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Re: 3dknerd post# 22920

Thursday, 09/15/2016 7:14:32 PM

Thursday, September 15, 2016 7:14:32 PM

Post# of 46306
Finally, by definition, there is a difference between avatars and objects. Avatars move with articulated movement thru the 3D specs while objects are stationary. Each have different values of priority with the avatar usually the top of the food chain.

There is nothing in the prior art that speaks to these different values nor the notion of filtering specific avatars while keeping others within the 3D scene.
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