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Soul and Vibe Interactive Inc. (SOUL)

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Soul and Vibe Interactive Inc. (SOUL) is a publisher of games and game-related content for consoles, mobile devices, and personal computers. The company specializes in creating original intellectual properties and has extensive experience licensing world-renowned brands from influential companies. Notably, Soul and Vibe is the only company with the right to license General Mills brands for video game applications.

Leveraging partnerships with software developers around the world, Soul and Vibe transforms unique concepts into engaging and affordable entertainment experiences. The game publisher has established game development and publishing agreements for the Xbox 360® video game and entertainment system, Windows 8, Windows Live, and Windows Phone from Microsoft, and the PlayStation® 3 computer entertainment system and PlayStation® Vita (PS Vita) from Sony.

Soul and Vibe stands out from the crowd by breaking through marketplace clutter and noise via direct-to-consumer tactics that reverberate from the core player to the mainstream gaming audience. Making games as fun to talk about as they are to play is a key focus of the company. The more personable and memorable the play experience, the more likely consumers and press will talk about the game and its publisher.

The burgeoning game industry spans across diverse demographics and offers wide-ranging opportunities for profit and growth. Consumer spending on console, mobile, and personal computer game software exceeded $56 billion in 2010 and is projected to reach $82 billion by 2015. This revenue represents more than 2x the size of the music industry and nearly 3/5th the size of the entire film industry.

Soul and Vibe Interactive Inc.

1660 South Hwy 100
Suite 500
St. Louis Park, MN 55416

Toll Free: 1-888-399-3757
Email: info@SoulandVibe.com

What's the meaning behind our name?

Soul. The gaming media states, "Games either do, or do not, have a soul." Soul is akin to personality. It is the thing that makes it stand out.

The perception of soul in a game is directly tied to the fun-factor of its core play mechanic (what you do as a user while playing).

The more engaging and compelling the play mechanic, the more robust, personable, and memorable the play experience, and the more likely consumers and press will talk about the game.

Vibe. The ways in which players hear and talk about games has changed, significantly, in recent years. Consumers have an internal information filter that is becoming more refined by the day.

Buzz is measured more by traffic volume on social networks, tweets, and hobbyist sites/forums than: Impressions left by ads in magazines consumers aren't reading, banner ads users aren't "clicking-through" on websites, and television commercials the populace skips thanks to DVR.

Soul and Vibe breaks through marketplace clutter and noise via direct-to-consumer tactics that reverberate from the core player to the mainstream gaming audience. Soul and Vibe makes games as fun to talk about, as they are to play.

CEO, President

Peter Anthony

Peter Anthony Chiodo ("Tony") is the CEO and President of Soul and Vibe Interactive Inc. He has 22 years experience in the video and computer games industry as an award-winning Director of Product Development and Producer. Tony has launched 200+ video and computer games over the course of his career. He holds an MBA from the University of Utah's David Eccles School of Business (1998).

Tony has extensive experience leading software production teams, worldwide, in the development of engine technologies and games for consoles and personal computers. He created and implemented a development process that resulted in the release of 100+ frontline and "casual" games over 4 years. He has managed an internal development studio (35+ engineers, artists, and designers), has directed 30+ externally contracted development teams located all over the world, and oversaw a production management department (seven persons). Tony produced/co-designed the critically acclaimed Stoked: Big Air snowboarding series (Xbox 360) and the million-unit selling title, Summer Sports: Paradise Island (Wii).

Products developed by the internal studio Tony managed secured a capital raise of $12m+ (the second largest raise in the interactive industry for 2006). An investment-equity position was also struck with In-Q-Tel, a VC associated with the "lettered agencies" of the United States' Federal Government. Tony has produced "serious games" training tools for the United States Marine Corps ("USMC") and the Defense Advanced Research Projects Agency ("DARPA.") Tony has served as a consultant to SiMCare Health and Vital Sims, Minnesota-based software companies that develop "serious games" for health care providers. Specifically, these simulations help physicians and nurses provide care to patients who suffer from chronic disease.

Tony has built relationships and negotiated agreements with: Independent software developers, licensing agents, Olympic champions, professional athletes and sports leagues, localization partners, and toy companies. He has presented proposals to the likes of Steven Spielberg and Mark Hamill for potential interactive products based on their own intellectual properties.

As an adjunct faculty member representing the Video and Computer Games Industry, Tony instructs "The Business of Video Games" and "The Art, Culture, and Economics of Video Games" at the Institute of Production and Recording (IPR) in Minneapolis/St. Paul.

Gaming Industry Statistics

PricewaterhouseCoopers ("PwC") reports consumer spending on console, mobile, and personal computer game software, topped $56 billion in 2010. This revenue represents:

Games Industry revenue is projected to reach $82 billion by the year 2015, according to PwC.
Sales revenues are receiving increased contributions from digital downloads, game content subscription services, social network games, and "App" sales, as opposed to strictly retail sales.
In 2010, sales of game downloads, game "Apps," and various games played over social networks, earned approximately $15.6 billion in revenue.
  • More than 2X the size of the music industry.
    Almost 1/4 more than what is earned by the global magazine business.
    Nearly 3/5 the size of the entire film industry (including Blu-Ray and DVD sales and box-office receipts).

"The stereotypical image of the gamer - teenaged, male and probably rather nerdy - is no longer accurate, if it ever was."

- The Entertainment Software Association (ESA)

The world's largest gaming market is North America. American consumers are projected to spend $14.1B on games in '12.

