InvestorsHub Logo
Followers 556
Posts 17586
Boards Moderated 4
Alias Born 01/02/2005

Re: None

Friday, 05/16/2008 8:29:30 PM

Friday, May 16, 2008 8:29:30 PM

Post# of 3010
ARTIFICIAL LIFE SIGNS EXCLUSIVE LICENSE DEAL WITH
WORLD BOXING CHAMPIONS KLITSCHKO

Hong Kong, April 8, 2008 - Hong Kong based Artificial Life, Inc. (OTC BB: ALIF) a leading full service provider of award winning mobile technology and applications, today announced the signing of an exclusive license agreement with Vitali and Wladimir Klitschko, the current global heavyweight boxing champion. The Klitschko brothers are represented by the Klitschko Management Group GmbH, Hamburg.

Wladimir Klitschko, also known as "Dr. Steelhammer", currently holds the IBF, WBO, and IBO world heavyweight titles. The professional boxing record of the born Ukrainian tells its own tales! 50 wins, 44 by knockout and only 3 defeats. He also won the Gold Medal in the 1996 Atlanta Olympic Games in the super heavyweight category.

His elder brother, Vitali Klitschko, is a former WBC and WBO heavyweight champion. He retired in 2005 and announced his comeback in 2007. His professional record is clear and impressive. 35 wins, 34 by knockout and just 2 defeats. He has the highest knockout percentage (92%) of any heavyweight champion in overall fights and has never been knocked down professionally. Both brothers are avid chess players and hold PhD's in sport science.

"We both are thrilled about the whole development process of the game and looking forward to the results. Finally my brother and me can compete in addition to the chess board" said Wladimir Klitschko.

Eberhard Schoneburg, Artificial Life's Chief Executive Officer, said, "It is a great honor for us and an exciting opportunity to work with the current global heavyweight boxing champion Wladimir Klitschko and his brother Vitali on some cool new mobile boxing games. Both brothers are enormous talents in the world of boxing and highly recognizable boxing icons. We will produce a series of high quality 2D and 3D mobile games based on the images of these outstanding boxers. We want to set new standards in mobile boxing game play with these new games. We expect the release of the first game in the 3rd quarter of 2008 and will distribute them globally with partners and on our portal www.botme.com "


About Artificial Life, Inc.
Artificial Life, Inc. (OTC BB: ALIF) is a public U.S. corporation headquartered in Hong Kong with offices in Berlin (EMEA headquarters) and Tokyo. We are a leading global full service provider of award winning mobile technology, mobile TV, content, games and business applications (see also our Company's homepage: www.artificial-life.com; and our m-commerce portal: www.botme.com).

Contact
Artificial Life, Inc.
Ada Fong
Tel: (+852) 3102 2800
e-mail: ir@artificial-life.com

Forward-Looking Statements:
This press release contains "forward-looking statements" within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. Such forward-looking statements include, without limitation, statements regarding our future results of operations, financial condition and business prospects. In some cases, you can identify forward-looking statements by terminology such as "may," "will," "should," "expect," "intend," "plan," "anticipate," "believe," "estimate," "predict," "potential," "continue," or the negative of these terms or other comparable terminology. Although such statements are based on our own information and information from other sources we believe to be reliable, you should not place undue reliance on them. These statements involve risks and uncertainties, and actual market trends or our actual results of operations, financial condition or business prospects may differ materially from those expressed or implied in these forward looking statements for a variety of reasons. Potential risks and uncertainties include, but are not limited to, our ability to obtain additional funding to operate and grow our business; the unproven potential of our mobile gaming business model; changing consumer preferences and uncertainty of market acceptance of our products; timely adoption and availability of 3G mobile technology; market acceptance for use of mobile handheld devices to play the interactive games; unpredictable mobile game development schedules; our reliance on a relatively small number of brands; our ability to license brands from others; our dependence upon resellers and telecommunication carriers and operators to distribute our products; our ability to successfully develop, introduce, and sell new or enhanced products in a timely manner; and the timing of new product announcements or introductions by us or by our competitors. For additional discussion of these risks and uncertainties and other factors, please see the documents we file from time to time with the Securities and Exchange Commission, including our Annual Report on Form 10-KSB filed on April 3, 2007. We assume no obligation to update any forward-looking statements, which apply only as of the date of this press release.

http://www.artificial-life.com/alife/index.php?cat=news&getpg=press_20080408_en_de&t=en