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Tuesday, 02/21/2017 8:09:20 AM

Tuesday, February 21, 2017 8:09:20 AM

Post# of 10371
ZNGA: … IN A BULLISH MANNER








ZYNGA, INC. BREACHED ITS 50 DAY MOVING AVERAGE IN A BULLISH MANNER : ZNGA-US : FEBRUARY 21, 2017


FEBRUARY 21, 2017

BY CAPITALCUBE



Click here to see latest analysis
*Disclaimer : This is as of previous day’s closing price.



Technical Indicators

Below is a quick look at 5 technical indicators for Zynga, Inc.. More studies are available on the Technical Chart.

Indicator SIGNAL
Closing Price above/below 50 Day Moving Average BULLISH
Closing Price above/below 200 Day Moving Average Bearish
50 Day Moving Average above/below 200 Day Moving Average Bearish
RSI Reading Level (<30 or >70) Fair Value
MACD Compared to 9D EMA Signal Line BULLISH


Source:
www.capitalcube.com/blog/index.php/zynga-inc-breached-its-50-day-moving-average-in-a-bullish-manner-znga-us-february-21-2017/




ON ANOTHER NOTE, SOME RECENTLY GRANTED, ZNGA OWNED, INTELLECTUAL PROPERTIES:



(as•sign•ee

noun: assignee; plural noun: assignees

1.
a person to whom a right is legally transferred.



ZYNGA PATENTS GRANTED

•APPARATUSES, METHODS AND SYSTEMS FOR A LIVE ONLINE GAME TESTER

Patent number: 9566523


Abstract: A METHOD FOR TESTING A NEW FEATURE OF AN ONLINE GAMING APPLICATION is provided, including: receiving a gaming application request from a user; determining whether to add the user to a live test for a new game feature; if the user is added to the live test, then determining whether to assign the user to a test group or a control group; IF THE USER IS ASSIGNED TO THE TEST GROUP, THEN, PROVIDING A GAMING APPLICATION INCLUDING THE NEW GAME FEATURE ENABLED, evaluating gaming activity and social network activity of the user; if the user is assigned to the control group, then, providing the gaming application without the new game feature enabled, evaluating gaming activity and social network activity of the user.

Type: Grant
Filed: July 8, 2014
Date of Patent: February 14, 2017
Assignee: Zynga Inc.

Inventors: Matthew Ocko, Justin Driemeyer









•NETWORK APPLICATION SECURITY UTILIZING NETWORK-PROVIDED IDENTITIES

Patent number: 9565177


Abstract: A network security system receives a request from a user over a network to access a network application. The system verifies user credentials for the user. The user credentials include a user identifier and specify a social network. The user is redirected to the social network for authentication. The system queries a rule-set database using the user identifier and an integer representation of the social network. THE RULE-SET DATABASE INCLUDES RECOMMENDATIONS AS TO ACCESS DETERMINED BY A SECURITY APPLICATION BASED AT LEAST IN PART ON A KNOWN MEMORY STATE FOR THE USER ASSOCIATED WITH THE USER IDENTIFIER. Then the system blocks access by the user to the network application based on a recommendation in the rule-set database.

Type: Grant
Filed: July 24, 2015
Date of Patent: February 7, 2017
Assignee: Zynga Inc.

Inventor: Andreas Seip Haugsnes



CUSTOM REWARD FOR VIRAL HELP IN GAME

Patent number: 9533229

Abstract: Methods, systems, and computer programs are presented for executing a game. One method includes an operation for detecting a petition for help from a first player to a second player to obtain a first game asset for the first player. The petition is sent to the second player NOTIFYING THE SECOND PLAYER THAT A GAME ASSET NEEDED BY THE SECOND PLAYER WOULD BE AWARDED TO THE SECOND PLAYER FOR HELPING THE FIRST PLAYER. FURTHER, THE METHOD INCLUDES OPERATIONS FOR DETECTING THAT THE SECOND PLAYER HAS PERFORMED A GAME OPERATION TO HELP THE FIRST PLAYER based on the petition, and for determining a second game asset that the second player needs for making progress in the game in response to the game operation to help. After the determination, the second game asset is awarded to the second player.

Type: Grant
Filed: June 29, 2012
Date of Patent: January 3, 2017
Assignee: Zynga Inc.

Inventors: Edan Nahari, Ian Guthridge




GAMELETS

Patent number: 9533217


Abstract: According to a method for enabling online game play in a content stream, a website logon is received from a user of a computing device and an associated profile is retrieved. The content stream associated with the profile is displayed in a GUI presented by the computing device. The content stream includes a view of an online game. THE VIEW ASSOCIATED WITH THE GAME IS UPDATED IN RESPONSE TO A GAME MOVE. THE GAME MOVE RESULTS FROM INPUT FROM THE USER AND THE VIEW ASSOCIATED WITH THE GAME CONTINUES TO BE DISPLAYED IN THE CONTENT STREAM.

Type: Grant
Filed: November 29, 2012
Date of Patent: January 3, 2017
Assignee: Zynga Inc.
Inventors: Samir Naik, Austin Sung, Richard Phan




• LOW-FRICTION SYNCHRONOUS INTERACTION IN MULTIPLAYER ONLINE GAME

Patent number: 9522335

Abstract: Methods, systems, and computer programs are presented for executing an online game. One method includes an operation for executing a first game board for a first user and a second game board for a second user. The first game board is created when the first user plays the game for the first time and the second game board is created when the second user plays the game for the first time. The method further includes operations for detecting a visit by the second user to the first game board, and for detecting a request by the second user to place a game asset in the first game board. The game asset is installed in the first game board when the first user approves the request, and the second user obtains one or more game rewards when the first user interacts with the game asset while playing the online game.

Type: Grant
Filed: May 29, 2015
Date of Patent: December 20, 2016
Assignee: Zynga Inc.

Inventors: Kartik Ayyar, Revant Kappor, Kevin Dressel, Chris Antimary



•COMBINING GAMES SUITED FOR SYNCHRONOUS PLAY WITH GAMES SUITED FOR ASYNCHRONOUS PLAY
Patent number: 9517413

Abstract: A method of combining games suited for synchronous play with games suited for asynchronous play is disclosed. It is identified that a first player and a second player are playing a primary game. The primary game has been determined to require the first player and the second player to be online simultaneously while they are playing the primary game. THE FIRST PLAYER AND A THIRD PLAYER ARE PROVIDED WITH AN OPTION TO PLAY A SECONDARY GAME SIMULTANEOUSLY WITH THE FIRST GAME. THE SECONDARY GAME IS ADAPTED SUCH THAT IT IS DETERMINED THAT THE SECONDARY GAME DOES NOT REQUIRE THE FIRST PLAYER AND THE THIRD PLAYER TO BE ONLINE SIMULTANEOUSLY WHILE THEY ARE PLAYING THE SECONDARY GAME.

Type: Grant
Filed: June 1, 2012
Date of Patent: December 13, 2016
Assignee: Zynga Inc.

Inventors: Justin Wickett, Shane Ishmael Sareli, Michael Kane, Justin Potter Driemeyer, Lamberto Alvaro


Source:
http://patents.justia.com/company/zynga?list=patents