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Wednesday, 06/08/2016 2:14:39 PM

Wednesday, June 08, 2016 2:14:39 PM

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ZNGA: MASSIVE,TREASURE,TROVE$,INTELLECTUAL,PROPERTIE$,JUST,KEEPS,GETTING,LARGER,&,LARGER







assignee = To whom a title, claim, property, interest, or right has been legally transferred.





Zynga Inc patents:

Recent patent applications related to Zynga Inc. Zynga Inc is listed as an Agent/Assignee. Note: Zynga Inc may have other listings under different names/spellings. We're not affiliated with Zynga Inc, we're just tracking patents.

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ZYNGA PATENTS GRANTED



MOBILE DEVICE GAMING IMPROVEMENTS
Patent number: 9361752

Abstract: Disclosed in some examples is a method of providing a computer implemented game comprising: displaying one or more on-screen objects in accordance with the computer implemented game; accepting input from a user of the computer implemented game; responsive to receiving input from the user, updating the one or more on-screen objects according to one or more game rules using one or more computer processors; receiving a notification from a game server, over a network, that the user of the computer implemented game has completed a gameplay specific task in a second computer implemented game, wherein the second computer implemented game is provided on a separate platform from the computer implemented game; and responsive to receiving the notification from the game server, providing a reward to the user in the computer implemented game.
Type: Grant
Filed: June 8, 2012
Date of Patent: June 7, 2016
Assignee: Zynga Inc.
Inventors: Jon-Paul Emile Dumont, Siavash Ghamaty, Laura Dansingani, Live Zhang, Genki Mine



SYSTEM AND METHOD FOR MODIFYING A GAME STATE OF A PLAYER OF A SOCIAL GAME

Patent number: 9354700


Abstract: A system, computer-readable storage medium, and a method for modifying a game state of a player of a social game are presented. A first location of a first virtual object and a second location of a second virtual object in a virtual world of the social game are identified. The first virtual object is associated with a first social contact of the player of the social game and the second virtual object is associated with a second social contact of the player of the social game. A location adjacency metric for the first virtual object and the second virtual object is determined using the first location and the second location. A social adjacency metric for the first virtual object and the second virtual object is determined. A game state for the player is modified using the location adjacency metric and the social adjacency metric.
Type: Grant
Filed: May 31, 2012
Date of Patent: May 31, 2016
Assignee: Zynga Inc.
INVENTOR: WILLIAM HENRY KELLY MOONEY


VOTING WITH YOUR FEET

Patent number: 9355404

Abstract: A method of voting with your feet is disclosed. A notification regarding a survey question is communicated to a player of a computer implemented game. The notification includes an indication of a particular location-based action that is to be performed by the player to answer the survey question. The answer of the player to the survey question is determined based on detection of performance of the particular location-based action by the player.
Type: Grant
Filed: September 26, 2011
Date of Patent: May 31, 2016
Assignee: Zynga Inc.
Inventors: Amitt Mahajan, Matthew Adam Ocko, Brian Reynolds



CUSTOMIZING OFFERS FOR SALES OF COMBINATIONS OF VIRTUAL ITEMS

Patent number: 9345974

Abstract: A method of customizing offers for sales of combinations of virtual items at discounted prices is disclosed. A combination of virtual items of a computer-implemented game is selected such that the sum of the values of each of the combination of virtual items has a proportion to an amount of currency in an account of a user of the computer-implemented game, the selecting being performed by a processor. An offer for a sale of the combination of the virtual items at a discounted price is generated for the user of the computer-implemented game. The offer for the sale of the combination of virtual items at the discounted price is presented to the user.
Type: Grant
Filed: July 30, 2012
Date of Patent: May 24, 2016
Assignee: Zynga Inc.