Consoles dominate in Britain (the fifth largest gaming market) and are very strong across Europe. In Germany, and many other European countries, computer gaming is dominant.
Computer games, especially those played online, dominate in China and Korea. China is the second largest gaming market in the world, and the fastest growing. South Korea is fourth.
The launch of the Wii (2006) and Xbox 360 Kinect (2010) targeted female, family (specifically "under 12"), and "new adopter" or "mature" players. This broadened the gaming demographic.
  • The average age of game players in the U.S. is 37.
    42% of the U.S. gaming audience is female.
    72% of U.S. households play games (mobile, console, or computer).
    1 in 3 adults over 50 play games.


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#3781  Sticky Note $$$$$ SOUL > https://neonewstoday.com/general/phantasma-discusses-dmail-mvp-soul-economics Dutch 12/09/18 03:23:29 PM
#4464   Getting ready for a SOUL Session $$$ HIGH FADE 01/22/19 09:20:06 AM
#4463   Goooood morning SOUL MIKEY501 01/22/19 08:17:42 AM
#4462   Welcome. We should see some action here Penny Monster 01 01/21/19 01:55:33 PM
#4461   Wow, just stumbled upon this one. What a TheAnnointedOne 01/19/19 07:44:25 PM
#4460   $SOUL Overdue!!! Benztrader 01/18/19 03:40:25 PM
#4459   SOUL tiny SS sitting at .0002x.0003 These can wake BigJuan 01/18/19 03:06:16 PM
#4458   SOUL is sooooo overdue for a biggy bounce MIKEY501 01/18/19 02:48:22 PM
#4457   .0003 HIT !!! /next week All aboard dwiz5 01/18/19 02:45:24 PM
#4456   Goooood morning SOUL MIKEY501 01/18/19 08:13:43 AM
#4455   No 2s either. Going to have to pay HIGH FADE 01/17/19 08:55:01 PM
#4454   No volume The Ultimate Choice 01/17/19 08:54:00 PM
#4453   A SOUL Singer in the house $$$$ HIGH FADE 01/17/19 01:45:40 PM
#4452   Nice thanks for the Pm. This one Penny Monster 01 01/17/19 08:23:35 AM
#4451   Accumulation looks nice. You buying? Penny Monster 01 01/17/19 08:16:57 AM
#4450   SOUL 0.0002 trader53 01/17/19 05:48:09 AM
#4449   They were trying - No dice The Ultimate Choice 01/16/19 03:49:53 PM
#4448   is this being front loaded for another P&D?? wavridr 01/16/19 02:39:25 PM
#4447   Ditto The Ultimate Choice 01/15/19 12:55:50 PM
#4446   There is no truth to any of this MIKEY501 01/15/19 12:49:05 PM
#4445   I have been on here for 3 years The Ultimate Choice 01/15/19 12:47:25 PM
#4444   There is no truth to this It will MIKEY501 01/15/19 12:43:05 PM
#4443   It’s not going to happen until SOUL releases The Ultimate Choice 01/15/19 12:42:10 PM
#4442   SOUL has a great product and leaders, BUT fatmike 01/15/19 10:53:53 AM
#4441   SOUL looks good overall! BUT why wont they fatmike 01/15/19 10:45:27 AM
#4440   I think its time SOUL get its ass MIKEY501 01/15/19 10:22:48 AM
#4439   Someone took those .0002’s chomp chomp BigJuan 01/15/19 10:21:56 AM
#4438   SOUL Train firing up! :-) HIGH FADE 01/15/19 09:34:31 AM
#4437   SOUL is going to run very soon ppl..Have Carlsonjr25 01/11/19 09:57:30 AM
#4436   Not a bad share structure why is this Arti3boy 01/11/19 09:40:33 AM
#4435   When is SOUL going to start moving? glens0 01/11/19 09:17:09 AM
#4434   Top of the morning SOUL $$$$$$$$ MIKEY501 01/11/19 09:15:49 AM
#4433   the two are already annihilated, the dilution is mars2063 01/11/19 08:32:39 AM
#4432   Yep, going to have a SOUL runner soon! HIGH FADE 01/10/19 09:56:38 PM
#4431   Holding a mountain of shares Benztrader 01/10/19 05:43:10 PM
#4430   2bil AS confirmed. OS no convertibles allowed on stop BigJuan 01/10/19 05:33:11 PM
#4429   That was in 2017. Can anyone confirm that mcgbyron 01/10/19 04:38:20 PM
#4428   Already got the BLUU’s. Might have to pick mcgbyron 01/10/19 04:28:16 PM
#4427   I keep loading on the dips. I know MIKEY501 01/10/19 01:52:08 PM
#4426   While everyone is busy with tickers that are Carlsonjr25 01/10/19 01:51:34 PM
#4425   Who doesn’t want to load some SOUL? Easy HIGH FADE 01/10/19 12:04:09 PM
#4424   Slow and quiet accumulation..SOUL getting front loaded imo. Carlsonjr25 01/10/19 11:59:40 AM
#4423   Got to be patient here, tiny OS no BigJuan 01/10/19 11:21:21 AM
#4422   I only have small chunk I bid sat runningsloth 01/10/19 11:15:20 AM
#4421   LOL I thought you were! Can’t get shares BigJuan 01/10/19 11:14:43 AM
#4420   the luck of what ???? the 2 there mars2063 01/10/19 02:15:35 AM
#4419   23m share dump someone lucked out on 2s! runningsloth 01/09/19 10:32:37 PM
#4418   SOUL will be in the .00s this month imo. Carlsonjr25 01/09/19 02:29:32 PM
#4417   Bashers are out, Going UP! kpisme 01/09/19 02:22:45 PM
#4416   SOUL 0002 dumps continues. Don't see anything this doprider 01/09/19 12:44:29 PM
#4415   Scam mars2063 01/09/19 12:13:53 PM