DNA Dynamics, Inc. announced on 2/18/14 that it is in negotiations for the mobile gaming rights to a major license that is a household name to millions of Americans.
Contact: DNA Dynamics, Inc. firstname.lastname@example.org
DNAD Quarterly Report for QE 6/30/13:
Share Structure Reported by DNAD
Shares Outstanding: 797,994,000 a/o Jan 29,2013 (approximately)
Shares decreased by 1 for 500 on Jan 30, 2013 (reverse split)
Shares Outstanding: 1,595,988 a/o Jan 30, 2013
Shares Outstanding: 8,001,595.988 a/o Feb 21, 2013
Shares Outstanding: 8,644,096,008 a/o Mar 31, 2013
Float: 711,061,500 a/o Jan 29,2013
Shares decreased by 1 for 500 on Jan, 30 2013
Float: 1,422,123 a/o Feb 21, 2013
The DNAD Quarterly report disclosed 642,500,000 new free-trading shares issued in QE Mar 31, 2013
Float a/o July 31, 2013: 644,095,988
Authorized Shares: 9,000,000,000
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One-year chart (adjusted for 1 for 500 R/S on 1/30/13)
DNAD discloses that it is subject to a DTC deposit chill:
Warning: DNAD is a "work for hire" company and no longer publishes any games. Its website and company description are deceptive.
LEAMINGTON SPA, U.K., Feb. 1, 2013 /PRNewswire/ -- DNA Dynamics, Inc (OTCPINK: DNADD) announces a new strategy for 2013 and focuses on building a strong revenue streams in the Games market. On 31st January 2013, The Company enacted a 500:1 reverse split of its common stock,signaling a new era for the company as it concentrates on the lucrative 'work for hire' space, rather than exclusively creating its own IP.
Commenting on the move, David Lovatt, Chief Operating Officer for DNA Dynamics, stated that, "In 2011 and 2012, the Company had moderate success with its titles Warheads, Legacy & The Naked Gun and achieved some critical acclaim for the work it had created. However, with a limited marketing budget available, it has been an uphill struggle to get them into the mass market. The DTC Chill, announced at the end of 2012, removed any option the company had to raise the capital required to market these games effectively throughout 2013. The result being,we have shelved any plans we had to release new titles and have exited the contracts we had for existing, own IP games."