Inventors: Fabio Santini, Peter Lai



GAMING SYSTEM FOR UPDATING A PRESENTATION OF A VIRTUAL GAME ENVIRONMENT

Patent number: 9333430


Abstract: A system, a computer readable storage medium storing at least one program, and a computer-implemented method for updating a performance of a presentation of a virtual game environment. A presentation of a virtual game environment is generated based on a visual attribute. The visual attribute may identify a visual quality of the presentation of the virtual game environment. A visual performance metric associated with the presentation of the virtual game environment is then monitored. The visual attribute then updated based on the visual performance metric. After the visual attribute is updated, an updated presentation of the virtual game environment is generated based on the updated visual attribute.
Type: Grant
Filed: March 5, 2015
Date of Patent: May 10, 2016
Assignee: Zynga Inc.

Inventor: Gregory Omi


FEED SURFACING

Patent number: 9327196


Abstract: A system, computer-readable storage medium storing at least one program, and a computer-implemented method are provided for displaying feed-based information in an online game. Player feeds are received in a game networking system. A specification for displaying information from the player feeds in the game networking system is accessed. A first player profile is accessed for a first player in an online game, the first player profile identifying one or more characteristics of the first player. The first-player profile is used with the specification to determine a first display profile for displaying information from the player feeds to the first player. The feed-based information is generated for the first player by using the first display profile to access the player feeds, and the feed-based information is then displayed to the first player through a user interface of the online game.
Type: Grant
Filed: July 18, 2014
Date of Patent: May 3, 2016
Assignee: Zynga Inc.

Inventors: Dylan Sproule, Timothy J. O. Catlin, Jason Paul Allen, Clayton Rhodes Stark, Shane Hall, Ben Hall



GENERATION OF INTERMEDIATE IMAGES FOR TEXTURE COMPRESSION

Patent number: 9324177


Abstract: A machine may be configured to process an uncompressed image to obtain a set of intermediate images, which may be alternatively known as working images or temporary images. Such a set of intermediate images may be used as input for an image compression algorithm that, when executed by the machine or other compression engine, outputs a compressed version of the uncompressed image. For example, a compression format called “PVRTC,” which may be used on certain portable devices, accepts a set of three intermediate images as input, specifically, one full resolution, low precision version of the original uncompressed image, plus two low resolution, low frequency color versions of the original uncompressed image. A set of intermediate images for such a compression format may be generated by the machine from the original uncompressed image.
Type: Grant
Filed: February 13, 2015
Date of Patent: April 26, 2016
Assignee: Zynga Inc.

Inventors: Nils Jonas Norberg, Sulabh Patel, James Ho, Szymon Swistun


COMMUNICATING MESSAGES WITHIN NETWORK GAMES

Patent number: 9320971

Abstract: Systems and methods for communicating messages within online games are described. One of the methods includes receiving a message post from a first user. The message post is displayed on an in-game object that is configured for sharing message posts between the first user and other users. The method further includes detecting an interfacing action by a second user with the in-game object. The interfacing action is an input that is responsive to request content that is part of the message post. The method further includes validating the interfacing action to meet a threshold. If the threshold is met, the virtual game object is credited to the game space of the first user. The method includes generating a reward to the second user when the interfacing action is validated. The reward is credited to a game space of the second user.
Type: Grant
Filed: March 14, 2013
Date of Patent: April 26, 2016
Assignee: Zynga Inc.

Inventor: Tiago Amaral Penteado de Jesus



ONLINE GAME FOR MATCHING TEXT WITH IMAGES

Patent number: 9320969

Abstract: An online game mechanic matches requests and responses of different data types that include text, image and audio. Request values corresponding to a first data type are sent to users in a distribution list, and those users send response values corresponding to a second data type. Winning response values are selected and announced. In an example embodiment, the request values include a text description that includes at least one word, and the response values include an image file or a reference to an image file.
Type: Grant
Filed: September 26, 2011
Date of Patent: April 26, 2016
Assignee: Zynga Inc.

