Wednesday, February 12, 2014 9:28:53 AM
Totally agree and IENT is not going to go into debt just to get their financials on OTC Markets.
After Danny left Activision he was with Vivendi Universal (now Vivendi Games) where he was a Senior Vice President.
The history of Vivendi Games begins in February 1996, when CUC International, a large mail order and subscription company, offered to acquire entertainment software developer Sierra Entertainment. Headquartered in Bellevue, Washington, Sierra was the leading developer and publisher of computer games and was famous for its adventure game series such as King's Quest, Gabriel Knight, Space Quest, and Leisure Suit Larry. Sierra was a public company, which employed roughly 1,000 employees at 12 different acquired studios. CUC offered to absorb Sierra's stock shares at a price roughly 90% higher than what Sierra was trading, and on July 24, 1996, Sierra became a wholly owned subsidiary of CUC.
Vivendi was headquartered in Los Angeles and employed over 3,400 people at 4 separate development divisions. Vivendi Games owned the rights to such popular franchises as Warcraft, StarCraft, Diablo and World of Warcraft (all games developed by Blizzard Entertainment) as well as others like Empire Earth, Leisure Suit Larry, Ground Control, Tribes, Crash Bandicoot and Spyro the Dragon owned by Sierra Entertainment. It is now merged with Activision and is known as Activision Blizzard.
In December 2007 it was announced that Vivendi Games would merge with games publisher Activision, forming Activision Blizzard. In July 2008, the merger went active. Activision Blizzard, the new moniker for the company, now operates the games division of Vivendi SA, later became an independent company on July 25, 2013 (including Vivendi Games).
After leaving Vivendi, Danny was a partner in Mastiff Games LLC and formed Great Outdoors LLC which he merged into IENT.
Danny's proven history of success in the video game industry shows me he will make IENT a successful company again.
After Danny left Activision he was with Vivendi Universal (now Vivendi Games) where he was a Senior Vice President.
The history of Vivendi Games begins in February 1996, when CUC International, a large mail order and subscription company, offered to acquire entertainment software developer Sierra Entertainment. Headquartered in Bellevue, Washington, Sierra was the leading developer and publisher of computer games and was famous for its adventure game series such as King's Quest, Gabriel Knight, Space Quest, and Leisure Suit Larry. Sierra was a public company, which employed roughly 1,000 employees at 12 different acquired studios. CUC offered to absorb Sierra's stock shares at a price roughly 90% higher than what Sierra was trading, and on July 24, 1996, Sierra became a wholly owned subsidiary of CUC.
Vivendi was headquartered in Los Angeles and employed over 3,400 people at 4 separate development divisions. Vivendi Games owned the rights to such popular franchises as Warcraft, StarCraft, Diablo and World of Warcraft (all games developed by Blizzard Entertainment) as well as others like Empire Earth, Leisure Suit Larry, Ground Control, Tribes, Crash Bandicoot and Spyro the Dragon owned by Sierra Entertainment. It is now merged with Activision and is known as Activision Blizzard.
In December 2007 it was announced that Vivendi Games would merge with games publisher Activision, forming Activision Blizzard. In July 2008, the merger went active. Activision Blizzard, the new moniker for the company, now operates the games division of Vivendi SA, later became an independent company on July 25, 2013 (including Vivendi Games).
After leaving Vivendi, Danny was a partner in Mastiff Games LLC and formed Great Outdoors LLC which he merged into IENT.
Danny's proven history of success in the video game industry shows me he will make IENT a successful company again.

