade and in gaming too. It turns out that there are plenty of common workloads that simply do not scale beyond 2 threads. And it gets even muddier with technologies like Quicksync which is supported in many many video editing suites(including Handbrake). What is the fastest phone out there? Apple's iPhone 7. It has 2 cores. The 8 core phone monstrosities that exist are simply pointless. Same for the PC market. And for gamers, a Core i5 gives tremendous bang for the buck. And if your just messing around with Warcraft a Core i3 with integrated graphics works. So the "AMD strategy" is really nothing new.
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