Inventors: Vijay Thakkar, Kevin Holme, Justin Rouse




ONLINE GAME WITH MATCHING OF DIFFERENT DATA TYPES

Patent number: 9320968

Abstract: An online game mechanic matches requests and responses of different data types that include text, image and audio. Request values corresponding to a first data type are sent to users in a distribution list, and those users send response values corresponding to a second data type. Winning response values are selected and announced.
Type: Grant
Filed: May 24, 2011
Date of Patent: April 26, 2016
Assignee: Zynga Inc.

Inventors: Vijay Thakkar, Kevin Holme, Justin Rouse


METHODS AND SYSTEMS FOR GENERATING TEST INFORMATION FROM A SOURCE CODE

Patent number: 9317402

Abstract: Systems and methods for generating test information from a source code are described. One of the methods includes accessing the source code. The method further includes receiving a modification of the source code to generate a modified source code. The modification includes one or more instructions that do not affect functions performed by executing the source code. The modification further includes one or more instructions for generating test information regarding each executable line of the source code.
Type: Grant
Filed: March 19, 2015
Date of Patent: April 19, 2016
Assignee: Zynga Inc.

Inventor: Aleksandr Kuzmin



METHODS AND APPARATUS FOR MANAGING NETWORK LINKED GAMBLING VIDEO GAMES

Patent number: 9311778

Abstract: Methods and apparatus for playing video games in a network environment are provided. One method includes receiving a request to initiate a game for a player of a first network connected device and enabling a second player from a second networked connected device to play the game. The method also enables transfer of currency between the first and second players using the network for playing the game. The method debits an account of a player that transferred the currency and credits an account of a player that that received the currency. The method then enables purchases in the game using the credited currency and displays an avatar of the first player on a display of the second networked connected device, and displays an avatar of the second player on a display of the first networked connected device.
Type: Grant
Filed: July 21, 2014
Date of Patent: April 12, 2016
Assignee: Zynga Inc.

Inventors: Jay S. Walker, James A. Jorasch, Magdalena M. Fincham, Geoffrey M. Gelman, Stephen C. Tulley, Daniel E. Tedesco, Robert C. Tedesco


CROSS PLATFORM SOCIAL NETWORKING AUTHENTICATION SYSTEM
Patent number: 9311462

Abstract: Disclosed in one example is a method of authenticating with multiple social network services. The method may include storing first authentication information associated with a user for a first social networking service using at least one computer processor, receiving second authentication information associated with the user for a second social networking service from a social networking application, and sending to the social networking application the first authentication information. The first authentication information may enable the social networking application to utilize a protected application programming interface call for the first social networking service and the second authentication information may enable the social networking application to utilize a protected application programming interface call for the second social networking service.
Type: Grant
Filed: March 31, 2011
Date of Patent: April 12, 2016
Assignee: Zynga Inc.

Inventors: Nathan Brown, Henry Joseph Sommer, Andreas Selp Haugsnes



GAMING PLATFORM UTILIZING A FRAUD DETECTION PLATFORM
Patent number: 9305028

Abstract: A system, computer-readable storage medium storing at least one program, and a computer-implemented method for detecting fraud in a social gaming environment is disclosed herein. For example, game events generated responsive to a player playing a game executing on a client device are received. The game events may then be used to build a player profile for the player. The player profile may characterize the game actions performed by the player. The player profile is then compared with a golden profile. The golden profile may specify an expected gaming behavior. Based on the comparison between the player profile and the expected gaming behavior specified by the golden profile, a player account associated with the player may be marked as suspicious.
Type: Grant
Filed: April 11, 2013
Date of Patent: April 5, 2016
Assignee: Zynga Inc.

