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Ravencoin: A Peer to Peer Electronic System for the Creation and Transfer of Assets

 
 

Ravencoin Roadmap

Phase 1 - Complete

Ravencoin (RVN) is a Proof of Work coin built on the Bitcoin UTXO model. As with other Bitcoin derivatives, RVN coins are distributed to persons augmenting the Raven network by mining Raven.

  • x1000 coin distribution (21 Billion Total)
    10x faster blocks (1 per minute)
    In app CPU mining
    Dark Gravity Wave difficulty adjustment (180 block average)
    Addresses start with R... for regular addresses, or r... for multisig
    Network Port: 8767
    RPC Port: 8766

Phase 2 - Assets (Complete)

ASIC Resistance

ASIC Resistance - A published commitment to continual attempts at ASIC resistance. If ASICs are created for x16r, then we will, at a specific block number, modify one of the algorithms to add some varients of Equihash or similar efforts to increase the resistance to ASIC miners for Raven.

Asset Support

Ravencoin will be a hard fork that extends Raven to include the ability to issue and transfer assets. The expected release of asset capabilities will be approximately seven months after the release of RVN. Raven will be extended to allow issuing, reissuing, and transfer of assets. Assets can be reissuable or limited to a set supply at the point of issuance. The cost to create assets will be 500 RVN to create any qty of an asset. Each asset name must be unique. Asset names will be limited to A-Z and 0-9, '' and '.' and must be at least three characters long. The '.' and the '' cannot be the first, or the last character, or be consecutive.

Examples of valid assets:
THE_GAME
A.TOKEN
123

Examples of invalid assets:
_TOKEN
THEEND.
A..B (consecutive punctuation)
AB
12
.FIRST apple

The RVN used to issue assets will be sent to a burn address, which will reduce the amount of RVN available.

Asset transfers require the standard RVN transaction fees for transfer from one address to another.

Metadata

Metadata about the token can be stored in IPFS.

Rewards

Reward capabilities will be added to allow payment (in RVN) to all holders of an asset. Payments of RVN would be distributed to all asset holders pro rata. This is useful for paying dividends, dividing payments, or rewarding a group of token holders.

Example: A small software company issues an asset GAMECO that represents a share of the project. GAMECO tokens can be traded with others. Once the software company profits, those profits can be distributed to all holders of GAMECO by sending the profits (via RVN) to all holders of GAMECO.

Block Size

Raven may increase the blocksize from 2 MB to X MB to allow for more on-chain transactions.

Phase 3 - Rewards

Rewards allow payment in RVN to asset holders.

More on rewards...

Phase 4 - Unique Assets (Complete)

Once created, assets can be made unique for a cost of 5 RVN. Only non-divisible assets can be made unique. This moves an asset to a UTXO and associates a unique identifier with the txid. From this point the asset can be moved from one address to another and can be traced back to its origin. Only the issuer of the original asset can make an asset unique.
The costs to make unique assets will be sent to a burn address.

Some examples of unique assets:

  • Imagine that an art dealer issues the asset named ART. The dealer can then make unique ART assets by attaching a name or a serialized number to each piece of art. These unique tokens can be transferred to the new owner along with the artwork as a proof of authenticity. The tokens ART:MonaLisa and ART:VenusDeMilo are not fungible and represent distinct pieces of art.
    A software developer can issue the asset with the name of their software ABCGAME, and then assign each ABCGAME token a unique id or license key. The game tokens could be transferred as the license transfers. Each token ABCGAME:398222 and ABCGAME: are unique tokens.
    In game assets. A game ZYX_GAME could create unique limited edition in-game assets that are owned and used by the game player. Example: ZYX_GAME:Sword005 and ZYX_GAME:Purse
    RVN based unique assets can be tied to real world assets. Create an asset named GOLDVAULT. Each gold coin or gold bar in a vault can be serialized and audited. Associated unique assets GOLDVAULT:444322 and GOLDVAULT:555994 can be created to represent the specific assets in the physical gold vault. The public nature of the chain allows for full transparency.

Phase 5 - Messaging

Messaging to token holders by authorized senders will be layered on top of the Phase 4 unique assets. See KAAAWWW Protocolfor additional information.

More on messaging...
More on preventing message spam...
More on IPFS...

Phase 6 - Voting

Voting will be accomplished by creating and distributing parallel tokens to token holders. These tokens can be sent to RVN addresses to record a vote.

More on voting...

Phase 7 - Compatibility Mode

Allows newly created assets to appear exactly like RVN, LTC, or Bitcoin for easy integration into exchanges, wallets, explorers, etc. Speeds adoption into the larger crypto ecosystem.

More on compatibility mode...

Phase 8 - Mobile Wallet compatible Mnemonic Seed

Switches to a default of generating a 128 bit seed from which the master key is generated. This allows easy backup for anyone that doesn't import private keys. Warnings added to back up wallet.dat when importing private keys.

More on Mnemonic Seed...

 

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