Inventors: Sunu Engineer, Prashun Purkayastha, Anandamoy Roychowdhary



INTEGRATION OF MULTIPLE GAMES
Patent number: 9305425

Abstract: Methods, systems, and computer programs are presented for providing online games that are non-monolithic programs. One method includes an operation for providing access to a plurality of online games and to a wrapper game. Each of the online games and the wrapper game is directly accessible to be loaded utilizing a corresponding internet address, which is different for each online game. The wrapper game includes options to load any of the plurality of online games. In addition, the method includes another operation for providing a chat interface in the plurality of online games and in the wrapper game. The chat interface allows users accessing any of the online games to exchange messages with other users accessing any of the online games, and the chat interface is unavailable to users currently absent from the online games and absent from the wrapper game.
Type: Grant
Filed: October 3, 2013
Date of Patent: April 5, 2016
Assignee: Zynga Inc.

Inventors: Shane Sareli, Lamberto M. Alvaro, Laurence M. Toney, Nir Leibovich, Sergey Pervov


METHOD AND APPARATUS FOR THE SECURE STORAGE OF AUDIO SIGNALS
Patent number: 9307091

Abstract: In one embodiment, a method, system and apparatus for recording audio is provided so that the recording can be authenticated. The system may be implemented as a central server that is accessed via one or more lines for audio communication, or as a stand-alone unit. The system operates by encrypting communicated data (e.g., audio signals), storing the encrypted information, and providing at least one user with a key that can be used to decrypt the stored information.
Type: Grant
Filed: January 27, 2014
Date of Patent: April 5, 2016
Assignee: Zynga Inc.

Inventors: Jay S. Walker, Thomas M. Sparico, James A. Jorasch


SLOTS-FUELED ADVENTURE
Patent number: 9302177

Abstract: Methods, systems, and computer programs are presented for executing an adventure game. One method includes operations for sending an interface for a betting game, and for starting an online game that is displayed simultaneously with the interface for the betting game. The method further includes operations for detecting a bet placed in the betting game, and for determining an outcome of the bet in the betting game. An avatar is advanced along a path of the online game, where the amount of advancement of the avatar is based on the outcome of the bet.
Type: Grant
Filed: May 5, 2014
Date of Patent: April 5, 2016
Assignee: Zynga Inc.

Inventors: Josh Guase, Nimai Malle, Nathan Ratcliffe


METHODS AND APPARATUS FOR A DISTRIBUTED OBJECT RENDERER
Patent number: 9305328

Abstract: A method performed by software generates a render request record for a render request submitted by a user of an app and stores the render request record in a queue database. The render request includes a visualization to be rendered. The software selects the render request record from the queue database. Selection of the render request record is determined at least in part by a priority value that depends on an amount of time the user has spent using the app. The software generates a rendered image for the selected render request record, using render data. Then the software publishes a publishing element including the rendered image to a newsfeed stream displayed by a social networking site.
Type: Grant
Filed: May 22, 2014
Date of Patent: April 5, 2016
Assignee: Zynga Inc.

Inventors: Amitt Mahajan, Matt Ocko, Joel Poloney


SMART PING SYSTEM
Patent number: 9295919

Abstract: A system, computer-readable storage medium storing at least one program, and a computer-implemented method for providing a smart ping mechanism are presented. For example, an example embodiment may generate a game board on a first client device and a second client device. Then, the embodiment may detect, from the first client device, user activation of a smart ping mechanic. Responsive to detecting the user activation, the embodiment may generate, on the first client device, one or more user selectable communication artifacts based at least in part on contextual data derived from the game board. Then, responsive to detecting a user selection of one of the user selectable communication artifacts, the embodiment may surface the selected communication artifact to the second client device.
Type: Grant
Filed: March 14, 2014
Date of Patent: March 29, 2016
Assignee: Zynga Inc.

Inventors: Jordan D. Maynard, Jason C. Leong, Cameron McNeil


METHOD AND SYSTEM FOR MATCHMAKING CONNECTIONS WITHIN A GAMING SOCIAL NETWORK
Patent number: 9289686

Abstract: Techniques for recommending and establishing connections between users within a gaming social network, designed for connecting users having common gaming interests or characteristics. Embodiments include methods for recommending connections from members of an out-of-game social network, the gaming social network, and gaming activity participants; evaluating user profile information and user characteristics in a gaming social network and gaming activity in a game networking system to determine an appropriate set of connections for a selected user; and presenting graphical user interface content and configurations to enable the suggestion, review, and accepting of recommended connections in the gaming social network.
Type: Grant
Filed: July 27, 2012
Date of Patent: March 22, 2016
Assignee: Zynga Inc.

Inventors: Shane Hall, Daniel McCaffrey, Dylan Sproule, Ben Hall, Timothy J. O. Catlin, Jason Allen, Clayton Stark




CHALLENGING PLAYERS IN ONLINE GAME TO COMPETE IN MODULAR GAME
Patent number: 9286767

Abstract: Methods, systems, and computer programs are presented for allowing players to challenge other players in an online game to compete by playing a modular game within the online game. One method includes an operation for providing an interface to a first player for challenging a second player to compete in the modular game after detecting completion of the modular game by the first player. The modular game is played within an online game. Further, the method includes operations for sending a challenge to the second player, and for detecting that the second player completed the modular game in response to the challenge. The first player is rewarded a challenge award if the first player obtained a higher score than the second player in the modular game.
Type: Grant
Filed: April 15, 2014
Date of Patent: March 15, 2016
Assignee: Zynga Inc.

Inventors: Sean Leslie, Joseph E Kaminkow


Game rhythm
Patent number: 9283484

Abstract: Game rhythm in an electronic game can be synchronized, allowing a desired emotional state to be achieved. Specifically, a desired emotional state of a user playing an electronic game is identified. Then a beats-per-minute (bpm) level corresponding to the desired emotional state is selected. Game music may then be played at the selected bpm level, while animation for one or more game objects within the electronic game is synchronized with the selected bpm level. In some example embodiments, the game rhythm is synchronized based upon which game object a user selects, and there remain some game objects whose animations are synchronized at a different bpm level than the selected game object.
Type: Grant
Filed: August 27, 2012
Date of Patent: March 15, 2016
Assignee: Zynga Inc.

Inventor: Michael McCarthy



APPARATUSES, METHODS AND SYSTEMS FOR APPLICATION PROGRAMMING INTERFACE CALL ABSTRACTION
Patent number: 9286058

Abstract: The apparatuses, methods and systems for API call abstraction includes obtaining programming code for an application. The obtained programming code is parsed to identify various instructions contained therein. An application programming interface (API) call is identified in the programming code, based on the parsing. The API call includes an input string. It is then determined whether the API call requires a pre-registered bundle to replace the input string. A database is queried for the pre-registered bundle using the input string. The pre-registered bundle is retrieved and is incorporated into the application by replacing the input string.
Type: Grant
Filed: July 21, 2014
Date of Patent: March 15, 2016
Assignee: Zynga Inc.

Inventors: Amitt Mahajan, Luke Rajlich


VIRTUAL PLAYING CHIPS IN A MULTIUSER ONLINE GAME NETWORK
Patent number: 9280875

Abstract: In various embodiments, virtual currency is used within a multiplayer online game in a restricted manner.
Type: Grant
Filed: March 3, 2010
Date of Patent: March 8, 2016
Assignee: Zynga Inc.

Inventors: Mark Jonathan Pincus, Michael Arieh Luxton, Matthew Adam Ocko, Carl Eric Schiermeyer, Stephen Henry Schoettler



METHODS AND SYSTEMS FOR GENERATING TAILORED GAME CHALLENGES
Patent number: 9272208

Abstract: A system, computer-readable storage medium storing at least one program, and a computer-implemented method for generating tailored game challenges are presented. To begin, a method may first identify a first game object and a second game object operable within a game challenge. The method may calculate, based on game profile data associated with a player, a first selection factor associated with the first game object and a second selection factor associated with the second game object. A game object from the first game object and the second game object is then selected. The selection is based on the first selection factor and the second selection factor. The game challenge is then generated, wherein the game challenge with the selected game object for the user.
Type: Grant
Filed: September 5, 2012
Date of Patent: March 1, 2016
Assignee: Zynga Inc.

Inventors: Tim LeTourneau, Alexi Chialtas, Joe Traverso, Hao Chen



CONSOLIDATING BUSINESSES IN A GAMESPACE FOR AN ONLINE GAME
Patent number: 9272214

Abstract: Software receives a command from a player selecting one or more businesses from a game menu in an online game that is a builder-type game. The software then receives a command from the player identifying an empty location in a game space for the game. The software causes the one or more businesses to be displayed in the game space at the location and receives a command from the player selecting a plurality of displayed businesses. The software then receives a command from the player to consolidate the displayed businesses that were selected into a consolidated business and displays the consolidated business in the game space.
Type: Grant
Filed: April 7, 2014
Date of Patent: March 1, 2016
Assignee: Zynga Inc.

Inventors: Brian Eddy, Daniel Marks



AUTOMATED APPARENT RESPONSES
Patent number: 9272212

Abstract: Software at a massively multiplayer online (MMO) game website receives a request for assistance with a game task from a first player of a MMO game. The software transmits the request to a second player of the MMO game who is associated with the first player through a relationship recognized by the MMO game. The software determines whether the second player responds to the request within a time period. The time period depends on one or more factors related to game mechanics and to user data for the first player. Then if the second player does not respond within the time period and the game task is a game task whose completion can be assigned without the assistance of another player, the software assigns completion of the game task to the first player and transmits an automated apparent response to the first player.
Type: Grant
Filed: November 26, 2013
Date of Patent: March 1, 2016

Assignee: Zynga Inc.
Inventors: John Osvald, Michael Waite, Kyle Sauger, Lauren Duncan, Erik Nilsson



THREE DIMENSIONAL OPERATIONS IN AN ISOMETRIC PROJECTION
Patent number: 9272219

Abstract: A system, computer-readable storage medium storing at least one program, and a computer-implemented method for providing three-dimensional operations in an isometric projection are presented. A graphical user interface may be presented to a user that presents an isometric projection of a virtual environment. A placement event corresponding to a user initiating a placement of a game object within the virtual environment may then be detected. The game object may be modeled with a two-dimensional model. Selection coordinates associated with the placement event are then obtained. Using the selection coordinates, it may be determined that the user selected one of a plurality of surface areas of an existing game object. Then, the game object is then inserted within the virtual environment relative to the one of the plurality of surface areas of the existing game object.
Type: Grant
Filed: April 8, 2015
Date of Patent: March 1, 2016
Assignee: Zynga Inc.

Inventor: Sreenath Somarajapuram


SYSTEM AND METHOD FOR PROVIDING NOTIFICATIONS TO PLAYERS OF GAMES
Patent number: 9272217

Abstract: A system, computer-readable storage medium sorting at least one program, and a computer-implemented method for providing notifications to players of games are described. An identifier for a player of a first game is received. Notifications for at least one other game are obtained using the identifier for the player. The notifications for the at least one other game are transmitted to a device of the player, where the notifications for the at least one other game are to be displayed in a user interface for the first game.
Type: Grant
Filed: June 1, 2011
Date of Patent: March 1, 2016
Assignee: Zynga Inc.

Inventors: Kevin Holme, Andy Gotcher, Tim Terence Trampedach, Ananda Ghosh, Jane Shapiro


CUSTOMIZING OFFERS FOR SALES OF COMBINATIONS OF VIRTUAL ITEMS
Patent number: 9257007

Abstract: A method of customizing offers for sales of combinations of virtual items at discounted prices is disclosed. A combination of virtual items of a computer-implemented game is selected such that the sum of the values of each of the combination of virtual items has a proportion to an amount of currency in an account of a user of the computer-implemented game, the selecting being performed by a processor. An offer for a sale of the combination of the virtual items at a discounted price is generated for the user of the computer-implemented game. The offer for the sale of the combination of virtual items at the discounted price is presented to the user.
Type: Grant
Filed: July 16, 2014
Date of Patent: February 9, 2016
Assignee: Zynga Inc.

Inventors: Fabio Santini, Peter Pao Lai



REGULAR VISITOR TO FRIEND BOARD IN VIRAL GAME
Patent number: 9254436

Abstract: Methods, systems, and computer programs are presented for presenting Graphical User Interfaces (GUIs) in an online game. In one method, a player becomes a “regular” visitor of a friend when the player visits the friend a predetermined amount of times within a certain period (e.g., three times within the last seven days). When a player becomes a regular visitor, the player may obtain items (e.g., pepper) that are not obtainable in any other way. As long as a player is a regular visitor, the player may continue visiting the friend to continue obtaining the special items. However, if the player falls below the threshold of visits required within the period, the status of regular visitor is lost by the player, and the player may regain the regular status by meeting the requirement again.
Type: Grant
Filed: July 18, 2013
Date of Patent: February 9, 2016
Assignee: Zynga Inc.

Inventors: Jason Fox, Michael Starbird, Steve Klinkner


MATCHING ADVERTISING TO GAME PLAY CONTENT
Patent number: 9256888

Abstract: An advertisement is associated with a particular user move in a gaming environment where playing of the user move by a user results in the advertisement being displayed at the user's gaming device. With multiple users, each play of a unique user move results in a corresponding uniquely targeted advertisement being displayed at the respective gaming device of each user. User moves and associated advertisements are bound to one another based on a frequency of use of the user move in game play and the desirability of the advertiser to associate the advertisement with the user move.
Type: Grant
Filed: April 4, 2011
Date of Patent: February 9, 2016
Assignee: Zynga Inc.

Inventors: Michael Chow, Justin Rouse, Kevin Holme


PROVIDING OFFERS FOR SALES OF COMBINATIONS OF VIRTUAL ITEMS AT DISCOUNTED PRICES
Patent number: 9256887

Abstract: A method of providing offers for sales of combinations of virtual items at discounted prices is disclosed. An offer is generated for a sale of a combination of virtual items at a discounted price. The offer for the sale of the combination of virtual items at the discounted price is presented to a user. The presenting suggests to the user that the combination of virtual items is randomly selected from a set of virtual items and the discounted price is randomly selected from a set of discounted prices, the presenting of the offer being performed by a processor. However, in actuality, the combination of virtual items or the discounted price may not be selected randomly.
Type: Grant
Filed: May 8, 2014
Date of Patent: February 9, 2016
Assignee: Zynga Inc.

Inventors: Fabio Santini, Peter Pao Lai


CUSTOM GAME BOARDS
Patent number: 9254443

Abstract: A system, computer-readable storage medium storing at least one program, and a computer-implemented method for providing custom features in a game is provided. A themed game board associated with a first set of rules of a computer-implemented game is generated. The first set of rules relates to a theme of the themed game board and is different than a second set of rules associated with a game board without a theme. Game board display data is provided to a first client device of a first player to display the themed game board. A move on the themed game board is received from the first client device, and a score associated with the move is generated. The score is based on the first set of rules relating to the theme, where the score is different than a score associated with the move on the game board without a theme.
Type: Grant
Filed: March 30, 2012
Date of Patent: February 9, 2016
Assignee: Zynga Inc.

Inventors: M. Ian Graham, Ya-Bing Chu, Randall William Allred, Jr., Christopher Delbuck, Jonathan Sheng Chao, Vladimir Loktev, Amanda Carrico Schloss, Seth Alexander Allison, Andres Cantor


Source:
patents.justia.com/company/zynga?list=patents